Player Matchup

Terra
Terra
Pathogen015
Terra
Level 106
God Stats
43W - 23L
1,628 SR
Queue Stats
94W - 45L
1,656 Elo+
Party 2
Izanami
Izanami
Septic Fatality
Izanami
Level 28
God Stats
12W - 6L
1,500 SR
Queue Stats
72W - 44L
1,670 Elo+
Party 2
Sol
Sol
chardy14f
Sol
Level 146
God Stats
1W - 0L
1,847 SR
Queue Stats
98W - 59L
1,751 Elo+
Party 2
Team Averages
Level 93
1,658 SR
1,692 Elo+

VS

Team Averages
Level 58
1,479 SR
1,453 Elo+
Ao Kuang
Ao Kuang
Miaccy
Ao Kuang
Level 16
God Stats
1W - 4L
1,231 SR
Queue Stats
93W - 93L
1,394 Elo+
Solo
Ymir
Ymir
WeakenedPuppy12
Ymir
Level 83
God Stats
67W - 61L
1,643 SR
Queue Stats
202W - 262L
1,481 Elo+
Party 1
Neith
Neith
hajdinakcruz
Neith
Level 74
God Stats
75W - 92L
1,562 SR
Queue Stats
181W - 225L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
9,718
694
6,147
13,622
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 4 / 5
10,701
764
14,806
11,493
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 7
10,020
716
17,652
12,508
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Miaccy
Ao Kuang
14
7 / 6 / 3
10,894
778
10,612
14,898
4,997
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 8
9,318
666
6,328
23,319
14,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 5 / 7
8,786
628
11,319
12,035
4,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
13
Kills
13
13
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Miaccy
Ao Kuang
7
6
3
1.42
W
2
5
7
1.1
W
7
4
5
2.38
L
4
2
8
4
W
4
4
7
1.88
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
28,259
37,623
Taken
50,252
24,544
Mitigated
23,534
11,210
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Miaccy
Ao Kuang
10,612
3,045
0
4,229
14,898
4,997
152
6,169
8,443
36,430
0
W
6,147
893
2,237
2,754
13,622
13,510
42
4,420
9,202
16,434
0
W
14,806
10,747
0
1,640
11,493
6,198
1,470
6,788
4,705
0
55,794
L
6,328
879
0
6,540
23,319
14,323
0
10,220
12,588
19,069
0
W
17,652
5,269
0
4,579
12,508
4,836
1,570
5,863
6,645
60,735
0
L
11,319
3,998
0
1,851
12,035
4,214
0
6,372
5,391
0
38,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
28,998
179
Minions Killed
108
0
Camps Cleared
0
643,935
Distance Traveled
649,362
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,894
778
54
4
0
199,084
1
W
Terra
9,718
694
24
2
0
233,841
3
W
Izanami
10,701
764
87
6
0
189,518
4
L
Ymir
9,318
666
10
1
0
236,498
3
W
Sol
10,020
716
68
5
0
220,576
2
L
Neith
8,786
628
44
3
0
213,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role