Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CinGrandKing
Cernunnos
Level 147
God Stats
3W - 6L
1,461 SR
Queue Stats
372W - 345L
1,585 Elo+
Solo
Xing Tian
Xing Tian
JS KillSw1tch
Xing Tian
Level 137
God Stats
0W - 5L
1,780 SR
Queue Stats
147W - 165L
1,500 Elo+
Solo
Ra
Ra
NorthPack
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,314 Elo+
Solo
Odin
Odin
UhKlutz
Odin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,599 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,500 Elo+

VS

Team Averages
Level 85
1,575 SR
1,565 Elo+
Ullr
Ullr
BlestyBlasty
Ullr
Level 68
God Stats
1W - 0L
1,708 SR
Queue Stats
163W - 129L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
Level 64
God Stats
7W - 9L
1,573 SR
Queue Stats
51W - 54L
1,480 Elo+
Party 1
Thoth
Thoth
LilSaltyDude
Thoth
Level 114
God Stats
4W - 4L
1,595 SR
Queue Stats
418W - 352L
1,615 Elo+
Party 1
Ares
Ares
ScorpionTag2057
Ares
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 206L
1,592 Elo+
Solo
Thanatos
Thanatos
TrueMilkMan7240
Thanatos
Level 87
God Stats
13W - 10L
1,500 SR
Queue Stats
171W - 115L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 10 / 2
10,466
476
8,066
20,140
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
CinGrandKing
Cernunnos
16
3 / 5 / 2
10,098
459
12,124
16,397
4,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
JS KillSw1tch
Xing Tian
10
0 / 8 / 4
7,642
347
5,483
23,209
12,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
0 / 5 / 2
9,921
451
11,092
15,675
5,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
UhKlutz
Odin
14
2 / 6 / 2
8,900
405
14,567
21,519
13,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 9
11,523
524
9,075
15,259
7,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
17
4 / 3 / 7
11,244
511
11,392
18,028
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
14 / 0 / 11
13,069
594
24,881
9,403
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 17
11,128
506
13,217
19,865
19,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
17
12 / 4 / 9
11,955
543
18,073
21,305
10,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
8
Kills
34
34
Deaths
9
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
10
2
0.4
W
1
1
9
5.5
L
Cernunnos
CinGrandKing
Cernunnos
3
5
2
0.8
W
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
4
3
7
2.5
L
Xing Tian
JS KillSw1tch
Xing Tian
0
8
4
0.25
W
14
0
11
19.5
L
0
5
2
0.2
W
3
1
17
11.5
W
Thanatos
12
4
9
4.13
L
Odin
UhKlutz
Odin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,332
Damage
76,638
96,940
Taken
83,860
42,710
Mitigated
51,328
20,377
Healing
35,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,066
2,241
0
3,422
20,140
6,756
702
5,055
14,864
0
65,550
W
9,075
3,129
0
4,620
15,259
7,097
4,068
3,552
11,707
0
81,192
L
Cernunnos
CinGrandKing
Cernunnos
12,124
6,314
0
3,871
16,397
4,703
920
8,267
7,848
0
73,441
W
Ah Muzen Cab
Cpt BloodBlade
Ah Muzen Cab
11,392
5,905
0
9,879
18,028
10,322
2,903
3,060
14,968
0
70,012
L
Xing Tian
JS KillSw1tch
Xing Tian
5,483
479
0
3,405
23,209
12,592
0
8,185
14,838
21,768
0
W
24,881
434
0
714
9,403
3,928
1,545
2,733
6,670
68,842
0
L
11,092
1,484
1,556
5,303
15,675
5,345
0
7,742
7,519
79,725
0
W
13,217
937
0
1,991
19,865
19,210
152
5,441
14,424
45,865
0
W
Thanatos
18,073
6,243
0
18,745
21,305
10,771
318
4,083
17,222
0
65,007
L
Odin
UhKlutz
Odin
14,567
2,468
0
2,820
21,519
13,314
0
7,522
13,773
4,073
44,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,027
Gold Earned
58,919
535
Minions Killed
540
0
Camps Cleared
0
1,991,241
Distance Traveled
2,240,584
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,466
476
123
6
0
412,205
1
W
Ullr
11,523
524
153
7
0
423,792
4
L
Cernunnos
10,098
459
144
7
0
355,238
4
W
Ah Muzen Cab
11,244
511
134
6
0
444,684
0
L
Xing Tian
7,642
347
27
1
0
366,074
6
W
Thoth
13,069
594
116
5
0
447,012
4
L
Ra
9,921
451
151
7
0
446,176
1
W
Ares
11,128
506
55
3
0
484,713
1
W
Thanatos
11,955
543
82
4
0
440,383
1
L
Odin
8,900
405
90
4
0
411,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role