Player Matchup

Danzaburou
Danzaburou
Bebercast
Danzaburou
Level 21
God Stats
43W - 40L
1,455 SR
Queue Stats
161W - 172L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
FanaticStew5270
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,446 Elo+
Party 1
Bellona
Bellona
Marshmello1337
Bellona
Level 16
God Stats
3W - 2L
1,598 SR
Queue Stats
80W - 91L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SSP Flabben
Kumbhakarna
Level 17
God Stats
3W - 1L
1,913 SR
Queue Stats
75W - 86L
1,516 Elo+
Party 1
Tiamat
Tiamat
losmuerter
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,428 Elo+
Solo
Team Averages
Level 19
1,593 SR
1,450 Elo+

VS

Team Averages
Level 24
1,487 SR
1,485 Elo+
Kukulkan
Kukulkan
Ale007ksandr
Kukulkan
Level 29
God Stats
6W - 9L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Solo
Nox
Nox
DaNiElGaMeS20
Nox
Level 24
God Stats
17W - 12L
1,643 SR
Queue Stats
17W - 12L
1,548 Elo+
Solo
Chaac
Chaac
Dgrbolith
Chaac
Level 28
God Stats
43W - 41L
1,538 SR
Queue Stats
154W - 177L
1,486 Elo+
Solo
Sobek
Sobek
Jaster_8
Sobek
Level 29
God Stats
1W - 3L
1,248 SR
Queue Stats
87W - 85L
1,505 Elo+
Solo
Bellona
Bellona
Jorgerisk
Bellona
Level 11
God Stats
35W - 21L
1,505 SR
Queue Stats
64W - 60L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bebercast
Danzaburou
14
1 / 3 / 3
8,764
876
7,923
10,319
3,622
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
FanaticStew5270
Zhong Kui
15
2 / 6 / 5
9,502
950
18,635
15,330
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 6 / 4
10,144
1,014
9,624
24,757
15,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
SSP Flabben
Kumbhakarna
15
2 / 4 / 6
9,221
922
5,323
20,797
20,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
losmuerter
Tiamat
15
0 / 6 / 5
8,988
899
8,809
12,756
6,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

154

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ale007ksandr
Kukulkan
18
15 / 0 / 9
13,416
1,342
32,866
5,988
2,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 5 / 13
10,111
1,011
8,441
9,756
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Dgrbolith
Chaac
16
2 / 1 / 15
9,530
953
14,977
13,954
9,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sobek
Jaster_8
Sobek
16
2 / 2 / 12
10,180
1,018
9,620
12,004
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Jorgerisk
Bellona
17
1 / 2 / 17
10,050
1,005
9,465
12,778
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
10
Kills
25
25
Deaths
10
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ale007ksandr
Kukulkan
15
0
9
19.5
L
Danzaburou
Bebercast
Danzaburou
1
3
3
0.83
W
5
5
13
2.3
W
Chaac
Dgrbolith
Chaac
2
1
15
9.5
L
Zhong Kui
FanaticStew5270
Zhong Kui
2
6
5
0.75
W
Sobek
Jaster_8
Sobek
2
2
12
4
W
Bellona
Jorgerisk
Bellona
1
2
17
4.75
L
5
6
4
1.17
L
Kumbhakarna
SSP Flabben
Kumbhakarna
2
4
6
1.25
L
Tiamat
losmuerter
Tiamat
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
75,369
83,959
Taken
54,480
58,212
Mitigated
37,179
5,215
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ale007ksandr
Kukulkan
32,866
1,031
0
0
5,988
2,461
0
4,114
1,799
54,746
0
L
Danzaburou
Bebercast
Danzaburou
7,923
4,331
0
15
10,319
3,622
0
6,050
4,269
0
24,104
W
8,441
1,357
0
137
9,756
4,038
0
7,009
2,672
17,280
0
W
Chaac
Dgrbolith
Chaac
14,977
1,434
522
4,132
13,954
9,549
0
7,715
6,154
0
28,822
L
Zhong Kui
FanaticStew5270
Zhong Kui
18,635
1,956
0
2,501
15,330
12,616
0
9,868
5,462
41,759
0
W
Sobek
Jaster_8
Sobek
9,620
982
0
2,001
12,004
13,130
0
6,542
5,237
22,061
0
W
Bellona
Jorgerisk
Bellona
9,465
1,076
0
682
12,778
8,001
0
6,777
5,851
0
27,132
L
9,624
2,964
0
929
24,757
15,120
0
14,031
10,726
0
16,986
L
Kumbhakarna
SSP Flabben
Kumbhakarna
5,323
500
0
0
20,797
20,016
0
12,732
8,065
10,975
0
L
Tiamat
losmuerter
Tiamat
8,809
150
0
1,770
12,756
6,838
0
8,246
4,510
25,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
53,287
132
Minions Killed
190
4
Camps Cleared
3
897,142
Distance Traveled
940,946
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,416
1,342
69
7
1
210,068
2
L
Danzaburou
8,764
876
33
3
2
124,273
0
W
Nox
10,111
1,011
19
2
1
151,828
0
W
Chaac
9,530
953
32
3
1
194,590
0
L
Zhong Kui
9,502
950
51
5
1
170,551
0
W
Sobek
10,180
1,018
30
3
0
179,523
0
W
Bellona
10,050
1,005
40
4
0
204,937
0
L
Bellona
10,144
1,014
13
1
0
209,005
0
L
Kumbhakarna
9,221
922
7
1
1
209,932
2
L
Tiamat
8,988
899
28
3
0
183,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role