Player Matchup

King Arthur
King Arthur
DOPPY-GOD
King Arthur
Level 96
God Stats
113W - 98L
1,579 SR
Queue Stats
500W - 516L
1,444 Elo+
Party 1
Thanatos
Thanatos
Esu5769
Thanatos
Level 109
God Stats
8W - 10L
1,258 SR
Queue Stats
207W - 219L
1,439 Elo+
Solo
Scylla
Scylla
Louiz6662770
Scylla
Level 47
God Stats
14W - 13L
1,498 SR
Queue Stats
88W - 127L
1,384 Elo+
Solo
Geb
Geb
San_Mar_Far
Geb
Level 57
God Stats
8W - 11L
1,467 SR
Queue Stats
165W - 202L
1,444 Elo+
Party 1
Izanami
Izanami
Undead Ronin589
Izanami
Level 69
God Stats
20W - 9L
1,657 SR
Queue Stats
75W - 85L
1,493 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,441 Elo+

VS

Team Averages
Level 92
1,503 SR
1,464 Elo+
Agni
Agni
Adapedinho
Agni
Level 113
God Stats
6W - 5L
1,614 SR
Queue Stats
143W - 145L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
TheMytho
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Tortue_rc
Cernunnos
Level 57
God Stats
21W - 25L
1,560 SR
Queue Stats
751W - 708L
1,478 Elo+
Solo
Aphrodite
Aphrodite
jottap21
Aphrodite
Level 123
God Stats
4W - 6L
1,479 SR
Queue Stats
60W - 83L
1,417 Elo+
Solo
Thanatos
Thanatos
lllCaelumlll
Thanatos
Level 46
God Stats
11W - 12L
1,361 SR
Queue Stats
517W - 535L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DOPPY-GOD
King Arthur
17
10 / 1 / 3
10,832
602
14,750
18,880
14,201
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Esu5769
Thanatos
16
4 / 2 / 3
9,385
521
5,325
12,256
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
3 / 6 / 2
8,644
480
4,128
9,445
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 15
9,384
521
4,706
13,092
9,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 0
11,176
621
7,862
10,188
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,874
493
11,945
10,523
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheMytho
Sun Wukong
7
0 / 4 / 0
5,862
326
2,291
7,487
3,170
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
Tortue_rc
Cernunnos
14
1 / 1 / 2
8,113
451
6,624
9,688
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
jottap21
Aphrodite
14
1 / 5 / 4
8,333
463
6,203
13,249
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
lllCaelumlll
Thanatos
14
6 / 6 / 1
8,952
497
7,130
12,677
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
22
Kills
12
12
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
King Arthur
DOPPY-GOD
King Arthur
10
1
3
11.5
W
Thanatos
Esu5769
Thanatos
4
2
3
2.75
W
Scylla
3
6
2
0.67
W
1
1
15
8.5
L
Sun Wukong
TheMytho
Sun Wukong
0
4
0
0
L
Cernunnos
Tortue_rc
Cernunnos
1
1
2
2
W
4
2
0
2
L
Aphrodite
jottap21
Aphrodite
1
5
4
0.6
L
Thanatos
lllCaelumlll
Thanatos
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,771
Damage
34,193
63,861
Taken
53,624
34,988
Mitigated
24,955
25,940
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,945
484
0
1,027
10,523
3,754
108
2,706
7,727
48,002
0
W
King Arthur
DOPPY-GOD
King Arthur
14,750
1,693
0
7,395
18,880
14,201
258
2,877
15,773
81
60,787
W
Thanatos
Esu5769
Thanatos
5,325
1,187
0
11,956
12,256
4,587
0
2,476
9,552
0
54,280
W
Scylla
4,128
170
0
373
9,445
2,958
1,340
3,778
5,365
43,154
0
W
4,706
547
0
2,047
13,092
9,950
360
4,086
8,772
17,019
0
L
Sun Wukong
TheMytho
Sun Wukong
2,291
329
0
1,093
7,487
3,170
0
168
7,319
0
16,329
L
Cernunnos
Tortue_rc
Cernunnos
6,624
2,931
0
2,259
9,688
3,289
0
1,054
8,612
0
51,129
W
7,862
5,971
0
4,169
10,188
3,292
2,982
3,937
6,251
0
88,175
L
Aphrodite
jottap21
Aphrodite
6,203
234
1,373
6,069
13,249
8,945
162
2,119
10,806
41,121
0
L
Thanatos
lllCaelumlll
Thanatos
7,130
1,969
0
8,005
12,677
5,797
0
2,505
10,088
0
46,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,421
Gold Earned
40,134
468
Minions Killed
338
0
Camps Cleared
0
1,708,065
Distance Traveled
1,507,826
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,874
493
77
4
0
324,630
0
W
King Arthur
10,832
602
119
7
0
344,711
2
W
Thanatos
9,385
521
94
5
0
378,952
3
W
Scylla
8,644
480
69
4
0
307,141
1
W
Geb
9,384
521
15
1
0
372,703
1
L
Sun Wukong
5,862
326
26
1
0
143,369
2
L
Cernunnos
8,113
451
92
5
0
341,035
1
W
Izanami
11,176
621
171
10
0
304,558
3
L
Aphrodite
8,333
463
73
4
0
349,785
6
L
Thanatos
8,952
497
70
4
0
349,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role