Player Matchup

Medusa
Medusa
CADASON
Medusa
Level 107
God Stats
19W - 12L
1,427 SR
Queue Stats
225W - 249L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
JPxLoneWolf
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,616 Elo+
Party 1
Sobek
Sobek
Warm21
Sobek
Level 129
God Stats
5W - 2L
1,797 SR
Queue Stats
103W - 81L
1,622 Elo+
Party 1
Team Averages
Level 101
1,575 SR
1,599 Elo+

VS

Team Averages
Level 74
1,554 SR
1,568 Elo+
Zeus
Zeus
Unseenend
Zeus
Level 124
God Stats
7W - 5L
1,590 SR
Queue Stats
208W - 189L
1,748 Elo+
Solo
Bellona
Bellona
andreluis22
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Solo
Hachiman
Hachiman
yomanbip19
Hachiman
Level 93
God Stats
5W - 7L
1,573 SR
Queue Stats
382W - 350L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CADASON
Medusa
12
11 / 0 / 5
8,672
867
7,883
7,108
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
JPxLoneWolf
Baron Samedi
11
5 / 0 / 13
7,791
779
7,249
6,059
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
Warm21
Sobek
10
2 / 0 / 16
8,335
834
3,637
8,778
8,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 4 / 0
6,104
610
7,769
5,415
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
andreluis22
Bellona
6
0 / 12 / 0
5,631
563
2,546
11,089
6,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
yomanbip19
Hachiman
9
0 / 2 / 0
5,954
595
4,128
5,601
1,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
CADASON
Medusa
11
0
5
13.5
W
Baron Samedi
JPxLoneWolf
Baron Samedi
5
0
13
11.5
L
Zeus
0
4
0
0
W
Sobek
Warm21
Sobek
2
0
16
10
L
Bellona
andreluis22
Bellona
0
12
0
0
L
Hachiman
yomanbip19
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
14,443
21,945
Taken
22,105
13,147
Mitigated
9,680
10,398
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CADASON
Medusa
7,883
3,424
0
2,832
7,108
2,486
1,557
2,778
4,011
0
41,220
W
Baron Samedi
JPxLoneWolf
Baron Samedi
7,249
1,074
1,594
2,661
6,059
2,422
173
2,429
3,317
22,782
0
L
Zeus
7,769
279
0
1,262
5,415
1,566
0
2,529
2,718
30,374
0
W
Sobek
Warm21
Sobek
3,637
348
0
3,311
8,778
8,239
104
1,784
6,798
12,871
0
L
Bellona
andreluis22
Bellona
2,546
648
0
50
11,089
6,356
0
5,407
5,372
0
7,280
L
Hachiman
yomanbip19
Hachiman
4,128
1,392
129
564
5,601
1,758
0
2,298
3,097
0
16,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
17,689
125
Minions Killed
95
0
Camps Cleared
0
558,852
Distance Traveled
436,518
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,672
867
88
9
0
172,694
1
W
Baron Samedi
7,791
779
32
3
0
188,699
1
L
Zeus
6,104
610
54
5
0
145,518
2
W
Sobek
8,335
834
5
1
0
197,459
2
L
Bellona
5,631
563
11
1
0
140,693
1
L
Hachiman
5,954
595
30
3
0
150,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role