Player Matchup

Tsukuyomi
Tsukuyomi
CR1MS0N_TITAN
Tsukuyomi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 95L
1,327 Elo+
Party 2
Achilles
Achilles
LvL 42 Knight
Achilles
Level 59
God Stats
19W - 21L
1,370 SR
Queue Stats
393W - 343L
1,337 Elo+
Party 2
Sobek
Sobek
Neonpenguin007
Sobek
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 97L
1,113 Elo+
Party 3
Anubis
Anubis
Tra3Kay47
Anubis
Level 68
God Stats
57W - 48L
1,331 SR
Queue Stats
201W - 206L
1,371 Elo+
Party 3
Danzaburou
Danzaburou
kingdonfrmdao
Danzaburou
Level 95
God Stats
23W - 21L
1,376 SR
Queue Stats
102W - 87L
1,333 Elo+
Party 3
Team Averages
Level 82
1,415 SR
1,296 Elo+

VS

Team Averages
Level 88
1,522 SR
1,510 Elo+
Izanami
Izanami
Faithany
Izanami
Level 104
God Stats
26W - 18L
1,296 SR
Queue Stats
315W - 275L
1,516 Elo+
Party 1
Athena
Athena
I Need Insulin
Athena
Level 141
God Stats
1W - 3L
1,285 SR
Queue Stats
357W - 312L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
Mr Sakanade
Ne Zha
Level 85
God Stats
18W - 18L
1,751 SR
Queue Stats
166W - 161L
1,572 Elo+
Party 4
He Bo
He Bo
Osornito222
He Bo
Level 51
God Stats
5W - 5L
1,582 SR
Queue Stats
59W - 74L
1,431 Elo+
Solo
Ra
Ra
Ussop D King
Ra
Level 61
God Stats
3W - 3L
1,698 SR
Queue Stats
264W - 267L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CR1MS0N_TITAN
Tsukuyomi
16
4 / 2 / 5
9,908
583
4,839
12,111
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
LvL 42 Knight
Achilles
16
6 / 1 / 3
9,690
570
10,412
10,078
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 2 / 4
8,463
498
5,634
12,588
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Tra3Kay47
Anubis
18
6 / 1 / 1
10,424
613
6,557
6,517
3,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kingdonfrmdao
Danzaburou
14
1 / 2 / 5
8,206
483
8,054
10,581
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faithany
Izanami
12
1 / 1 / 1
7,118
419
4,374
10,031
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 1
7,111
418
4,094
9,668
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
12
3 / 8 / 5
8,055
474
9,177
13,211
4,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 7 / 0
8,728
513
6,450
11,837
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 0
8,833
520
2,418
7,198
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
8
8
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CR1MS0N_TITAN
Tsukuyomi
4
2
5
3.25
L
Izanami
Faithany
Izanami
1
1
1
1.5
L
1
1
1
1.5
W
Achilles
LvL 42 Knight
Achilles
6
1
3
7.5
L
Ne Zha
3
8
5
0.69
W
2
2
4
2
L
2
7
0
0.29
W
Anubis
Tra3Kay47
Anubis
6
1
1
6.5
L
1
3
0
0.33
W
Danzaburou
kingdonfrmdao
Danzaburou
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
26,513
51,875
Taken
51,945
33,472
Mitigated
18,213
22,159
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CR1MS0N_TITAN
Tsukuyomi
4,839
866
0
6,147
12,111
4,334
0
1,808
10,238
0
65,545
L
Izanami
Faithany
Izanami
4,374
2,666
0
2,574
10,031
2,992
0
3,493
6,538
0
45,920
L
4,094
1,188
0
2,852
9,668
5,025
0
1,804
7,864
19,524
0
W
Achilles
LvL 42 Knight
Achilles
10,412
2,335
0
3,274
10,078
9,003
376
4,399
5,345
0
44,368
L
Ne Zha
9,177
3,638
0
2,498
13,211
4,639
0
3,279
9,832
0
38,351
W
5,634
414
0
2,932
12,588
12,689
387
2,252
10,336
15,771
0
L
6,450
570
0
2,902
11,837
3,168
126
0
11,437
42,697
0
W
Anubis
Tra3Kay47
Anubis
6,557
43
645
4,318
6,517
3,524
275
1,812
4,705
77,494
0
L
2,418
533
60
1,656
7,198
2,389
1,064
3,615
3,558
57,750
0
W
Danzaburou
kingdonfrmdao
Danzaburou
8,054
4,533
747
4,096
10,581
3,922
3,483
2,292
8,289
0
63,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
39,845
464
Minions Killed
410
0
Camps Cleared
0
1,619,061
Distance Traveled
1,526,335
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,908
583
118
7
0
339,584
2
L
Izanami
7,118
419
91
5
0
323,473
4
L
Athena
7,111
418
31
2
0
239,148
1
W
Achilles
9,690
570
80
5
0
352,405
2
L
Ne Zha
8,055
474
63
4
0
329,380
0
W
Sobek
8,463
498
26
2
0
359,863
0
L
He Bo
8,728
513
96
6
0
299,657
1
W
Anubis
10,424
613
141
8
0
298,074
0
L
Ra
8,833
520
129
8
0
334,677
1
W
Danzaburou
8,206
483
99
6
0
269,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role