Player Matchup

Chaac
Chaac
DakotaKendis
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,335 Elo+
Party 2
Fenrir
Fenrir
Flowless666
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,234 Elo+
Party 2
Tiamat
Tiamat
Krise983
Tiamat
Level 19
God Stats
6W - 8L
1,479 SR
Queue Stats
8W - 10L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Me322Weed
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Taipan666
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 14
1,496 SR
1,414 Elo+

VS

Team Averages
Level 24
1,427 SR
1,399 Elo+
Medusa
Medusa
Fanfanskyy
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,444 Elo+
Party 1
Loki
Loki
Ndn69
Loki
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
SireDenathrius
Nike
Level 28
God Stats
16W - 19L
1,401 SR
Queue Stats
92W - 108L
1,365 Elo+
Party 3
Hera
Hera
Wiccbacc
Hera
Level 18
God Stats
4W - 7L
1,233 SR
Queue Stats
112W - 96L
1,377 Elo+
Solo
Bacchus
Bacchus
momolacolombe
Bacchus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 32L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
7,720
429
8,314
13,925
8,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
12
2 / 7 / 7
8,314
462
5,863
15,890
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Krise983
Tiamat
12
1 / 6 / 2
7,349
408
3,832
10,839
6,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Me322Weed
Cthulhu
9
0 / 9 / 4
6,246
347
3,387
13,164
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Taipan666
Izanami
13
6 / 4 / 1
8,523
474
9,696
9,352
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fanfanskyy
Medusa
13
4 / 6 / 13
8,556
475
10,655
11,348
3,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Ndn69
Loki
15
7 / 2 / 3
9,736
541
6,620
10,703
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 6
9,068
504
8,571
11,532
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
18
13 / 1 / 4
10,800
600
16,995
8,797
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
13
5 / 3 / 15
9,123
507
6,232
10,567
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
13
Kills
32
32
Deaths
14
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Medusa
Fanfanskyy
Medusa
4
6
13
1.75
L
Fenrir
2
7
7
0.79
L
Tiamat
Krise983
Tiamat
1
6
2
0.33
L
Cthulhu
Me322Weed
Cthulhu
0
9
4
0.22
W
Loki
Ndn69
Loki
7
2
3
4.25
W
3
2
6
3
L
Izanami
Taipan666
Izanami
6
4
1
1.63
W
Hera
13
1
4
15
W
Bacchus
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,092
Damage
49,073
63,170
Taken
52,947
32,035
Mitigated
29,651
11,540
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,314
2,510
0
3,083
13,925
8,692
0
5,830
7,770
0
28,858
W
Medusa
Fanfanskyy
Medusa
10,655
6,370
0
2,062
11,348
3,703
2,381
1,565
9,658
0
47,470
L
Fenrir
5,863
1,993
0
4,432
15,890
4,919
0
4,652
11,138
0
36,057
L
Tiamat
Krise983
Tiamat
3,832
584
0
2,516
10,839
6,849
707
4,842
5,922
26,322
0
L
Cthulhu
Me322Weed
Cthulhu
3,387
96
0
515
13,164
8,038
264
5,510
7,629
11,943
0
W
Loki
Ndn69
Loki
6,620
2,074
0
5,340
10,703
3,496
0
1,408
9,140
137
59,729
W
8,571
1,485
0
2,775
11,532
8,989
550
1,479
10,028
7,164
38,512
L
Izanami
Taipan666
Izanami
9,696
5,634
0
994
9,352
3,537
0
4,161
5,191
0
52,237
W
Hera
16,995
5,223
0
1,367
8,797
3,169
1,540
696
8,051
88,843
0
W
Bacchus
6,232
388
0
3,220
10,567
10,294
1,201
1,686
8,764
15,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
47,283
255
Minions Killed
430
0
Camps Cleared
0
1,558,817
Distance Traveled
1,637,866
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,720
429
40
2
0
322,648
1
W
Medusa
8,556
475
78
4
0
290,918
2
L
Fenrir
8,314
462
60
3
0
287,074
1
L
Tiamat
7,349
408
51
3
0
304,725
0
L
Cthulhu
6,246
347
17
1
0
319,116
0
W
Loki
9,736
541
117
7
0
386,673
2
W
Nike
9,068
504
74
4
0
300,575
2
L
Izanami
8,523
474
87
5
0
325,254
4
W
Hera
10,800
600
131
7
0
317,235
3
W
Bacchus
9,123
507
30
2
0
342,465
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role