Player Matchup

Aphrodite
Aphrodite
PrincessToxic12
Aphrodite
Level 27
God Stats
21W - 19L
1,479 SR
Queue Stats
122W - 97L
1,527 Elo+
Solo
Ymir
Ymir
RussianSupport
Ymir
Level 23
God Stats
8W - 4L
1,841 SR
Queue Stats
207W - 149L
1,691 Elo+
Solo
Chiron
Chiron
aegees
Chiron
Level 17
God Stats
6W - 7L
1,495 SR
Queue Stats
24W - 23L
1,545 Elo+
Solo
Set
Set
xLixandru
Set
Level 23
God Stats
3W - 3L
1,351 SR
Queue Stats
43W - 27L
1,671 Elo+
Solo
Zhong Kui
Zhong Kui
肆无忌惮123
Zhong Kui
Level 29
God Stats
46W - 30L
1,717 SR
Queue Stats
773W - 740L
1,573 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,601 Elo+

VS

Team Averages
Level 31
1,659 SR
1,575 Elo+
Tiamat
Tiamat
DiosJota
Tiamat
Level 18
God Stats
1W - 6L
1,565 SR
Queue Stats
308W - 367L
1,449 Elo+
Solo
Athena
Athena
JustLetMeJungle
Athena
Level 18
God Stats
3W - 2L
1,760 SR
Queue Stats
61W - 53L
1,685 Elo+
Solo
Yemoja
Yemoja
Nistria
Yemoja
Level 10
God Stats
1W - 1L
1,970 SR
Queue Stats
3W - 2L
1,638 Elo+
Party 1
Hou Yi
Hou Yi
Starflo
Hou Yi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
xxxxxEARTHxxxx
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PrincessToxic12
Aphrodite
10
1 / 0 / 3
6,277
628
3,113
6,272
4,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 1 / 1
5,958
596
2,124
5,421
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
aegees
Chiron
9
1 / 0 / 1
5,320
532
3,998
5,883
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 2
7,037
704
5,202
5,615
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
肆无忌惮123
Zhong Kui
11
5 / 0 / 5
6,766
677
7,267
6,713
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiosJota
Tiamat
9
0 / 3 / 0
5,298
530
3,008
5,438
5,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 1
5,374
537
3,022
7,610
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Nistria
Yemoja
6
0 / 3 / 1
3,993
399
2,216
5,960
1,858
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
Starflo
Hou Yi
7
1 / 3 / 0
4,515
452
4,999
6,795
2,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,500
450
1,936
5,519
2,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
1
1
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DiosJota
Tiamat
0
3
0
0
L
0
1
1
0.5
L
Yemoja
Nistria
Yemoja
0
3
1
0.17
W
Aphrodite
PrincessToxic12
Aphrodite
1
0
3
2.5
W
2
1
1
2.5
L
Hou Yi
Starflo
Hou Yi
1
3
0
0.33
W
Chiron
aegees
Chiron
1
0
1
1.5
W
7
0
2
8
L
0
6
0
0
W
Zhong Kui
肆无忌惮123
Zhong Kui
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
15,181
29,904
Taken
31,322
15,397
Mitigated
15,540
16,864
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DiosJota
Tiamat
3,008
1,231
0
796
5,438
5,144
0
2,910
2,528
28,352
0
L
3,022
756
0
2,505
7,610
3,946
0
1,827
5,783
32,884
0
L
Yemoja
Nistria
Yemoja
2,216
689
1,268
1,121
5,960
1,858
81
2,490
3,470
6,135
0
W
Aphrodite
PrincessToxic12
Aphrodite
3,113
1,229
0
4,338
6,272
4,581
0
3,920
2,352
32,974
0
W
2,124
518
0
1,626
5,421
2,622
0
1,179
4,242
18,277
0
L
Hou Yi
Starflo
Hou Yi
4,999
3,183
0
1,488
6,795
2,057
327
2,482
4,313
0
23,869
W
Chiron
aegees
Chiron
3,998
1,257
513
3,760
5,883
1,733
679
1,439
4,444
0
26,309
W
5,202
2,277
0
3,080
5,615
2,068
0
1,391
4,224
0
44,740
L
1,936
469
0
788
5,519
2,535
0
2,795
2,724
13,454
0
W
Zhong Kui
肆无忌惮123
Zhong Kui
7,267
143
0
3,547
6,713
4,393
1,309
2,253
4,460
35,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
23,680
304
Minions Killed
226
0
Camps Cleared
0
1,001,822
Distance Traveled
915,057
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,298
530
69
7
0
173,631
1
L
Athena
5,374
537
78
8
0
210,308
0
L
Yemoja
3,993
399
10
1
0
179,872
1
W
Aphrodite
6,277
628
82
8
0
174,429
4
W
Ymir
5,958
596
15
2
0
219,094
6
L
Hou Yi
4,515
452
38
4
0
181,461
2
W
Chiron
5,320
532
47
5
0
172,289
1
W
Set
7,037
704
89
9
0
246,220
6
L
Anubis
4,500
450
31
3
0
169,785
1
W
Zhong Kui
6,766
677
71
7
0
189,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role