Player Matchup

Sol
Sol
BESTBOYS-3
Sol
Level 29
God Stats
8W - 2L
1,613 SR
Queue Stats
118W - 115L
1,480 Elo+
Solo
Discordia
Discordia
Nunnally01
Discordia
Level 29
God Stats
17W - 12L
1,601 SR
Queue Stats
98W - 84L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Tobias270
Heimdallr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 45L
1,483 Elo+
Solo
Mercury
Mercury
WolverineSnikkt
Mercury
Level 20
God Stats
0W - 5L
1,140 SR
Queue Stats
110W - 148L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
punchy_camel
Kuzenbo
Level 7
God Stats
0W - 2L
1,326 SR
Queue Stats
9W - 16L
1,402 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,432 Elo+

VS

Team Averages
Level 19
1,590 SR
1,405 Elo+
Tiamat
Tiamat
Angelskate666
Tiamat
Level 17
God Stats
1W - 2L
1,319 SR
Queue Stats
10W - 6L
1,251 Elo+
Solo
Bellona
Bellona
BlackenedAbyss
Bellona
Level 26
God Stats
6W - 0L
1,755 SR
Queue Stats
26W - 13L
1,496 Elo+
Solo
Merlin
Merlin
ElMunchacho
Merlin
Level 15
God Stats
3W - 3L
1,742 SR
Queue Stats
11W - 14L
1,388 Elo+
Solo
Sobek
Sobek
Frogman4ever
Sobek
Level 28
God Stats
14W - 9L
1,378 SR
Queue Stats
97W - 100L
1,439 Elo+
Solo
Pele
Pele
some_girl_trash1
Pele
Level 11
God Stats
16W - 11L
1,755 SR
Queue Stats
155W - 131L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 1
10,902
991
23,312
20,755
6,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Nunnally01
Discordia
15
1 / 2 / 1
9,584
871
8,596
7,244
2,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Tobias270
Heimdallr
16
0 / 3 / 5
9,744
886
10,775
10,590
3,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 13 / 2
9,109
828
4,059
20,328
6,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
punchy_camel
Kuzenbo
15
0 / 9 / 5
9,081
826
5,800
16,017
15,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

119

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 18
11,228
1,021
13,542
7,923
7,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 18
11,704
1,064
14,661
14,497
10,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
18
5 / 0 / 23
10,900
991
11,604
5,902
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 2 / 16
11,809
1,074
14,626
16,493
18,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 2 / 20
10,498
954
11,199
13,281
5,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
129
6
Kills
34
34
Deaths
6
14
Assists
95
Player
Kills
Deaths
Assists
KDA
W
6
0
18
15
L
5
7
1
0.79
W
8
2
18
8.5
W
Merlin
5
0
23
16.5
W
9
2
16
8.5
L
Discordia
Nunnally01
Discordia
1
2
1
0.75
L
Heimdallr
Tobias270
Heimdallr
0
3
5
0.83
L
0
13
2
0.08
L
Kuzenbo
punchy_camel
Kuzenbo
0
9
5
0.28
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,542
Damage
65,632
74,934
Taken
58,096
34,870
Mitigated
43,535
9,437
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,542
1,243
0
1,834
7,923
7,032
0
4,016
3,907
29,647
0
L
23,312
5,872
0
6,363
20,755
6,530
0
11,367
9,388
46,798
0
W
14,661
3,263
0
879
14,497
10,175
0
9,414
5,083
52
27,285
W
Merlin
11,604
1,375
0
0
5,902
2,487
0
4,261
1,641
38,079
0
W
14,626
1,214
0
2,496
16,493
18,201
0
10,581
5,912
22,994
0
L
Discordia
Nunnally01
Discordia
8,596
454
306
1,554
7,244
2,301
0
4,436
2,808
29,710
0
L
Heimdallr
Tobias270
Heimdallr
10,775
4,456
0
1,207
10,590
3,818
0
5,232
5,358
0
41,840
L
4,059
2,162
0
7
20,328
6,809
0
11,228
9,100
0
13,643
L
Kuzenbo
punchy_camel
Kuzenbo
5,800
741
0
0
16,017
15,412
0
7,561
8,456
10,518
0
W
11,199
3,743
0
776
13,281
5,640
0
9,436
3,845
0
18,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,420
Gold Earned
56,139
181
Minions Killed
173
6
Camps Cleared
4
946,322
Distance Traveled
1,090,595
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,228
1,021
36
3
1
217,510
0
L
Sol
10,902
991
55
5
1
209,894
0
W
Bellona
11,704
1,064
32
3
2
230,665
0
W
Merlin
10,900
991
72
7
0
187,071
0
W
Sobek
11,809
1,074
21
2
0
247,336
1
L
Discordia
9,584
871
49
4
0
187,508
0
L
Heimdallr
9,744
886
49
4
2
182,396
0
L
Mercury
9,109
828
23
2
3
217,997
0
L
Kuzenbo
9,081
826
5
0
0
148,527
0
W
Pele
10,498
954
12
1
1
208,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role