Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Biggest-Toad
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 87L
1,318 Elo+
Solo
Hercules
Hercules
Mufasa_is_Tricky
Hercules
Level 20
God Stats
1W - 3L
1,738 SR
Queue Stats
65W - 69L
1,415 Elo+
Solo
Anubis
Anubis
SirHaze09
Anubis
Level 16
God Stats
22W - 31L
1,439 SR
Queue Stats
327W - 363L
1,362 Elo+
Solo
Ra
Ra
peluchin12346
Ra
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
66W - 79L
1,274 Elo+
Solo
Fenrir
Fenrir
plaquepyro
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,444 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,363 Elo+

VS

Team Averages
Level 20
1,543 SR
1,377 Elo+
Jormungandr
Jormungandr
Bigems
Jormungandr
Level 18
God Stats
9W - 9L
1,560 SR
Queue Stats
51W - 56L
1,265 Elo+
Party 2
Nemesis
Nemesis
ExoticDr1p
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Freya
Freya
FastJonSLow
Freya
Level 18
God Stats
23W - 12L
1,446 SR
Queue Stats
53W - 61L
1,287 Elo+
Party 2
Arachne
Arachne
SwimAlloy991575
Arachne
Level 29
God Stats
58W - 39L
1,592 SR
Queue Stats
677W - 638L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
Twiisted Aim
Nu Wa
Level 30
God Stats
14W - 13L
1,617 SR
Queue Stats
827W - 808L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Biggest-Toad
Ah Muzen Cab
15
2 / 7 / 1
9,449
411
9,380
16,049
6,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 2
10,362
451
12,030
22,692
10,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SirHaze09
Anubis
18
5 / 4 / 0
11,616
505
6,412
10,332
4,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
1 / 5 / 2
10,303
448
6,865
10,742
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
plaquepyro
Fenrir
14
2 / 6 / 3
9,019
392
7,234
17,096
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bigems
Jormungandr
17
2 / 2 / 2
11,043
480
5,234
12,316
8,786
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
ExoticDr1p
Nemesis
16
2 / 8 / 4
10,436
454
4,371
10,656
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 1 / 4
13,323
579
23,262
21,125
9,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 0 / 4
13,609
592
11,400
17,336
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
4 / 3 / 6
12,128
527
11,673
8,586
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
13
Kills
28
28
Deaths
14
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bigems
Jormungandr
2
2
2
1.5
L
Ah Muzen Cab
Biggest-Toad
Ah Muzen Cab
2
7
1
0.36
W
Nemesis
ExoticDr1p
Nemesis
2
8
4
0.5
W
9
1
4
11
L
3
6
2
0.67
L
Anubis
SirHaze09
Anubis
5
4
0
1.25
W
11
0
4
13
W
4
3
6
2.33
L
1
5
2
0.4
L
Fenrir
plaquepyro
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,921
Damage
55,940
76,911
Taken
70,019
31,147
Mitigated
34,516
20,022
Healing
25,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bigems
Jormungandr
5,234
1,094
59
504
12,316
8,786
643
3,163
8,679
61,332
0
L
Ah Muzen Cab
Biggest-Toad
Ah Muzen Cab
9,380
5,081
0
3,408
16,049
6,115
591
7,191
8,592
0
67,966
W
Nemesis
ExoticDr1p
Nemesis
4,371
1,567
0
195
10,656
4,303
827
2,525
8,131
0
23,380
W
23,262
8,004
0
14,464
21,125
9,464
3,921
3,757
17,254
93,689
0
L
12,030
2,367
0
8,632
22,692
10,416
360
13,441
9,103
0
57,191
L
Anubis
SirHaze09
Anubis
6,412
169
0
3,863
10,332
4,775
0
5,643
4,599
75,555
0
W
11,400
7,333
222
8,682
17,336
8,820
2,673
1,431
15,825
0
105,379
W
11,673
4,198
0
1,352
8,586
3,143
2,238
1,593
6,853
63,019
0
L
6,865
340
426
1,520
10,742
3,696
25
6,867
3,681
62,464
0
L
Fenrir
plaquepyro
Fenrir
7,234
1,818
0
2,173
17,096
6,145
0
6,163
10,767
0
51,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
60,539
553
Minions Killed
554
0
Camps Cleared
0
1,897,479
Distance Traveled
2,143,299
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,043
480
124
5
0
421,550
0
L
Ah Muzen Cab
9,449
411
93
4
0
354,411
3
W
Nemesis
10,436
454
38
2
0
438,420
0
W
Freya
13,323
579
149
6
0
381,336
0
L
Hercules
10,362
451
106
5
0
394,578
3
L
Anubis
11,616
505
140
6
0
347,661
7
W
Arachne
13,609
592
142
6
0
500,025
1
W
Nu Wa
12,128
527
101
4
0
401,968
0
L
Ra
10,303
448
138
6
0
415,389
0
L
Fenrir
9,019
392
76
3
0
385,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role