Player Matchup

Fenrir
Fenrir
Anoobis322
Fenrir
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
220W - 244L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
PRO100YkRoP
Erlang Shen
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 65L
1,425 Elo+
Party 1
Chang'e
Chang'e
SailorDiao
Chang'e
Level 18
God Stats
10W - 13L
1,480 SR
Queue Stats
53W - 58L
1,327 Elo+
Solo
Ares
Ares
Salpy
Ares
Level 14
God Stats
1W - 1L
1,812 SR
Queue Stats
8W - 10L
1,684 Elo+
Party 3
Hou Yi
Hou Yi
penevs
Hou Yi
Level 28
God Stats
0W - 4L
1,261 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 3
Team Averages
Level 20
1,511 SR
1,479 Elo+

VS

Team Averages
Level 19
1,275 SR
1,334 Elo+
Terra
Terra
DirectorFilma
Terra
Level 16
God Stats
5W - 5L
1,039 SR
Queue Stats
14W - 16L
1,301 Elo+
Party 2
The Morrigan
The Morrigan
Extremc
The Morrigan
Level 28
God Stats
15W - 14L
1,140 SR
Queue Stats
102W - 88L
1,485 Elo+
Solo
Artemis
Artemis
Fusk0ff
Artemis
Level 25
God Stats
6W - 2L
1,490 SR
Queue Stats
75W - 67L
1,340 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Max_TXT_rus
Tsukuyomi
Level 19
God Stats
12W - 10L
1,406 SR
Queue Stats
23W - 27L
1,302 Elo+
Party 2
Skadi
Skadi
onknow420
Skadi
Level 6
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 8L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anoobis322
Fenrir
10
1 / 12 / 3
7,748
352
6,236
20,851
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
PRO100YkRoP
Erlang Shen
9
3 / 1 / 0
7,583
345
2,483
4,370
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SailorDiao
Chang'e
18
7 / 7 / 1
11,426
519
16,269
21,103
8,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Salpy
Ares
14
1 / 3 / 6
9,748
443
4,947
18,433
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
penevs
Hou Yi
15
1 / 1 / 4
9,089
413
10,168
9,172
4,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 14
9,974
453
7,608
12,741
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Extremc
The Morrigan
18
8 / 2 / 7
11,392
518
14,996
14,729
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Fusk0ff
Artemis
18
8 / 2 / 9
12,947
589
17,952
14,326
6,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Max_TXT_rus
Tsukuyomi
17
6 / 4 / 7
11,421
519
11,769
12,850
5,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
onknow420
Skadi
15
2 / 3 / 4
9,972
453
7,389
12,560
4,565
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
24
24
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anoobis322
Fenrir
1
12
3
0.21
W
0
2
14
3.5
W
The Morrigan
Extremc
The Morrigan
8
2
7
5.75
W
Artemis
Fusk0ff
Artemis
8
2
9
6.25
W
Tsukuyomi
Max_TXT_rus
Tsukuyomi
6
4
7
2.38
L
Erlang Shen
PRO100YkRoP
Erlang Shen
3
1
0
3
L
Chang'e
SailorDiao
Chang'e
7
7
1
1.07
L
Ares
Salpy
Ares
1
3
6
1.33
W
Skadi
onknow420
Skadi
2
3
4
1.33
L
Hou Yi
penevs
Hou Yi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
59,714
73,929
Taken
67,206
43,588
Mitigated
34,781
13,237
Healing
23,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anoobis322
Fenrir
6,236
1,792
0
2,238
20,851
8,554
0
5,431
15,253
0
26,632
W
7,608
671
2,957
4,351
12,741
12,011
434
3,852
8,762
17,777
0
W
The Morrigan
Extremc
The Morrigan
14,996
2,773
1,747
5,322
14,729
6,139
2,466
5,411
9,036
84,355
0
W
Artemis
Fusk0ff
Artemis
17,952
9,215
0
2,922
14,326
6,991
1,684
4,434
9,776
0
59,305
W
Tsukuyomi
Max_TXT_rus
Tsukuyomi
11,769
1,453
0
3,266
12,850
5,075
598
4,613
8,047
0
62,448
L
Erlang Shen
PRO100YkRoP
Erlang Shen
2,483
941
0
966
4,370
2,120
0
189
4,181
0
14,698
L
Chang'e
SailorDiao
Chang'e
16,269
1,023
2,199
6,691
21,103
8,691
0
9,249
11,300
67,663
0
L
Ares
Salpy
Ares
4,947
258
0
1,143
18,433
20,137
730
4,086
14,305
30,888
0
W
Skadi
onknow420
Skadi
7,389
3,426
0
2,811
12,560
4,565
5,055
2,165
10,369
0
44,370
L
Hou Yi
penevs
Hou Yi
10,168
2,657
0
0
9,172
4,086
1,946
2,858
6,286
0
55,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
55,706
340
Minions Killed
431
0
Camps Cleared
0
1,650,814
Distance Traveled
1,900,161
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,748
352
44
2
0
351,733
2
W
Terra
9,974
453
25
1
0
409,732
4
W
The Morrigan
11,392
518
137
6
0
363,006
1
W
Artemis
12,947
589
101
5
0
375,672
0
W
Tsukuyomi
11,421
519
91
4
0
441,211
0
L
Erlang Shen
7,583
345
29
1
0
165,092
1
L
Chang'e
11,426
519
127
6
0
377,068
1
L
Ares
9,748
443
48
2
0
387,932
5
W
Skadi
9,972
453
77
4
0
310,540
2
L
Hou Yi
9,089
413
92
4
0
368,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role