Player Matchup

Cupid
Cupid
Gold III
AAhmmeedD
Cupid
Gold III
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
70W - 72L
1,644 MMR
Solo
Tiamat
Tiamat
Gold IV
BeardlyFunny
Tiamat
Gold IV
Level 129
God Stats
24W - 8L
1,443 SR
Queue Stats
148W - 142L
1,642 MMR
Party 2
Tyr
Tyr
Platinum IV
KoreanYeezus
Tyr
Platinum IV
Level 155
God Stats
6W - 7L
1,595 SR
Queue Stats
278W - 262L
1,634 MMR
Solo
King Arthur
King Arthur
Gold I
SNXCK
King Arthur
Gold I
Level 69
God Stats
6W - 6L
1,824 SR
Queue Stats
97W - 95L
1,640 MMR
Solo
Nemesis
Nemesis
Platinum V
legen11
Nemesis
Platinum V
Level 160
God Stats
1W - 3L
1,318 SR
Queue Stats
624W - 624L
1,659 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,579 SR
1,644 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,456 SR
1,587 MMR
Athena
Athena
Gold II
Banoo
Athena
Gold II
Level 86
God Stats
4W - 4L
1,354 SR
Queue Stats
103W - 92L
1,644 MMR
Solo
Cerberus
Cerberus
Platinum IV
PatrickDAB
Cerberus
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Venatør
Heimdallr
Platinum III
Level 160
God Stats
60W - 43L
1,595 SR
Queue Stats
310W - 297L
1,665 MMR
Solo
Thanatos
Thanatos
Gold I
Zigu4
Thanatos
Gold I
Level 143
God Stats
7W - 6L
1,328 SR
Queue Stats
264W - 243L
1,625 MMR
Solo
Ra
Ra
Platinum III
hiimnas
Ra
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AAhmmeedD
Cupid
15
2 / 3 / 1
8,770
487
7,756
9,686
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
1 / 5 / 0
8,036
446
6,608
9,062
6,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 2
10,138
563
13,280
17,142
11,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
SNXCK
King Arthur
12
0 / 3 / 2
7,493
416
3,637
14,009
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
legen11
Nemesis
16
2 / 2 / 1
9,083
505
5,118
10,296
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetAphroditeApolloAo KuangScylla

VS

Bans
Chang'eTsukuyomiJanusGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Banoo
Athena
15
4 / 1 / 6
9,481
527
5,746
8,671
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
PatrickDAB
Cerberus
15
0 / 5 / 2
9,367
520
8,563
17,837
13,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
Venatør
Heimdallr
17
4 / 1 / 3
10,347
575
11,494
13,174
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Zigu4
Thanatos
16
6 / 3 / 4
9,972
554
7,745
13,738
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 5
9,775
543
6,629
7,799
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
11
Kills
16
17
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
AAhmmeedD
Cupid
2
3
1
0.83
W
Athena
Banoo
Athena
4
1
6
7
L
Tiamat
1
5
0
0.2
L
6
4
2
1.75
W
Cerberus
PatrickDAB
Cerberus
0
5
2
0.2
L
King Arthur
SNXCK
King Arthur
0
3
2
0.33
W
Heimdallr
Venatør
Heimdallr
4
1
3
5.5
W
Thanatos
Zigu4
Thanatos
6
3
4
2.67
W
2
1
5
4.5
L
Nemesis
legen11
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
40,177
60,195
Taken
61,219
35,924
Mitigated
35,912
20,825
Healing
30,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AAhmmeedD
Cupid
7,756
4,716
110
3,312
9,686
3,742
0
977
8,709
0
63,054
W
Athena
Banoo
Athena
5,746
2,069
0
2,658
8,671
7,694
72
1,403
7,102
24,323
0
L
Tiamat
6,608
575
0
1,922
9,062
6,536
0
4,212
4,688
50,765
0
L
13,280
1,555
0
5,741
17,142
11,036
0
8,656
8,486
0
59,087
W
Cerberus
PatrickDAB
Cerberus
8,563
647
92
6,993
17,837
13,280
770
0
17,837
62,199
0
L
King Arthur
SNXCK
King Arthur
3,637
997
0
4,572
14,009
10,037
0
5,624
8,204
59
31,393
W
Heimdallr
Venatør
Heimdallr
11,494
5,650
0
6,130
13,174
5,616
1,921
1,183
11,969
0
86,720
W
Thanatos
Zigu4
Thanatos
7,745
1,964
0
9,939
13,738
5,727
126
930
12,724
0
62,377
W
6,629
956
1,134
3,390
7,799
3,595
0
2,552
4,920
80,267
0
L
Nemesis
legen11
Nemesis
5,118
1,797
0
5,168
10,296
4,573
0
1,050
9,170
0
63,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
48,942
534
Minions Killed
597
0
Camps Cleared
0
1,760,488
Distance Traveled
1,764,080
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,770
487
122
7
0
356,301
3
W
Athena
9,481
527
37
2
0
368,021
2
L
Tiamat
8,036
446
130
7
0
318,068
4
L
Tyr
10,138
563
111
6
0
334,678
0
W
Cerberus
9,367
520
161
9
0
332,639
4
L
King Arthur
7,493
416
43
2
0
369,841
5
W
Heimdallr
10,347
575
147
8
0
311,962
6
W
Thanatos
9,972
554
79
4
0
365,838
5
W
Ra
9,775
543
173
10
0
385,620
5
L
Nemesis
9,083
505
128
7
0
381,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role