Player Matchup

Ares
Ares
Brunch11
Ares
Level 68
God Stats
2W - 2L
1,672 SR
Queue Stats
139W - 107L
1,330 Elo+
Solo
Sol
Sol
RupeequR
Sol
Level 25
God Stats
95W - 73L
1,556 SR
Queue Stats
174W - 143L
1,547 Elo+
Party 2
Xbalanque
Xbalanque
SayKay
Xbalanque
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,539 Elo+
Party 2
Yemoja
Yemoja
TokyoTaran
Yemoja
Level 13
God Stats
10W - 8L
1,637 SR
Queue Stats
13W - 16L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
Whaleboye
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,573 SR
1,491 Elo+

VS

Team Averages
Level 64
1,452 SR
1,450 Elo+
Jing Wei
Jing Wei
Dono6015
Jing Wei
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
187W - 181L
1,461 Elo+
Party 3
Ra
Ra
Jmonay177
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KnightPardo
Sun Wukong
Level 68
God Stats
7W - 7L
1,282 SR
Queue Stats
329W - 338L
1,446 Elo+
Party 3
Sobek
Sobek
Squirmin
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ZinooR
Arachne
Level 42
God Stats
2W - 1L
1,479 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 5 / 1
8,259
486
9,177
12,378
10,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 8 / 1
8,848
520
5,835
10,990
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
SayKay
Xbalanque
14
4 / 4 / 4
7,985
470
8,275
11,897
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TokyoTaran
Yemoja
14
2 / 2 / 6
8,686
511
5,488
8,881
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Whaleboye
Ne Zha
14
3 / 4 / 4
8,673
510
7,447
13,339
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dono6015
Jing Wei
13
2 / 4 / 2
8,358
492
7,180
8,622
2,798
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 1 / 4
10,722
631
12,651
9,658
4,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KnightPardo
Sun Wukong
15
4 / 1 / 3
9,369
551
7,441
13,373
8,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Squirmin
Sobek
12
0 / 3 / 4
7,597
447
5,194
14,280
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
ZinooR
Arachne
16
9 / 5 / 2
9,926
584
8,739
18,703
7,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
14
Kills
23
23
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
2
5
1
0.5
W
Jing Wei
Dono6015
Jing Wei
2
4
2
0.75
W
8
1
4
10
W
Sun Wukong
KnightPardo
Sun Wukong
4
1
3
5.5
L
3
8
1
0.44
L
Xbalanque
SayKay
Xbalanque
4
4
4
1.5
W
Sobek
Squirmin
Sobek
0
3
4
0.67
L
Yemoja
TokyoTaran
Yemoja
2
2
6
2.5
L
Ne Zha
Whaleboye
Ne Zha
3
4
4
1.25
W
Arachne
ZinooR
Arachne
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,222
Damage
41,205
57,485
Taken
64,636
29,303
Mitigated
34,674
14,170
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,177
253
0
2,024
12,378
10,024
74
979
11,399
48,172
0
W
Jing Wei
Dono6015
Jing Wei
7,180
5,829
0
300
8,622
2,798
469
2,025
6,597
0
46,158
W
12,651
817
1,302
4,253
9,658
4,360
397
3,444
6,214
83,266
0
W
Sun Wukong
KnightPardo
Sun Wukong
7,441
1,572
0
4,148
13,373
8,179
393
5,212
8,161
0
49,855
L
5,835
841
0
1,972
10,990
3,324
2,393
5,679
5,311
50,499
0
L
Xbalanque
SayKay
Xbalanque
8,275
5,238
0
3,833
11,897
3,909
451
3,939
7,958
0
42,901
W
Sobek
Squirmin
Sobek
5,194
387
0
5,457
14,280
11,716
148
3,672
10,608
27,034
0
L
Yemoja
TokyoTaran
Yemoja
5,488
963
1,147
1,562
8,881
5,967
240
3,925
4,956
27,177
0
L
Ne Zha
Whaleboye
Ne Zha
7,447
4,450
0
3,632
13,339
6,079
0
3,323
10,016
0
64,893
W
Arachne
ZinooR
Arachne
8,739
6,213
0
9,417
18,703
7,621
0
6,147
12,556
0
58,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
45,972
431
Minions Killed
446
0
Camps Cleared
0
1,526,782
Distance Traveled
1,585,519
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,259
486
76
4
0
306,461
3
W
Jing Wei
8,358
492
84
5
0
312,457
3
W
Ra
10,722
631
142
8
0
333,796
0
W
Sun Wukong
9,369
551
101
6
0
304,355
0
L
Sol
8,848
520
124
7
0
258,541
3
L
Xbalanque
7,985
470
98
6
0
280,956
1
W
Sobek
7,597
447
25
1
0
328,608
2
L
Yemoja
8,686
511
26
2
0
314,331
6
L
Ne Zha
8,673
510
107
6
0
366,493
0
W
Arachne
9,926
584
94
6
0
306,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role