Player Matchup

Kuzenbo
Kuzenbo
NickChubb
Kuzenbo
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 133L
1,642 Elo+
Solo
Ao Kuang
Ao Kuang
PresidentXi
Ao Kuang
Level 28
God Stats
11W - 12L
1,591 SR
Queue Stats
109W - 80L
1,642 Elo+
Solo
Jing Wei
Jing Wei
RaygunIsGod
Jing Wei
Level 29
God Stats
11W - 18L
1,160 SR
Queue Stats
446W - 401L
1,699 Elo+
Party 1
Athena
Athena
Wesbens
Athena
Level 29
God Stats
11W - 5L
1,936 SR
Queue Stats
350W - 318L
1,677 Elo+
Party 1
Yemoja
Yemoja
diwaar
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,819 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,696 Elo+

VS

Team Averages
Level 23
1,614 SR
1,684 Elo+
Apollo
Apollo
ApartaHDP
Apollo
Level 18
God Stats
4W - 2L
1,578 SR
Queue Stats
30W - 17L
1,742 Elo+
Solo
Tiamat
Tiamat
HolyWitch3
Tiamat
Level 28
God Stats
89W - 38L
1,767 SR
Queue Stats
205W - 120L
1,740 Elo+
Party 2
Bellona
Bellona
LeachGoat
Bellona
Level 26
God Stats
14W - 12L
1,588 SR
Queue Stats
52W - 65L
1,572 Elo+
Solo
Cabrakan
Cabrakan
Tzenthor
Cabrakan
Level 12
God Stats
70W - 59L
1,635 SR
Queue Stats
129W - 139L
1,622 Elo+
Solo
Ra
Ra
queenguard
Ra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 122L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NickChubb
Kuzenbo
18
4 / 3 / 4
10,902
496
13,452
28,831
34,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
PresidentXi
Ao Kuang
17
7 / 4 / 5
11,050
502
13,555
19,252
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
RaygunIsGod
Jing Wei
18
2 / 8 / 5
10,575
481
9,324
22,430
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Wesbens
Athena
19
7 / 8 / 5
11,979
545
16,347
19,822
8,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
diwaar
Yemoja
12
0 / 12 / 1
8,240
375
5,836
22,323
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ApartaHDP
Apollo
20
13 / 2 / 4
14,253
648
21,910
16,938
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
HolyWitch3
Tiamat
20
3 / 4 / 4
13,601
618
21,346
15,441
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
LeachGoat
Bellona
18
5 / 3 / 5
12,120
551
11,326
21,153
14,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Tzenthor
Cabrakan
18
7 / 7 / 11
12,551
571
22,913
21,459
14,079
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 4 / 6
13,118
596
13,131
16,644
7,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
20
Kills
35
35
Deaths
20
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
ApartaHDP
Apollo
13
2
4
7.5
W
Tiamat
HolyWitch3
Tiamat
3
4
4
1.25
W
Bellona
LeachGoat
Bellona
5
3
5
2.5
L
Kuzenbo
NickChubb
Kuzenbo
4
3
4
2
L
Ao Kuang
PresidentXi
Ao Kuang
7
4
5
2.38
L
Jing Wei
RaygunIsGod
Jing Wei
2
8
5
0.56
W
Cabrakan
Tzenthor
Cabrakan
7
7
11
1.79
L
Athena
Wesbens
Athena
7
8
5
1.19
L
Yemoja
diwaar
Yemoja
0
12
1
0.04
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,514
Damage
90,626
112,658
Taken
91,635
71,495
Mitigated
61,416
24,731
Healing
37,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ApartaHDP
Apollo
21,910
14,554
0
8,130
16,938
7,436
7,893
8,134
8,804
0
106,583
W
Tiamat
HolyWitch3
Tiamat
21,346
3,718
0
8,152
15,441
18,128
3,772
8,848
6,593
100,677
0
W
Bellona
LeachGoat
Bellona
11,326
5,814
0
4,421
21,153
14,730
2,744
10,266
10,887
0
85,713
L
Kuzenbo
NickChubb
Kuzenbo
13,452
5,534
0
7,582
28,831
34,337
0
17,319
10,813
65,399
0
L
Ao Kuang
PresidentXi
Ao Kuang
13,555
3,136
0
7,638
19,252
7,294
320
12,480
6,527
57,954
0
L
Jing Wei
RaygunIsGod
Jing Wei
9,324
6,920
0
6,961
22,430
7,415
408
6,734
15,572
0
86,044
W
Cabrakan
Tzenthor
Cabrakan
22,913
2,341
290
7,876
21,459
14,079
884
13,743
7,716
83,642
0
L
Athena
Wesbens
Athena
16,347
3,542
0
1,542
19,822
8,689
0
8,527
11,013
62,433
0
L
Yemoja
diwaar
Yemoja
5,836
1,963
351
657
22,323
13,760
0
10,786
11,343
29,291
0
W
13,131
1,606
1,149
7,607
16,644
7,043
2,025
8,199
8,445
103,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,746
Gold Earned
65,643
544
Minions Killed
783
0
Camps Cleared
0
1,933,429
Distance Traveled
1,966,109
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,253
648
163
7
0
434,638
4
W
Tiamat
13,601
618
191
9
0
369,880
0
W
Bellona
12,120
551
144
7
0
398,186
2
L
Kuzenbo
10,902
496
146
7
0
407,632
0
L
Ao Kuang
11,050
502
95
4
0
438,456
6
L
Jing Wei
10,575
481
165
8
0
379,751
1
W
Cabrakan
12,551
571
111
5
0
362,003
0
L
Athena
11,979
545
95
4
0
424,567
3
L
Yemoja
8,240
375
43
2
0
283,023
2
W
Ra
13,118
596
174
8
0
401,402
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role