Player Matchup

Thor
Thor
OsamaWitDaMac
Thor
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,164 Elo+
Party 2
Bacchus
Bacchus
WoofumEcho
Bacchus
Level 155
God Stats
5W - 2L
1,780 SR
Queue Stats
328W - 259L
1,623 Elo+
Party 2
Hera
Hera
quacks_rule
Hera
Level 82
God Stats
37W - 19L
1,689 SR
Queue Stats
195W - 148L
1,552 Elo+
Party 2
Team Averages
Level 81
1,656 SR
1,446 Elo+

VS

Team Averages
Level 46
1,580 SR
1,557 Elo+
Bellona
Bellona
MajorBunnage
Bellona
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 63L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
MelancholyMijo
Danzaburou
Level 67
God Stats
19W - 15L
1,650 SR
Queue Stats
267W - 312L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
sibknee12344
Ah Puch
Level 25
God Stats
31W - 27L
1,588 SR
Queue Stats
144W - 172L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
9,157
610
4,374
6,820
2,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
WoofumEcho
Bacchus
14
4 / 0 / 8
10,976
732
7,950
16,415
15,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
7 / 1 / 5
10,524
702
10,586
8,417
3,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MajorBunnage
Bellona
11
0 / 6 / 2
8,343
556
4,773
11,664
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MelancholyMijo
Danzaburou
12
1 / 4 / 1
9,367
624
8,873
10,197
4,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
sibknee12344
Ah Puch
13
1 / 2 / 1
9,160
611
9,226
6,047
2,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
MajorBunnage
Bellona
0
6
2
0.17
L
Danzaburou
MelancholyMijo
Danzaburou
1
4
1
0.38
W
1
1
8
5
W
Bacchus
WoofumEcho
Bacchus
4
0
8
8
W
7
1
5
9.5
L
Ah Puch
sibknee12344
Ah Puch
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,910
Damage
22,872
31,652
Taken
27,908
21,504
Mitigated
12,176
8,179
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
MajorBunnage
Bellona
4,773
2,180
0
628
11,664
5,988
0
6,267
5,397
0
23,331
L
Danzaburou
MelancholyMijo
Danzaburou
8,873
4,009
502
1,634
10,197
4,006
0
8,019
2,178
0
44,057
W
4,374
1,012
0
508
6,820
2,404
608
1,874
4,946
0
23,000
W
Bacchus
WoofumEcho
Bacchus
7,950
978
736
4,176
16,415
15,853
177
3,582
12,833
38,304
0
W
10,586
2,831
218
2,541
8,417
3,247
832
3,817
4,600
49,781
0
L
Ah Puch
sibknee12344
Ah Puch
9,226
295
675
1,576
6,047
2,182
24
4,270
1,777
51,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
26,870
170
Minions Killed
170
0
Camps Cleared
0
878,444
Distance Traveled
767,958
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,343
556
30
2
0
268,568
0
L
Danzaburou
9,367
624
66
4
0
237,812
1
W
Thor
9,157
610
36
2
0
306,599
3
W
Bacchus
10,976
732
48
3
0
299,123
5
W
Hera
10,524
702
86
6
0
272,722
4
L
Ah Puch
9,160
611
74
5
0
261,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role