Player Matchup

Ravana
Ravana
Alextl-_-lt
Ravana
Level 129
God Stats
2W - 4L
1,328 SR
Queue Stats
56W - 60L
1,553 Elo+
Party 1
Sobek
Sobek
MaTYaS001
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,480 Elo+
Solo
Apollo
Apollo
h3ndrix-leonnn2
Apollo
Level 18
God Stats
7W - 9L
1,367 SR
Queue Stats
133W - 161L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
hgygn1
Sun Wukong
Level 107
God Stats
9W - 4L
1,833 SR
Queue Stats
686W - 673L
1,521 Elo+
Party 2
Tiamat
Tiamat
pheonix6043
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,506 SR
1,485 Elo+

VS

Team Averages
Level 74
1,533 SR
1,591 Elo+
Aphrodite
Aphrodite
Eltonpcn
Aphrodite
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 168L
1,582 Elo+
Party 3
Neith
Neith
JD430
Neith
Level 47
God Stats
10W - 11L
1,547 SR
Queue Stats
76W - 86L
1,464 Elo+
Solo
Ra
Ra
Pasters11
Ra
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 44L
1,637 Elo+
Party 3
King Arthur
King Arthur
Ray_5679
King Arthur
Level 143
God Stats
12W - 6L
1,620 SR
Queue Stats
418W - 380L
1,634 Elo+
Party 3
Osiris
Osiris
edbrun12
Osiris
Level 126
God Stats
9W - 4L
1,500 SR
Queue Stats
265W - 203L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 2 / 0
5,681
516
3,012
7,522
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
MaTYaS001
Sobek
6
0 / 1 / 1
4,440
404
2,168
9,616
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
4,553
414
1,413
6,228
1,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
hgygn1
Sun Wukong
10
0 / 2 / 4
5,723
520
3,767
7,551
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
10
4 / 3 / 0
5,881
535
3,069
5,257
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eltonpcn
Aphrodite
10
1 / 0 / 4
6,131
557
3,453
3,444
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
JD430
Neith
11
2 / 0 / 1
5,896
536
6,094
4,280
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 2 / 2
6,589
599
6,038
5,329
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Ray_5679
King Arthur
12
2 / 0 / 1
6,970
634
6,408
7,009
4,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Osiris
edbrun12
Osiris
11
2 / 2 / 2
6,167
561
2,334
6,824
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
2
0
0
W
Aphrodite
Eltonpcn
Aphrodite
1
0
4
3
W
Neith
JD430
Neith
2
0
1
2.5
L
Sobek
MaTYaS001
Sobek
0
1
1
0.5
W
3
2
2
2
W
King Arthur
Ray_5679
King Arthur
2
0
1
2.5
W
Osiris
edbrun12
Osiris
2
2
2
1.5
L
0
2
0
0
L
Sun Wukong
hgygn1
Sun Wukong
0
2
4
1
L
Tiamat
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
24,327
36,174
Taken
26,886
15,851
Mitigated
13,393
11,728
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,012
368
0
2,156
7,522
2,728
0
0
7,522
0
30,151
W
Aphrodite
Eltonpcn
Aphrodite
3,453
603
2,433
2,740
3,444
1,790
282
590
2,850
21,192
0
W
Neith
JD430
Neith
6,094
2,931
0
1,569
4,280
1,237
438
1,255
3,025
0
35,868
L
Sobek
MaTYaS001
Sobek
2,168
104
0
3,678
9,616
5,053
0
2,178
7,406
6,847
0
W
6,038
834
359
2,176
5,329
1,738
870
2,229
2,864
33,653
0
W
King Arthur
Ray_5679
King Arthur
6,408
468
0
2,497
7,009
4,667
0
0
7,009
0
42,926
W
Osiris
edbrun12
Osiris
2,334
1,518
0
2,613
6,824
3,961
57
853
5,901
0
28,154
L
1,413
1,148
0
2,193
6,228
1,650
0
1,166
5,062
0
24,111
L
Sun Wukong
hgygn1
Sun Wukong
3,767
1,109
0
2,806
7,551
3,226
0
2,415
4,986
0
31,348
L
Tiamat
3,069
315
0
895
5,257
3,194
296
3,248
1,707
20,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
31,753
260
Minions Killed
325
0
Camps Cleared
0
947,744
Distance Traveled
1,012,343
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,681
516
85
8
0
173,774
4
W
Aphrodite
6,131
557
36
3
0
197,500
2
W
Neith
5,896
536
64
6
0
183,434
2
L
Sobek
4,440
404
12
1
0
197,292
4
W
Ra
6,589
599
71
6
0
203,367
3
W
King Arthur
6,970
634
83
8
0
234,111
2
W
Osiris
6,167
561
71
6
0
193,931
1
L
Apollo
4,553
414
45
4
0
181,657
0
L
Sun Wukong
5,723
520
65
6
0
210,155
3
L
Tiamat
5,881
535
53
5
0
184,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role