Player Matchup

Fenrir
Fenrir
IZeuSI1850
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,338 Elo+
Solo
Sol
Sol
Kenta619
Sol
Level 21
God Stats
4W - 2L
1,616 SR
Queue Stats
10W - 7L
1,346 Elo+
Solo
Cernunnos
Cernunnos
lessive-concise
Cernunnos
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 130L
1,226 Elo+
Solo
Ra
Ra
sissi211
Ra
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
stevN82
Chaac
Level 29
God Stats
7W - 6L
1,627 SR
Queue Stats
74W - 84L
1,401 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,362 Elo+

VS

Team Averages
Level 13
1,403 SR
1,242 Elo+
Loki
Loki
ErenNator23
Loki
Level 4
God Stats
2W - 5L
1,349 SR
Queue Stats
4W - 15L
1,126 Elo+
Party 1
Sun Wukong
Sun Wukong
Gambito Pro
Sun Wukong
Level 13
God Stats
1W - 2L
1,841 SR
Queue Stats
3W - 4L
1,371 Elo+
Solo
Thor
Thor
Snej_Kashno
Thor
Level 12
God Stats
12W - 11L
1,169 SR
Queue Stats
80W - 61L
1,269 Elo+
Solo
Nu Wa
Nu Wa
ermiguesfc
Nu Wa
Level 28
God Stats
1W - 2L
1,155 SR
Queue Stats
33W - 40L
1,209 Elo+
Solo
Olorun
Olorun
schubinho82
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IZeuSI1850
Fenrir
15
7 / 5 / 1
10,105
505
8,500
14,961
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 1
8,921
446
5,098
8,494
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
lessive-concise
Cernunnos
18
4 / 1 / 0
11,630
582
6,940
10,888
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 9 / 4
9,261
463
6,561
14,115
8,058
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
stevN82
Chaac
15
7 / 3 / 4
10,361
518
10,489
16,399
17,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,319
366
2,051
7,242
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Gambito Pro
Sun Wukong
12
2 / 5 / 7
7,893
395
5,390
15,297
9,012
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
6 / 3 / 3
10,240
512
10,937
12,140
5,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
15
8 / 8 / 6
9,989
499
17,894
14,985
5,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
8
2 / 4 / 1
6,959
348
3,436
6,762
2,178
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
24
Kills
19
22
Deaths
25
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Sun Wukong
Gambito Pro
Sun Wukong
2
5
7
1.1
W
Fenrir
IZeuSI1850
Fenrir
7
5
1
1.5
W
2
4
1
0.63
L
6
3
3
2.5
L
Nu Wa
8
8
6
1.38
W
Cernunnos
lessive-concise
Cernunnos
4
1
0
4
L
Olorun
2
4
1
0.63
W
4
9
4
0.67
W
Chaac
stevN82
Chaac
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
39,708
64,857
Taken
56,426
41,306
Mitigated
24,782
19,203
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,051
775
0
0
7,242
2,136
218
363
6,879
0
18,704
L
Sun Wukong
Gambito Pro
Sun Wukong
5,390
868
0
882
15,297
9,012
101
3,935
11,362
0
25,834
W
Fenrir
IZeuSI1850
Fenrir
8,500
1,471
0
5,405
14,961
6,735
748
2,802
12,159
0
56,326
W
5,098
2,347
0
1,441
8,494
3,276
4,103
3,792
4,702
40,490
2,149
L
10,937
430
0
670
12,140
5,987
136
2,346
9,794
558
49,821
L
Nu Wa
17,894
5,269
170
3,402
14,985
5,469
451
4,465
10,520
60,861
0
W
Cernunnos
lessive-concise
Cernunnos
6,940
3,578
382
2,819
10,888
5,452
4,107
2,565
8,323
0
78,069
L
Olorun
3,436
1,961
0
698
6,762
2,178
710
156
6,606
13,769
0
W
6,561
1,545
2,891
2,557
14,115
8,058
1,564
6,734
7,381
34,267
0
W
Chaac
stevN82
Chaac
10,489
2,563
0
3,708
16,399
17,785
1,310
5,991
10,408
0
41,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,278
Gold Earned
42,400
432
Minions Killed
250
0
Camps Cleared
0
1,586,169
Distance Traveled
1,474,107
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,319
366
29
1
0
254,886
0
L
Sun Wukong
7,893
395
24
1
0
341,853
3
W
Fenrir
10,105
505
96
5
0
339,798
2
W
Sol
8,921
446
72
4
0
307,874
0
L
Thor
10,240
512
98
5
0
366,258
0
L
Nu Wa
9,989
499
70
4
0
281,996
2
W
Cernunnos
11,630
582
151
8
0
360,334
2
L
Olorun
6,959
348
29
1
0
229,114
0
W
Ra
9,261
463
49
2
0
288,084
0
W
Chaac
10,361
518
64
3
0
290,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role