Player Matchup

Skadi
Skadi
ObviousChief
Skadi
Level 50
God Stats
7W - 1L
1,515 SR
Queue Stats
23W - 30L
1,394 Elo+
Solo
Bacchus
Bacchus
buzzdoo
Bacchus
Level 34
God Stats
25W - 17L
1,666 SR
Queue Stats
90W - 81L
1,529 Elo+
Party 1
Scylla
Scylla
hooded-aquarium0
Scylla
Level 44
God Stats
20W - 15L
1,508 SR
Queue Stats
85W - 90L
1,366 Elo+
Party 1
Team Averages
Level 43
1,563 SR
1,430 Elo+

VS

Team Averages
Level 68
1,582 SR
1,377 Elo+
Zeus
Zeus
Luke8myBird
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,260 Elo+
Solo
Apollo
Apollo
S6_Nister
Apollo
Level 128
God Stats
6W - 2L
1,715 SR
Queue Stats
224W - 316L
1,398 Elo+
Solo
Achilles
Achilles
Waldemar-Walasik
Achilles
Level 68
God Stats
1W - 3L
1,529 SR
Queue Stats
94W - 130L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 8
6,836
684
5,354
7,184
2,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
buzzdoo
Bacchus
10
2 / 1 / 8
7,497
750
5,741
7,451
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
7 / 3 / 2
7,888
789
8,124
5,163
1,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 4
6,529
653
2,897
6,829
1,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
S6_Nister
Apollo
10
3 / 4 / 1
7,030
703
5,085
9,466
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 4
6,898
690
5,275
7,629
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
6
7
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
1
3
8
1.67
L
Apollo
S6_Nister
Apollo
3
4
1
0.88
L
2
1
4
4
W
Bacchus
buzzdoo
Bacchus
2
1
8
6
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
13,257
19,798
Taken
23,924
10,653
Mitigated
11,341
6,043
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,897
535
0
320
6,829
1,928
0
4,806
2,023
11,814
0
W
5,354
2,941
0
1,721
7,184
2,218
94
1,368
5,641
0
24,280
L
Apollo
S6_Nister
Apollo
5,085
3,801
123
3,493
9,466
3,357
0
5,902
3,564
0
19,161
L
5,275
1,165
602
2,476
7,629
6,056
0
3,246
4,383
0
18,625
W
Bacchus
buzzdoo
Bacchus
5,741
736
516
1,822
7,451
6,970
0
892
6,441
18,252
0
W
8,124
745
759
1,225
5,163
1,465
636
745
4,318
33,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,221
Gold Earned
20,457
112
Minions Killed
85
0
Camps Cleared
0
529,872
Distance Traveled
453,067
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,529
653
24
2
0
126,264
1
W
Skadi
6,836
684
34
3
0
178,139
1
L
Apollo
7,030
703
32
3
0
155,573
1
L
Achilles
6,898
690
29
3
0
171,230
0
W
Bacchus
7,497
750
15
2
0
182,609
0
W
Scylla
7,888
789
63
6
0
169,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role