Player Matchup

Nemesis
Nemesis
Neron1001
Nemesis
Level 7
God Stats
4W - 4L
1,495 SR
Queue Stats
21W - 16L
1,387 Elo+
Solo
Anhur
Anhur
PrédatorX
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Reverse_Adrian
Kukulkan
Level 23
God Stats
3W - 3L
1,617 SR
Queue Stats
89W - 71L
1,424 Elo+
Solo
Raijin
Raijin
X DenneBoyyy X
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,524 Elo+
Solo
Cthulhu
Cthulhu
elsairuoscuro
Cthulhu
Level 6
God Stats
6W - 7L
1,699 SR
Queue Stats
72W - 100L
1,425 Elo+
Solo
Team Averages
Level 11
1,562 SR
1,452 Elo+

VS

Team Averages
Level 19
1,467 SR
1,350 Elo+
Sol
Sol
AnyA_HQ
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,304 Elo+
Solo
Serqet
Serqet
CheeseyMonkey737
Serqet
Level 15
God Stats
5W - 6L
1,363 SR
Queue Stats
42W - 42L
1,358 Elo+
Solo
Da Ji
Da Ji
I_Love_NaoTomori
Da Ji
Level 23
God Stats
12W - 13L
1,616 SR
Queue Stats
92W - 109L
1,424 Elo+
Party 1
Medusa
Medusa
OberFauli115
Medusa
Level 24
God Stats
37W - 27L
1,538 SR
Queue Stats
47W - 45L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
estripa
Kukulkan
Level 14
God Stats
2W - 2L
1,318 SR
Queue Stats
2W - 2L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Neron1001
Nemesis
20
11 / 13 / 8
15,975
1,229
25,763
28,494
13,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
20
3 / 14 / 10
13,555
1,043
16,804
24,228
9,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
7 / 6 / 8
16,031
1,233
26,310
20,394
7,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 2
11,393
876
3,527
6,316
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
20
1 / 15 / 12
13,169
1,013
7,455
30,621
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
4 / 3 / 23
13,364
1,028
13,603
17,215
5,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 5 / 14
15,150
1,165
17,355
21,692
8,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 3 / 20
15,244
1,173
15,853
13,421
5,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
17 / 4 / 19
16,078
1,237
26,823
16,855
6,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
estripa
Kukulkan
20
7 / 9 / 28
15,188
1,168
24,483
16,958
6,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
156
24
Kills
52
53
Deaths
24
40
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Sol
4
3
23
5.17
W
11
5
14
3.6
W
13
3
20
7.67
L
Nemesis
Neron1001
Nemesis
11
13
8
1.15
W
Medusa
17
4
19
6.63
L
Anhur
3
14
10
0.57
L
Kukulkan
7
6
8
1.83
L
2
5
2
0.6
L
Cthulhu
1
15
12
0.47
W
Kukulkan
estripa
Kukulkan
7
9
28
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,859
Damage
98,117
110,053
Taken
86,141
50,195
Mitigated
32,405
4,924
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,603
3,607
285
2,740
17,215
5,877
0
10,977
6,163
28,790
0
W
17,355
4,258
0
0
21,692
8,257
0
6,039
15,553
0
25,678
W
15,853
5,348
0
400
13,421
5,590
0
4,675
8,721
0
25,581
L
Nemesis
Neron1001
Nemesis
25,763
12,401
0
2,565
28,494
13,702
0
6,991
20,663
0
52,911
W
Medusa
26,823
13,406
0
2,049
16,855
6,055
0
5,164
11,566
0
51,325
L
Anhur
16,804
8,191
0
1,488
24,228
9,211
0
7,345
16,155
0
48,616
L
Kukulkan
26,310
2,617
0
585
20,394
7,908
0
7,644
12,002
67,133
0
L
3,527
841
0
0
6,316
2,200
0
2,218
4,098
16,721
0
L
Cthulhu
7,455
0
0
286
30,621
17,174
0
13,888
16,617
28,884
0
W
Kukulkan
estripa
Kukulkan
24,483
2,646
0
48
16,958
6,626
0
10,037
6,846
56,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,123
Gold Earned
75,024
279
Minions Killed
214
14
Camps Cleared
3
1,107,356
Distance Traveled
1,221,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,364
1,028
32
2
1
234,727
0
W
Serqet
15,150
1,165
31
2
0
284,721
0
W
Da Ji
15,244
1,173
20
2
1
259,454
0
L
Nemesis
15,975
1,229
53
4
0
285,260
0
W
Medusa
16,078
1,237
44
3
1
233,176
0
L
Anhur
13,555
1,043
45
3
0
235,431
0
L
Kukulkan
16,031
1,233
88
7
12
279,701
0
L
Raijin
11,393
876
21
2
1
89,052
0
L
Cthulhu
13,169
1,013
72
6
1
217,912
0
W
Kukulkan
15,188
1,168
87
7
0
209,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role