Player Matchup

Cerberus
Cerberus
Gladiator0099
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItssHidden
Thanatos
Level 24
God Stats
11W - 13L
1,460 SR
Queue Stats
130W - 151L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
JN7121
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,560 Elo+
Solo
Skadi
Skadi
Mornoi
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Skeppster
Bellona
Level 17
God Stats
10W - 5L
1,539 SR
Queue Stats
43W - 67L
1,262 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,426 Elo+

VS

Team Averages
Level 20
1,459 SR
1,353 Elo+
Anubis
Anubis
K1_Skarabeuu
Anubis
Level 18
God Stats
6W - 4L
1,513 SR
Queue Stats
17W - 17L
1,435 Elo+
Party 1
Nemesis
Nemesis
LekonEDW
Nemesis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,406 Elo+
Party 1
Yemoja
Yemoja
MowoBoi
Yemoja
Level 26
God Stats
2W - 1L
1,483 SR
Queue Stats
125W - 165L
1,274 Elo+
Solo
Jing Wei
Jing Wei
Oinker12
Jing Wei
Level 8
God Stats
1W - 0L
1,299 SR
Queue Stats
92W - 93L
1,149 Elo+
Solo
Da Ji
Da Ji
ShmoneJones
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gladiator0099
Cerberus
8
1 / 5 / 2
5,248
525
4,672
9,292
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ItssHidden
Thanatos
9
2 / 2 / 0
5,394
539
2,815
6,154
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
JN7121
Kukulkan
8
1 / 4 / 0
5,206
521
2,197
5,191
1,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Mornoi
Skadi
6
0 / 5 / 0
4,277
428
1,274
4,948
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Skeppster
Bellona
9
0 / 0 / 0
5,033
503
1,886
5,657
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 0 / 2
6,767
677
6,898
6,236
3,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
LekonEDW
Nemesis
10
3 / 1 / 3
5,995
600
3,246
5,882
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
MowoBoi
Yemoja
9
0 / 0 / 5
5,570
557
1,346
1,708
521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Oinker12
Jing Wei
10
2 / 0 / 0
5,712
571
4,957
3,589
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 3 / 0
5,580
558
4,524
9,070
1,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
16
16
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Gladiator0099
Cerberus
1
5
2
0.4
L
Thanatos
ItssHidden
Thanatos
2
2
0
1
L
Kukulkan
JN7121
Kukulkan
1
4
0
0.25
W
Anubis
7
0
2
8
W
Nemesis
LekonEDW
Nemesis
3
1
3
4.5
L
Skadi
Mornoi
Skadi
0
5
0
0
W
Yemoja
MowoBoi
Yemoja
0
0
5
2.5
W
Jing Wei
Oinker12
Jing Wei
2
0
0
2
W
4
3
0
1.33
L
Bellona
Skeppster
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,844
Damage
20,971
31,242
Taken
26,485
10,638
Mitigated
8,558
12,276
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Gladiator0099
Cerberus
4,672
690
0
1,821
9,292
4,110
0
1,242
8,050
21,500
0
L
Thanatos
ItssHidden
Thanatos
2,815
340
0
5,515
6,154
1,756
0
1,356
4,798
0
25,289
L
Kukulkan
JN7121
Kukulkan
2,197
614
135
452
5,191
1,051
470
3,743
1,448
21,953
0
W
Anubis
6,898
346
0
3,602
6,236
3,033
0
1,922
4,314
32,133
0
W
Nemesis
LekonEDW
Nemesis
3,246
1,712
0
1,211
5,882
1,639
0
715
5,167
0
29,926
L
Skadi
Mornoi
Skadi
1,274
902
0
365
4,948
999
0
1,903
3,045
0
9,816
W
Yemoja
MowoBoi
Yemoja
1,346
520
1,582
834
1,708
521
390
883
825
12,030
0
W
Jing Wei
Oinker12
Jing Wei
4,957
2,664
111
1,807
3,589
1,403
180
0
3,589
0
22,970
W
4,524
1,647
0
3,577
9,070
1,962
637
3,349
5,721
0
23,842
L
Bellona
Skeppster
Bellona
1,886
368
0
3,988
5,657
2,722
0
0
5,657
0
16,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
29,624
217
Minions Killed
233
0
Camps Cleared
0
898,035
Distance Traveled
916,266
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,248
525
55
6
0
180,977
0
L
Thanatos
5,394
539
61
6
0
229,391
0
L
Kukulkan
5,206
521
37
4
0
161,958
4
W
Anubis
6,767
677
68
7
0
163,031
0
W
Nemesis
5,995
600
68
7
0
208,093
0
L
Skadi
4,277
428
21
2
0
145,135
1
W
Yemoja
5,570
557
24
2
0
180,695
0
W
Jing Wei
5,712
571
44
4
0
169,886
2
W
Da Ji
5,580
558
29
3
0
194,561
1
L
Bellona
5,033
503
43
4
0
180,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role