Player Matchup

Nox
Nox
ALPACAB0Y
Nox
Level 25
God Stats
2W - 1L
1,715 SR
Queue Stats
40W - 26L
1,508 Elo+
Solo
Ah Puch
Ah Puch
CoolestButton67
Ah Puch
Level 143
God Stats
1W - 1L
1,396 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DrJosephWheeler
Nu Wa
Level 78
God Stats
2W - 1L
1,701 SR
Queue Stats
94W - 99L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Giggatron
Danzaburou
Level 107
God Stats
2W - 4L
1,680 SR
Queue Stats
242W - 220L
1,576 Elo+
Party 2
Nemesis
Nemesis
MiguelAiman
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,699 Elo+
Solo
Team Averages
Level 74
1,599 SR
1,567 Elo+

VS

Team Averages
Level 95
1,547 SR
1,620 Elo+
Nox
Nox
ElDiosPro
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,611 Elo+
Solo
Fenrir
Fenrir
GreatValueRamos
Fenrir
Level 129
God Stats
10W - 4L
1,874 SR
Queue Stats
357W - 214L
1,674 Elo+
Party 1
Nike
Nike
Maxwellv77
Nike
Level 109
God Stats
1W - 1L
1,312 SR
Queue Stats
42W - 32L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
MrTreeCandy
Hou Yi
Level 27
God Stats
5W - 1L
1,548 SR
Queue Stats
162W - 54L
1,725 Elo+
Party 1
Bacchus
Bacchus
TingedAnt
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
10,116
920
7,626
8,396
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 7
8,264
751
10,282
9,872
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 7
8,615
783
8,621
8,835
3,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Giggatron
Danzaburou
16
7 / 8 / 3
9,354
850
14,044
12,417
6,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MiguelAiman
Nemesis
13
3 / 9 / 4
7,932
721
3,980
11,064
5,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 19
11,279
1,025
11,978
9,526
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 5 / 14
9,561
869
5,856
11,752
11,281
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 3 / 17
10,783
980
6,928
16,032
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
17
11 / 2 / 15
10,521
956
16,083
11,978
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TingedAnt
Bacchus
14
5 / 5 / 15
9,225
839
5,141
11,710
15,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
17
Kills
33
33
Deaths
17
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
4
4
11
2.38
L
1
6
7
0.75
L
2
6
7
0.92
W
6
2
19
7.75
L
Danzaburou
Giggatron
Danzaburou
7
8
3
1.06
W
5
5
14
2.4
W
6
3
17
4.83
L
Nemesis
MiguelAiman
Nemesis
3
9
4
0.56
W
Hou Yi
11
2
15
9.25
W
Bacchus
TingedAnt
Bacchus
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,553
Damage
45,986
50,584
Taken
60,998
22,302
Mitigated
48,188
7,761
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,626
764
686
1,078
8,396
3,690
45
3,523
4,873
13,866
0
L
10,282
296
0
1,391
9,872
4,057
44
3,542
6,330
26,524
0
L
8,621
2,278
808
651
8,835
3,497
350
2,903
5,932
20,006
0
W
11,978
224
776
1,751
9,526
4,884
1,542
3,806
5,574
41,353
0
L
Danzaburou
Giggatron
Danzaburou
14,044
3,753
900
1,682
12,417
6,026
0
3,534
8,883
0
20,157
W
5,856
815
3,443
2,748
11,752
11,281
631
6,438
5,079
0
9,112
W
6,928
501
2,254
4,833
16,032
11,369
76
4,520
11,434
0
19,832
L
Nemesis
MiguelAiman
Nemesis
3,980
1,600
89
476
11,064
5,032
63
3,617
7,447
0
6,387
W
Hou Yi
16,083
8,329
1,374
4,141
11,978
5,403
2,102
5,281
6,591
0
32,497
W
Bacchus
TingedAnt
Bacchus
5,141
399
1,605
1,054
11,710
15,251
211
5,645
5,791
8,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,281
Gold Earned
51,369
94
Minions Killed
142
0
Camps Cleared
0
864,768
Distance Traveled
1,086,680
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,116
920
27
2
0
204,349
2
L
Ah Puch
8,264
751
32
3
0
166,107
0
L
Nu Wa
8,615
783
22
2
0
177,543
2
W
Nox
11,279
1,025
83
8
0
214,885
1
L
Danzaburou
9,354
850
8
1
0
162,042
0
W
Fenrir
9,561
869
8
1
0
194,964
2
W
Nike
10,783
980
16
1
0
236,330
0
L
Nemesis
7,932
721
5
0
0
154,727
1
W
Hou Yi
10,521
956
32
3
0
218,326
1
W
Bacchus
9,225
839
3
0
0
222,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role