Player Matchup

Cerberus
Cerberus
Bidu e Toddy
Cerberus
Level 18
God Stats
2W - 2L
1,447 SR
Queue Stats
86W - 88L
1,259 Elo+
Solo
Medusa
Medusa
FranGoloiD
Medusa
Level 28
God Stats
12W - 8L
1,184 SR
Queue Stats
36W - 30L
1,196 Elo+
Solo
Izanami
Izanami
Guigorga-BR
Izanami
Level 14
God Stats
15W - 6L
1,651 SR
Queue Stats
31W - 28L
1,463 Elo+
Solo
Zeus
Zeus
KroDraven
Zeus
Level 22
God Stats
3W - 0L
1,721 SR
Queue Stats
171W - 67L
1,720 Elo+
Solo
Ymir
Ymir
StaindChaos
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,383 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,404 Elo+

VS

Team Averages
Level 18
1,538 SR
1,432 Elo+
Set
Set
Denardo
Set
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
32W - 27L
1,483 Elo+
Party 1
Merlin
Merlin
Kayky5321
Merlin
Level 14
God Stats
1W - 3L
1,437 SR
Queue Stats
6W - 8L
1,362 Elo+
Solo
Fenrir
Fenrir
Mancogolf
Fenrir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 59L
1,239 Elo+
Solo
Fafnir
Fafnir
NeWBANTCC
Fafnir
Level 27
God Stats
6W - 12L
1,704 SR
Queue Stats
56W - 69L
1,598 Elo+
Solo
Artemis
Artemis
Vinsmoke21
Artemis
Level 15
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 25L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bidu e Toddy
Cerberus
19
2 / 11 / 19
12,708
908
6,014
31,721
14,103
Medusa
FranGoloiD
Medusa
20
14 / 4 / 14
16,106
1,150
36,034
21,744
9,289
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Guigorga-BR
Izanami
20
11 / 5 / 17
15,649
1,118
25,315
17,202
6,530
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
20
12 / 6 / 15
16,094
1,150
37,047
15,702
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 5 / 26
13,036
931
7,451
17,013
19,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
14 / 6 / 10
16,435
1,174
27,451
21,641
13,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Kayky5321
Merlin
16
1 / 6 / 4
11,226
802
5,015
7,895
3,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Mancogolf
Fenrir
20
8 / 12 / 11
14,071
1,005
20,842
31,634
24,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
NeWBANTCC
Fafnir
20
3 / 7 / 19
14,053
1,004
15,580
37,208
75,409
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
Vinsmoke21
Artemis
20
5 / 8 / 16
14,821
1,059
26,941
20,993
10,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
91
39
Kills
31
31
Deaths
39
91
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bidu e Toddy
Cerberus
2
11
19
1.05
L
Set
14
6
10
3.17
W
Medusa
FranGoloiD
Medusa
14
4
14
5.25
W
Izanami
Guigorga-BR
Izanami
11
5
17
3.9
L
Merlin
Kayky5321
Merlin
1
6
4
0.5
W
Zeus
12
6
15
3.25
L
Fenrir
Mancogolf
Fenrir
8
12
11
1.13
L
Fafnir
NeWBANTCC
Fafnir
3
7
19
1.79
W
0
5
26
2.6
L
Artemis
Vinsmoke21
Artemis
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,861
Damage
95,829
103,382
Taken
119,371
55,084
Mitigated
127,386
11,646
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bidu e Toddy
Cerberus
6,014
913
0
1,619
31,721
14,103
0
5,359
26,362
12,272
0
L
Set
27,451
10,675
0
944
21,641
13,800
0
5,734
15,907
0
52,751
W
Medusa
FranGoloiD
Medusa
36,034
25,148
1,863
3,941
21,744
9,289
0
5,509
16,235
0
64,420
W
Izanami
Guigorga-BR
Izanami
25,315
21,014
0
1,586
17,202
6,530
0
2,679
14,523
0
45,779
L
Merlin
Kayky5321
Merlin
5,015
331
0
0
7,895
3,142
0
6,027
1,868
18,351
0
W
Zeus
37,047
3,082
270
2,367
15,702
5,359
0
2,242
13,460
84,485
0
L
Fenrir
Mancogolf
Fenrir
20,842
5,180
0
1,590
31,634
24,506
0
15,835
15,799
0
29,422
L
Fafnir
NeWBANTCC
Fafnir
15,580
5,684
0
3,319
37,208
75,409
0
14,444
22,764
29,492
0
W
7,451
1,073
0
0
17,013
19,803
0
4,806
12,207
17,431
0
L
Artemis
Vinsmoke21
Artemis
26,941
16,359
0
1,298
20,993
10,529
0
8,472
12,521
0
69,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,593
Gold Earned
70,606
252
Minions Killed
228
10
Camps Cleared
8
1,093,699
Distance Traveled
1,146,284
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,708
908
15
1
0
197,284
0
L
Set
16,435
1,174
51
4
3
289,141
0
W
Medusa
16,106
1,150
56
4
2
220,072
0
W
Izanami
15,649
1,118
55
4
2
234,656
0
L
Merlin
11,226
802
28
2
2
104,471
0
W
Zeus
16,094
1,150
104
7
6
222,041
3
L
Fenrir
14,071
1,005
21
2
1
261,225
0
L
Fafnir
14,053
1,004
21
2
0
262,217
2
W
Ymir
13,036
931
22
2
0
219,646
1
L
Artemis
14,821
1,059
107
8
2
229,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role