Player Matchup

Erlang Shen
Erlang Shen
Danielomar22
Erlang Shen
Level 93
God Stats
12W - 8L
1,582 SR
Queue Stats
477W - 485L
1,419 Elo+
Party 4
Fenrir
Fenrir
GangButNotGang-
Fenrir
Level 29
God Stats
5W - 1L
1,741 SR
Queue Stats
71W - 60L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
JayJ_Here
Cernunnos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
350W - 357L
1,418 Elo+
Party 4
Janus
Janus
Protagonist-kuun
Janus
Level 116
God Stats
15W - 13L
1,580 SR
Queue Stats
635W - 585L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Unguided-_
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,328 Elo+
Party 4
Team Averages
Level 65
1,581 SR
1,451 Elo+

VS

Team Averages
Level 41
1,522 SR
1,469 Elo+
Nike
Nike
 
Nike
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Black_Fish227
Ah Puch
Level 59
God Stats
1W - 1L
1,569 SR
Queue Stats
7W - 7L
1,388 Elo+
Party 3
Fenrir
Fenrir
Eod jjsw1ft
Fenrir
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 136L
1,616 Elo+
Party 1
Izanami
Izanami
aaMamba23
Izanami
Level 43
God Stats
7W - 5L
1,541 SR
Queue Stats
8W - 6L
1,388 Elo+
Party 3
Athena
Athena
xMister Coolx
Athena
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
120W - 114L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Danielomar22
Erlang Shen
17
2 / 0 / 3
9,802
577
5,795
9,248
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
10 / 0 / 0
10,202
600
9,268
8,536
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
JayJ_Here
Cernunnos
15
0 / 0 / 6
8,990
529
4,917
6,053
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 5
10,199
600
6,655
4,763
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Unguided-_
Cthulhu
13
0 / 1 / 2
7,788
458
2,257
6,943
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 2 / 1
6,719
395
6,279
9,984
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
14
0 / 4 / 0
8,217
483
3,853
7,627
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
7
1 / 0 / 0
6,101
359
507
3,762
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
aaMamba23
Izanami
13
1 / 4 / 0
7,607
447
3,536
11,191
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 0
7,307
430
2,999
13,818
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
1
0.25
L
Ah Puch
0
4
0
0
W
Erlang Shen
Danielomar22
Erlang Shen
2
0
3
3.5
L
Fenrir
1
0
0
1
W
10
0
0
10
W
Cernunnos
JayJ_Here
Cernunnos
0
0
6
3
W
3
1
5
5.5
W
Cthulhu
Unguided-_
Cthulhu
0
1
2
1
L
Izanami
aaMamba23
Izanami
1
4
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
17,174
35,543
Taken
46,382
17,405
Mitigated
18,495
10,193
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,279
1,216
0
1,714
9,984
5,711
0
1,426
8,477
0
34,868
L
Ah Puch
3,853
0
0
570
7,627
2,565
59
3,355
4,045
53,718
0
W
Erlang Shen
Danielomar22
Erlang Shen
5,795
2,654
0
3,929
9,248
6,498
2,594
3,470
5,630
0
51,315
L
Fenrir
507
199
0
1,267
3,762
1,055
0
636
3,090
0
15,025
W
9,268
2,768
0
2,471
8,536
3,280
342
1,658
6,744
0
66,267
W
Cernunnos
JayJ_Here
Cernunnos
4,917
2,546
0
1,854
6,053
2,263
1,114
338
5,507
0
63,402
W
6,655
30
0
0
4,763
1,695
522
1,062
3,545
71,586
0
W
Cthulhu
Unguided-_
Cthulhu
2,257
251
287
1,652
6,943
3,669
264
0
6,823
17,301
0
L
Izanami
aaMamba23
Izanami
3,536
2,584
280
1,888
11,191
3,455
1,369
1,244
9,923
0
49,422
L
2,999
1,118
0
3,332
13,818
5,709
0
1,857
11,535
37,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
35,951
519
Minions Killed
399
0
Camps Cleared
0
1,608,407
Distance Traveled
1,338,800
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,719
395
63
4
0
331,128
6
L
Ah Puch
8,217
483
119
7
0
297,278
0
W
Erlang Shen
9,802
577
116
7
0
285,963
0
L
Fenrir
6,101
359
41
2
0
139,533
0
W
Fenrir
10,202
600
96
6
0
362,361
1
W
Cernunnos
8,990
529
132
8
0
309,452
5
W
Janus
10,199
600
145
9
0
326,829
3
W
Cthulhu
7,788
458
30
2
0
323,802
1
L
Izanami
7,607
447
103
6
0
296,684
4
L
Athena
7,307
430
73
4
0
274,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role