Player Matchup

Fenrir
Fenrir
DarthTheLegend
Fenrir
Level 63
God Stats
3W - 7L
1,434 SR
Queue Stats
136W - 150L
1,495 Elo+
Solo
Ah Puch
Ah Puch
NandyGlock
Ah Puch
Level 116
God Stats
32W - 14L
1,708 SR
Queue Stats
318W - 325L
1,484 Elo+
Party 1
Apollo
Apollo
irfrit
Apollo
Level 104
God Stats
5W - 4L
1,478 SR
Queue Stats
503W - 519L
1,427 Elo+
Party 1
Mulan
Mulan
joelleee
Mulan
Level 46
God Stats
15W - 18L
1,562 SR
Queue Stats
86W - 99L
1,450 Elo+
Solo
Nu Wa
Nu Wa
zaria1979
Nu Wa
Level 129
God Stats
498W - 452L
1,489 SR
Queue Stats
631W - 691L
1,447 Elo+
Solo
Team Averages
Level 92
1,534 SR
1,461 Elo+

VS

Team Averages
Level 79
1,480 SR
1,426 Elo+
Hachiman
Hachiman
GodEmperorNappa
Hachiman
Level 82
God Stats
2W - 13L
1,215 SR
Queue Stats
90W - 103L
1,295 Elo+
Party 2
Vulcan
Vulcan
LondonKingdom28
Vulcan
Level 68
God Stats
2W - 2L
1,744 SR
Queue Stats
77W - 79L
1,459 Elo+
Solo
Medusa
Medusa
Sydpaige
Medusa
Level 14
God Stats
2W - 11L
1,225 SR
Queue Stats
14W - 23L
1,350 Elo+
Party 2
Cerberus
Cerberus
TaterLegend
Cerberus
Level 105
God Stats
18W - 17L
1,471 SR
Queue Stats
229W - 252L
1,513 Elo+
Solo
Ra
Ra
Zaverius
Ra
Level 125
God Stats
3W - 2L
1,745 SR
Queue Stats
541W - 557L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 12
13,697
1,054
17,133
19,937
8,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
NandyGlock
Ah Puch
20
9 / 4 / 18
13,894
1,069
26,643
15,162
4,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
irfrit
Apollo
19
10 / 6 / 11
13,450
1,035
16,639
15,481
5,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
joelleee
Mulan
20
6 / 1 / 21
13,958
1,074
10,367
16,338
12,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
zaria1979
Nu Wa
20
6 / 1 / 26
13,918
1,071
25,269
13,044
3,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
8 / 12 / 4
13,296
1,023
13,668
24,552
11,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 8
13,055
1,004
23,528
18,530
6,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Sydpaige
Medusa
17
0 / 9 / 5
10,780
829
6,822
17,453
6,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
TaterLegend
Cerberus
19
3 / 6 / 11
12,532
964
19,023
25,426
27,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 9 / 10
12,674
975
10,813
16,806
6,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
42
Kills
17
17
Deaths
42
88
Assists
38
Player
Kills
Deaths
Assists
KDA
W
11
5
12
3.4
L
Hachiman
8
12
4
0.83
L
4
6
8
1.33
W
Ah Puch
NandyGlock
Ah Puch
9
4
18
4.5
L
Medusa
Sydpaige
Medusa
0
9
5
0.28
L
Cerberus
TaterLegend
Cerberus
3
6
11
1.42
L
2
9
10
0.78
W
Apollo
irfrit
Apollo
10
6
11
2.58
W
Mulan
joelleee
Mulan
6
1
21
16.5
W
Nu Wa
zaria1979
Nu Wa
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,051
Damage
73,854
79,962
Taken
102,767
34,798
Mitigated
57,485
9,513
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,133
3,085
846
1,282
19,937
8,699
0
10,792
9,145
0
28,073
L
Hachiman
13,668
6,661
826
1,508
24,552
11,368
0
12,528
12,024
0
33,291
L
23,528
9,057
364
1,186
18,530
6,557
0
8,461
10,069
64,216
0
W
Ah Puch
NandyGlock
Ah Puch
26,643
558
0
1,047
15,162
4,491
0
12,105
3,057
49,646
0
L
Medusa
Sydpaige
Medusa
6,822
2,001
0
0
17,453
6,260
0
7,808
9,645
0
27,053
L
Cerberus
TaterLegend
Cerberus
19,023
369
385
3,022
25,426
27,172
0
13,341
12,085
42,982
0
L
10,813
1,243
2,077
2,194
16,806
6,128
0
11,599
5,207
51,447
0
W
Apollo
irfrit
Apollo
16,639
9,863
0
1,706
15,481
5,646
0
9,193
6,288
0
38,411
W
Mulan
joelleee
Mulan
10,367
1,716
535
1,755
16,338
12,062
0
10,890
5,448
6,462
29,191
W
Nu Wa
zaria1979
Nu Wa
25,269
9,062
369
1,973
13,044
3,900
0
10,384
2,660
47,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,917
Gold Earned
62,337
235
Minions Killed
339
6
Camps Cleared
2
1,165,452
Distance Traveled
1,146,841
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,697
1,054
23
2
2
251,542
0
L
Hachiman
13,296
1,023
42
3
0
227,103
0
L
Vulcan
13,055
1,004
82
6
0
236,380
0
W
Ah Puch
13,894
1,069
55
4
1
237,677
0
L
Medusa
10,780
829
48
4
0
222,225
1
L
Cerberus
12,532
964
67
5
0
220,176
0
L
Ra
12,674
975
100
8
2
240,957
3
W
Apollo
13,450
1,035
52
4
3
209,112
0
W
Mulan
13,958
1,074
47
4
0
223,823
0
W
Nu Wa
13,918
1,071
58
4
0
243,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role