Player Matchup

Heimdallr
Heimdallr
DetSejeV
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,316 Elo+
Party 1
Athena
Athena
Elfikos
Athena
Level 73
God Stats
0W - 1L
1,514 SR
Queue Stats
20W - 25L
1,308 Elo+
Party 1
Khepri
Khepri
IBROXI
Khepri
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 44L
1,650 Elo+
Party 3
Hercules
Hercules
Qyra
Hercules
Level 128
God Stats
3W - 2L
1,553 SR
Queue Stats
110W - 93L
1,597 Elo+
Party 3
Danzaburou
Danzaburou
TonyRama20
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,569 Elo+
Party 3
Team Averages
Level 76
1,513 SR
1,488 Elo+

VS

Team Averages
Level 87
1,432 SR
1,597 Elo+
Loki
Loki
BBraithwaite
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,750 Elo+
Party 2
Danzaburou
Danzaburou
BabyGroooot
Danzaburou
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BringMeTheB4con
Agni
Level 75
God Stats
2W - 3L
1,160 SR
Queue Stats
192W - 144L
1,619 Elo+
Party 2
Rama
Rama
SpongyAlexPants
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
aHORDofPENGUINz
Zhong Kui
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
289W - 215L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DetSejeV
Heimdallr
15
3 / 9 / 11
10,202
638
7,753
16,424
6,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Elfikos
Athena
17
3 / 6 / 12
10,213
638
9,826
23,065
30,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Khepri
IBROXI
Khepri
19
4 / 5 / 8
12,878
805
12,188
25,408
21,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Qyra
Hercules
20
5 / 3 / 12
11,793
737
20,228
27,135
30,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TonyRama20
Danzaburou
18
3 / 5 / 11
10,944
684
8,836
14,877
6,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 17
10,900
681
3,225
15,388
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
BabyGroooot
Danzaburou
18
1 / 5 / 15
11,506
719
16,117
17,058
10,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 3 / 14
12,150
759
23,737
11,584
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 1 / 15
11,046
690
9,512
13,360
11,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
aHORDofPENGUINz
Zhong Kui
20
17 / 3 / 8
14,116
882
45,411
20,421
16,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
96
18
Kills
27
28
Deaths
19
54
Assists
69
Player
Kills
Deaths
Assists
KDA
W
0
7
17
1.21
W
Danzaburou
BabyGroooot
Danzaburou
1
5
15
1.7
W
7
3
14
4.67
L
Heimdallr
DetSejeV
Heimdallr
3
9
11
0.94
L
Athena
Elfikos
Athena
3
6
12
1.5
L
Khepri
IBROXI
Khepri
4
5
8
1.6
L
Hercules
Qyra
Hercules
5
3
12
3.67
W
2
1
15
9.5
L
Danzaburou
TonyRama20
Danzaburou
3
5
11
1.7
W
Zhong Kui
aHORDofPENGUINz
Zhong Kui
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,831
Damage
98,002
106,909
Taken
77,811
94,134
Mitigated
56,807
34,106
Healing
26,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,225
541
1,202
1,084
15,388
12,710
0
2,626
12,568
0
5,656
W
Danzaburou
BabyGroooot
Danzaburou
16,117
4,318
1,698
3,686
17,058
10,370
703
5,339
11,398
0
45,467
W
23,737
1,932
4,041
2,035
11,584
5,505
1,261
3,571
7,866
41,038
0
L
Heimdallr
DetSejeV
Heimdallr
7,753
2,560
84
445
16,424
6,391
483
11,438
4,986
0
14,357
L
Athena
Elfikos
Athena
9,826
2,505
2,442
2,217
23,065
30,351
109
14,287
8,778
15,559
0
L
Khepri
IBROXI
Khepri
12,188
585
2,264
5,567
25,408
21,064
280
16,173
9,235
35,905
0
L
Hercules
Qyra
Hercules
20,228
3,502
3,733
14,904
27,135
30,134
34
16,680
10,455
0
33,006
W
9,512
5,267
2,833
2,177
13,360
11,379
1,325
4,788
8,447
0
18,922
L
Danzaburou
TonyRama20
Danzaburou
8,836
2,940
0
2,450
14,877
6,194
686
10,570
4,307
0
29,076
W
Zhong Kui
aHORDofPENGUINz
Zhong Kui
45,411
5,064
1,238
6,735
20,421
16,843
2,516
5,690
14,481
68,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,030
Gold Earned
59,718
153
Minions Killed
167
0
Camps Cleared
0
1,415,595
Distance Traveled
1,548,980
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,900
681
4
0
0
298,186
1
W
Danzaburou
11,506
719
46
3
0
305,734
0
W
Agni
12,150
759
39
2
0
295,215
0
L
Heimdallr
10,202
638
15
1
0
280,790
0
L
Athena
10,213
638
14
1
0
269,319
3
L
Khepri
12,878
805
35
2
0
286,107
3
L
Hercules
11,793
737
30
2
0
325,556
1
W
Rama
11,046
690
19
1
0
295,149
0
L
Danzaburou
10,944
684
59
4
0
253,823
0
W
Zhong Kui
14,116
882
59
4
0
354,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role