Player Matchup

Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Fensterbank99
Arachne
Level 58
God Stats
17W - 16L
1,430 SR
Queue Stats
201W - 221L
1,431 Elo+
Solo
Xbalanque
Xbalanque
Im_ShooTeurZ_
Xbalanque
Level 149
God Stats
4W - 2L
1,747 SR
Queue Stats
125W - 103L
1,520 Elo+
Party 1
Tyr
Tyr
Jaaor
Tyr
Level 85
God Stats
1W - 2L
1,710 SR
Queue Stats
141W - 120L
1,509 Elo+
Solo
Fenrir
Fenrir
lil_pablo6000
Fenrir
Level 107
God Stats
2W - 1L
1,477 SR
Queue Stats
129W - 112L
1,438 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,479 Elo+

VS

Team Averages
Level 103
1,561 SR
1,473 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PrdG_Hunter
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 103L
1,501 Elo+
Solo
Cerberus
Cerberus
Stijn-Schunck
Cerberus
Level 60
God Stats
3W - 6L
1,300 SR
Queue Stats
169W - 171L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
TPTheMessiah
Baron Samedi
Level 62
God Stats
1W - 1L
1,665 SR
Queue Stats
96W - 117L
1,448 Elo+
Solo
Odin
Odin
dantepokla666
Odin
Level 146
God Stats
35W - 19L
1,843 SR
Queue Stats
496W - 487L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 4 / 4
8,667
482
5,518
9,115
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
14
2 / 4 / 3
8,350
464
7,456
13,229
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Im_ShooTeurZ_
Xbalanque
10
0 / 3 / 2
6,838
380
3,550
5,785
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Jaaor
Tyr
16
1 / 0 / 1
9,745
541
9,005
10,788
6,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
5 / 2 / 2
8,332
463
10,288
12,118
7,553
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 1 / 4
8,747
486
4,612
12,739
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
PrdG_Hunter
Chronos
15
3 / 2 / 5
9,051
503
6,527
11,444
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Stijn-Schunck
Cerberus
17
1 / 1 / 0
9,759
542
7,711
12,837
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TPTheMessiah
Baron Samedi
14
6 / 3 / 0
8,894
494
6,735
8,273
3,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 8
7,540
419
7,426
12,059
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
13
13
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
4
1
W
Mercury
 
Mercury
3
1
4
5
L
Arachne
2
4
3
0.88
L
Xbalanque
Im_ShooTeurZ_
Xbalanque
0
3
2
0.33
L
Tyr
Jaaor
Tyr
1
0
1
1.5
W
Chronos
PrdG_Hunter
Chronos
3
2
5
2.75
W
Cerberus
Stijn-Schunck
Cerberus
1
1
0
1
W
Baron Samedi
TPTheMessiah
Baron Samedi
6
3
0
2
W
0
3
8
1.33
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,817
Damage
33,011
51,035
Taken
57,352
25,153
Mitigated
31,178
11,619
Healing
19,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,518
663
0
1,931
9,115
3,454
112
3,117
5,994
41,175
0
W
Mercury
 
Mercury
4,612
1,128
0
813
12,739
5,290
0
1,507
11,086
0
65,182
L
Arachne
7,456
4,076
0
4,037
13,229
5,464
464
5,877
7,302
0
54,552
L
Xbalanque
Im_ShooTeurZ_
Xbalanque
3,550
1,671
0
795
5,785
1,924
295
1,795
3,990
0
31,335
L
Tyr
Jaaor
Tyr
9,005
3,058
0
2,497
10,788
6,758
0
6,282
4,006
0
70,457
W
Chronos
PrdG_Hunter
Chronos
6,527
2,451
0
5,732
11,444
4,861
1,723
436
10,967
56,960
0
W
Cerberus
Stijn-Schunck
Cerberus
7,711
997
0
6,548
12,837
9,834
0
0
12,837
70,764
0
W
Baron Samedi
TPTheMessiah
Baron Samedi
6,735
672
664
2,179
8,273
3,736
540
2,255
5,723
46,191
0
W
7,426
2,640
294
2,908
12,059
7,457
92
768
11,221
0
22,864
L
10,288
2,365
0
2,359
12,118
7,553
0
3,349
8,769
0
42,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
43,991
465
Minions Killed
559
0
Camps Cleared
0
1,570,749
Distance Traveled
1,734,191
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,667
482
88
5
0
324,351
0
W
Mercury
8,747
486
113
6
0
423,020
4
L
Arachne
8,350
464
85
5
0
343,143
5
L
Xbalanque
6,838
380
61
3
0
175,287
4
L
Tyr
9,745
541
165
9
0
362,817
6
W
Chronos
9,051
503
106
6
0
345,653
3
W
Cerberus
9,759
542
213
12
0
304,837
6
W
Baron Samedi
8,894
494
91
5
0
311,551
4
W
Odin
7,540
419
36
2
0
349,130
8
L
Fenrir
8,332
463
66
4
0
365,151
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role