Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
Nadive
Kumbhakarna
Gold III
Level 154
God Stats
7W - 8L
1,582 SR
Queue Stats
46W - 57L
1,594 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
PowerIdola
Tsukuyomi
Platinum V
Level 156
God Stats
5W - 6L
1,716 SR
Queue Stats
45W - 56L
1,632 MMR
Solo
Scylla
Scylla
Gold II
Szer
Scylla
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,599 SR
1,575 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,588 SR
1,448 MMR
Chang'e
Chang'e
Bronze III
HaimeRich
Chang'e
Bronze III
Level 125
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
david27
Hun Batz
Bronze III
Level 116
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 10L
1,393 MMR
Party 1
Ares
Ares
Bronze III
isamundis
Ares
Bronze III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Nadive
Kumbhakarna
14
3 / 0 / 19
11,844
740
7,948
17,508
17,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
PowerIdola
Tsukuyomi
15
10 / 6 / 10
12,254
766
21,581
16,112
8,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Szer
Scylla
16
10 / 1 / 13
12,106
757
19,173
8,265
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneAphroditeCthulhuHerculesGuan Yu

VS

Bans
TyrCu ChulainnTiamatHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HaimeRich
Chang'e
13
1 / 7 / 3
9,360
585
10,647
19,148
7,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
david27
Hun Batz
12
3 / 11 / 2
9,817
614
7,923
14,891
6,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
12
2 / 5 / 4
10,167
635
8,212
23,214
22,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
23
Kills
6
7
Deaths
23
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HaimeRich
Chang'e
1
7
3
0.36
W
Kumbhakarna
Nadive
Kumbhakarna
3
0
19
12.5
W
Tsukuyomi
PowerIdola
Tsukuyomi
10
6
10
2.5
W
Scylla
Szer
Scylla
10
1
13
16.5
L
Hun Batz
david27
Hun Batz
3
11
2
0.36
L
Ares
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,702
Damage
26,782
41,885
Taken
57,253
29,907
Mitigated
36,061
13,307
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HaimeRich
Chang'e
10,647
411
1,940
5,523
19,148
7,907
0
9,863
9,037
40,553
0
W
Kumbhakarna
Nadive
Kumbhakarna
7,948
942
243
4,708
17,508
17,461
305
6,190
11,318
16,036
0
W
Tsukuyomi
PowerIdola
Tsukuyomi
21,581
6,321
0
4,559
16,112
8,800
562
7,810
8,302
0
73,423
W
Scylla
Szer
Scylla
19,173
4,142
368
3,429
8,265
3,646
1,235
4,959
3,306
66,480
0
L
Hun Batz
david27
Hun Batz
7,923
1,930
0
777
14,891
6,100
0
4,440
10,367
0
39,997
L
Ares
8,212
711
0
1,765
23,214
22,054
0
11,990
10,648
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
29,344
174
Minions Killed
151
0
Camps Cleared
0
869,510
Distance Traveled
716,601
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,360
585
80
5
0
253,000
3
W
Kumbhakarna
11,844
740
10
1
0
294,837
1
W
Tsukuyomi
12,254
766
72
5
0
315,587
3
W
Scylla
12,106
757
92
6
0
259,086
6
L
Hun Batz
9,817
614
54
3
0
220,190
1
L
Ares
10,167
635
17
1
0
243,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role