Player Matchup

Skadi
Skadi
Lanelima
Skadi
Level 22
God Stats
2W - 1L
1,759 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TOPODIJOOO
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
dan88silva
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
drclaudio03
Tsukuyomi
Level 12
God Stats
20W - 21L
1,500 SR
Queue Stats
119W - 118L
1,342 Elo+
Solo
Sol
Sol
pialuwed
Sol
Level 18
God Stats
157W - 145L
1,408 SR
Queue Stats
182W - 187L
1,326 Elo+
Solo
Team Averages
Level 11
1,533 SR
1,433 Elo+

VS

Team Averages
Level 19
1,437 SR
1,317 Elo+
Chang'e
Chang'e
BrendhaCamburão
Chang'e
Level 13
God Stats
2W - 4L
1,232 SR
Queue Stats
6W - 16L
1,222 Elo+
Party 2
Da Ji
Da Ji
Knin_h
Da Ji
Level 28
God Stats
35W - 39L
1,422 SR
Queue Stats
448W - 542L
1,344 Elo+
Party 1
Izanami
Izanami
gabrieldoisk
Izanami
Level 27
God Stats
25W - 25L
1,459 SR
Queue Stats
383W - 436L
1,393 Elo+
Solo
Kukulkan
Kukulkan
gustavvvi
Kukulkan
Level 15
God Stats
5W - 2L
1,574 SR
Queue Stats
136W - 149L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
joaoaugustord12
Amaterasu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lanelima
Skadi
13
3 / 3 / 2
8,171
430
9,664
10,166
3,119
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
TOPODIJOOO
Guan Yu
4
0 / 4 / 2
5,570
293
1,545
4,409
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
dan88silva
Kukulkan
8
0 / 10 / 2
6,202
326
1,423
9,818
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
drclaudio03
Tsukuyomi
15
7 / 8 / 1
9,550
503
11,402
15,752
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 7 / 6
7,921
417
11,386
14,642
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 16
8,873
467
6,166
9,004
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Knin_h
Da Ji
14
16 / 3 / 2
10,945
576
10,135
11,789
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
gabrieldoisk
Izanami
16
5 / 1 / 3
10,675
562
5,254
10,363
3,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
gustavvvi
Kukulkan
14
4 / 5 / 8
10,054
529
14,128
10,657
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
joaoaugustord12
Amaterasu
14
7 / 2 / 11
9,897
521
8,029
14,799
9,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
12
Kills
32
32
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
1
16
8
W
Da Ji
Knin_h
Da Ji
16
3
2
5.67
L
Skadi
Lanelima
Skadi
3
3
2
1.33
L
Guan Yu
TOPODIJOOO
Guan Yu
0
4
2
0.25
L
Kukulkan
dan88silva
Kukulkan
0
10
2
0.1
L
Tsukuyomi
drclaudio03
Tsukuyomi
7
8
1
0.94
W
Izanami
gabrieldoisk
Izanami
5
1
3
6.5
W
Kukulkan
gustavvvi
Kukulkan
4
5
8
1.6
W
Amaterasu
joaoaugustord12
Amaterasu
7
2
11
6.25
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,420
Damage
43,712
54,787
Taken
56,612
16,601
Mitigated
26,208
7,552
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,166
983
7,046
5,779
9,004
3,891
2,309
3,133
5,771
20,217
0
W
Da Ji
Knin_h
Da Ji
10,135
2,554
0
1,888
11,789
4,995
334
1,995
9,769
0
41,120
L
Skadi
Lanelima
Skadi
9,664
4,390
0
979
10,166
3,119
0
4,099
5,749
0
29,797
L
Guan Yu
TOPODIJOOO
Guan Yu
1,545
860
210
344
4,409
1,733
0
1,738
2,595
0
5,149
L
Kukulkan
dan88silva
Kukulkan
1,423
241
0
0
9,818
2,462
0
4,560
4,958
5,574
0
L
Tsukuyomi
drclaudio03
Tsukuyomi
11,402
3,420
0
2,879
15,752
5,530
0
3,358
12,087
0
45,504
W
Izanami
gabrieldoisk
Izanami
5,254
3,163
0
2,600
10,363
3,970
7,169
1,740
8,623
0
64,967
W
Kukulkan
gustavvvi
Kukulkan
14,128
1,564
0
0
10,657
4,206
3,269
2,774
7,873
64,107
0
W
Amaterasu
joaoaugustord12
Amaterasu
8,029
3,237
0
1,879
14,799
9,146
3,243
3,107
11,618
0
27,665
L
11,386
3,990
0
3,140
14,642
3,757
290
5,311
9,104
34,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
50,444
188
Minions Killed
389
0
Camps Cleared
0
1,277,064
Distance Traveled
1,669,187
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,873
467
41
2
0
314,603
2
W
Da Ji
10,945
576
57
3
0
362,721
1
L
Skadi
8,171
430
39
2
0
350,227
0
L
Guan Yu
5,570
293
4
0
0
116,980
0
L
Kukulkan
6,202
326
13
1
0
205,672
0
L
Tsukuyomi
9,550
503
74
4
0
357,037
1
W
Izanami
10,675
562
128
7
0
314,638
0
W
Kukulkan
10,054
529
117
6
0
281,949
0
W
Amaterasu
9,897
521
46
2
0
395,276
3
L
Sol
7,921
417
58
3
0
247,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role