Player Matchup

Hercules
Hercules
EkKonator
Hercules
Level 25
God Stats
2W - 2L
1,427 SR
Queue Stats
29W - 23L
1,508 Elo+
Party 2
Vulcan
Vulcan
KusokPTS
Vulcan
Level 28
God Stats
3W - 0L
1,333 SR
Queue Stats
35W - 10L
1,644 Elo+
Solo
Yemoja
Yemoja
Pepcsi
Yemoja
Level 4
God Stats
14W - 14L
1,500 SR
Queue Stats
380W - 388L
1,228 Elo+
Solo
Skadi
Skadi
WhitemanFo
Skadi
Level 28
God Stats
3W - 3L
1,443 SR
Queue Stats
72W - 71L
1,335 Elo+
Solo
Nemesis
Nemesis
foxlord123
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,747 Elo+
Party 2
Team Averages
Level 18
1,441 SR
1,493 Elo+

VS

Team Averages
Level 22
1,605 SR
1,439 Elo+
Skadi
Skadi
AlexiMJ
Skadi
Level 18
God Stats
9W - 9L
1,685 SR
Queue Stats
54W - 57L
1,488 Elo+
Solo
Cthulhu
Cthulhu
DeadBot130
Cthulhu
Level 19
God Stats
10W - 8L
1,753 SR
Queue Stats
67W - 83L
1,369 Elo+
Party 1
Ratatoskr
Ratatoskr
FseiDaSosa
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 109L
1,464 Elo+
Solo
Vulcan
Vulcan
Nekromantul
Vulcan
Level 29
God Stats
10W - 12L
1,379 SR
Queue Stats
139W - 134L
1,446 Elo+
Party 1
Neith
Neith
YTmrmezclicks
Neith
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
28W - 32L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EkKonator
Hercules
17
1 / 1 / 0
13,090
770
1,242
3,474
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
KusokPTS
Vulcan
20
26 / 3 / 4
22,664
1,333
81,572
24,441
11,944
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Pepcsi
Yemoja
20
0 / 5 / 18
17,131
1,008
7,377
23,630
28,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
20
4 / 8 / 21
17,395
1,023
38,972
27,178
10,625
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
foxlord123
Nemesis
17
0 / 2 / 2
12,612
742
2,891
5,202
1,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlexiMJ
Skadi
20
3 / 7 / 9
15,318
901
19,112
24,538
8,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
DeadBot130
Cthulhu
20
1 / 6 / 16
15,469
910
17,070
34,164
39,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
FseiDaSosa
Ratatoskr
20
6 / 8 / 8
16,171
951
16,518
35,885
20,248
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
6 / 4 / 10
15,868
933
19,379
22,789
7,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 6 / 8
15,788
929
9,828
22,043
7,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
70
31
Kills
19
19
Deaths
31
45
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Skadi
AlexiMJ
Skadi
3
7
9
1.07
L
Cthulhu
DeadBot130
Cthulhu
1
6
16
1.5
W
Hercules
EkKonator
Hercules
1
1
0
1
L
Ratatoskr
FseiDaSosa
Ratatoskr
6
8
8
1.25
W
Vulcan
KusokPTS
Vulcan
26
3
4
9.33
L
Vulcan
6
4
10
2.75
W
Yemoja
Pepcsi
Yemoja
0
5
18
1.8
W
Skadi
4
8
21
1.81
L
3
6
8
1.17
W
Nemesis
foxlord123
Nemesis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,054
Damage
81,907
83,925
Taken
139,419
54,536
Mitigated
83,261
14,692
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AlexiMJ
Skadi
19,112
10,052
0
936
24,538
8,542
0
15,112
9,380
0
61,710
L
Cthulhu
DeadBot130
Cthulhu
17,070
268
938
2,908
34,164
39,107
0
20,624
13,324
43,423
0
W
Hercules
EkKonator
Hercules
1,242
172
135
666
3,474
1,472
0
1,764
1,710
0
2,040
L
Ratatoskr
FseiDaSosa
Ratatoskr
16,518
3,889
0
3,779
35,885
20,248
0
19,726
15,917
0
35,386
W
Vulcan
KusokPTS
Vulcan
81,572
14,956
585
5,735
24,441
11,944
0
7,307
17,134
158,413
0
L
Vulcan
19,379
5,310
111
722
22,789
7,971
0
15,759
6,800
33,607
0
W
Yemoja
Pepcsi
Yemoja
7,377
1,164
3,891
2,078
23,630
28,861
0
14,792
8,838
17,006
0
W
Skadi
38,972
20,507
0
943
27,178
10,625
0
10,348
16,830
0
83,571
L
9,828
3,538
0
2,622
22,043
7,393
0
16,856
5,049
0
55,515
W
Nemesis
foxlord123
Nemesis
2,891
1,277
0
659
5,202
1,634
0
2,238
2,964
0
4,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,892
Gold Earned
78,614
362
Minions Killed
352
9
Camps Cleared
10
1,207,044
Distance Traveled
1,730,285
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
15,318
901
93
5
2
317,845
0
L
Cthulhu
15,469
910
66
4
0
409,760
2
W
Hercules
13,090
770
3
0
1
92,639
0
L
Ratatoskr
16,171
951
48
3
0
343,615
1
W
Vulcan
22,664
1,333
242
14
5
408,851
0
L
Vulcan
15,868
933
38
2
1
362,414
0
W
Yemoja
17,131
1,008
27
2
0
270,381
0
W
Skadi
17,395
1,023
88
5
3
323,890
0
L
Neith
15,788
929
107
6
7
296,651
0
W
Nemesis
12,612
742
2
0
0
111,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role