Player Matchup

Athena
Athena
G Is God GG
Athena
Level 6
God Stats
11W - 3L
1,625 SR
Queue Stats
13W - 7L
1,444 Elo+
Solo
Scylla
Scylla
NMR C Moon
Scylla
Level 29
God Stats
12W - 12L
1,576 SR
Queue Stats
274W - 223L
1,423 Elo+
Solo
Fenrir
Fenrir
frits-bien
Fenrir
Level 29
God Stats
50W - 48L
1,527 SR
Queue Stats
338W - 401L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
lego_jeroen2004
Heimdallr
Level 28
God Stats
7W - 14L
1,559 SR
Queue Stats
258W - 306L
1,382 Elo+
Party 2
Guan Yu
Guan Yu
sopor_ninja
Guan Yu
Level 18
God Stats
26W - 27L
1,615 SR
Queue Stats
162W - 160L
1,449 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,428 Elo+

VS

Team Averages
Level 19
1,451 SR
1,313 Elo+
Tsukuyomi
Tsukuyomi
ILiketoCough
Tsukuyomi
Level 28
God Stats
7W - 9L
1,474 SR
Queue Stats
57W - 51L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
LyricalNomath
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
932 Elo+
Solo
Raijin
Raijin
SIDEWINDERx007
Raijin
Level 17
God Stats
7W - 7L
1,570 SR
Queue Stats
18W - 23L
1,353 Elo+
Party 1
Cupid
Cupid
Stun Ultra
Cupid
Level 25
God Stats
1W - 2L
1,405 SR
Queue Stats
47W - 39L
1,459 Elo+
Party 1
Mulan
Mulan
backdropped
Mulan
Level 23
God Stats
7W - 10L
1,305 SR
Queue Stats
76W - 91L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
15 / 1 / 10
13,347
667
19,879
14,913
14,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
NMR C Moon
Scylla
18
13 / 0 / 7
12,096
605
23,851
6,899
2,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
frits-bien
Fenrir
17
9 / 1 / 10
11,258
563
10,004
14,063
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
lego_jeroen2004
Heimdallr
16
5 / 3 / 14
10,626
531
9,202
10,400
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
sopor_ninja
Guan Yu
13
3 / 8 / 17
9,726
486
4,801
18,073
22,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ILiketoCough
Tsukuyomi
15
3 / 7 / 3
9,273
464
10,711
19,692
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
LyricalNomath
Ao Kuang
8
1 / 10 / 1
6,999
350
3,461
10,472
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 12 / 1
7,612
381
5,069
17,327
5,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
15
7 / 5 / 4
9,722
486
14,560
18,488
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 11 / 3
7,561
378
5,786
18,307
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
45
Kills
13
13
Deaths
45
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
15
1
10
20
L
Tsukuyomi
ILiketoCough
Tsukuyomi
3
7
3
0.64
L
Ao Kuang
LyricalNomath
Ao Kuang
1
10
1
0.15
W
Scylla
NMR C Moon
Scylla
13
0
7
16.5
L
1
12
1
0.13
L
Cupid
7
5
4
1.8
L
1
11
3
0.23
W
Fenrir
frits-bien
Fenrir
9
1
10
14
W
Heimdallr
lego_jeroen2004
Heimdallr
5
3
14
4
W
Guan Yu
sopor_ninja
Guan Yu
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,737
Damage
39,587
64,348
Taken
84,286
49,761
Mitigated
31,915
20,558
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
19,879
4,916
0
2,444
14,913
14,159
295
3,138
11,600
88,041
4,506
L
Tsukuyomi
ILiketoCough
Tsukuyomi
10,711
1,869
0
2,925
19,692
7,276
0
7,685
12,007
0
58,778
L
Ao Kuang
LyricalNomath
Ao Kuang
3,461
1,075
0
1,800
10,472
3,649
336
4,961
5,511
16,776
1,824
W
Scylla
NMR C Moon
Scylla
23,851
1,138
0
1,010
6,899
2,636
1,374
1,975
4,874
89,572
0
L
5,069
694
0
0
17,327
5,114
104
14,026
3,301
31,076
0
L
Cupid
14,560
9,068
0
3,329
18,488
5,383
0
7,538
10,950
0
55,159
L
5,786
1,243
0
918
18,307
10,493
268
9,028
9,279
0
25,585
W
Fenrir
frits-bien
Fenrir
10,004
2,260
0
5,251
14,063
6,491
988
1,047
12,948
0
61,072
W
Heimdallr
lego_jeroen2004
Heimdallr
9,202
3,188
0
1,345
10,400
3,830
2,809
559
9,766
0
54,614
W
Guan Yu
sopor_ninja
Guan Yu
4,801
618
4,834
5,674
18,073
22,645
1,141
1,606
16,467
0
17,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,053
Gold Earned
41,167
530
Minions Killed
307
0
Camps Cleared
0
1,949,423
Distance Traveled
1,672,822
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,347
667
183
9
0
418,869
0
L
Tsukuyomi
9,273
464
91
5
0
432,804
1
L
Ao Kuang
6,999
350
28
1
0
252,915
2
W
Scylla
12,096
605
148
7
0
379,717
0
L
Raijin
7,612
381
55
3
0
300,994
0
L
Cupid
9,722
486
87
4
0
331,476
0
L
Mulan
7,561
378
46
2
0
354,633
4
W
Fenrir
11,258
563
83
4
0
396,760
3
W
Heimdallr
10,626
531
90
5
0
381,407
3
W
Guan Yu
9,726
486
26
1
0
372,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role