Player Matchup

Tsukuyomi
Tsukuyomi
CORVIKNIGHT
Tsukuyomi
Level 157
God Stats
11W - 6L
1,536 SR
Queue Stats
314W - 302L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
DJPETISUY14
Guan Yu
Level 87
God Stats
2W - 6L
1,503 SR
Queue Stats
213W - 236L
1,417 Elo+
Solo
Tiamat
Tiamat
EnteInvidente
Tiamat
Level 69
God Stats
8W - 7L
1,522 SR
Queue Stats
52W - 53L
1,387 Elo+
Solo
Danzaburou
Danzaburou
JamboJimbo
Danzaburou
Level 118
God Stats
8W - 3L
1,293 SR
Queue Stats
37W - 22L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
Toddiie
Ah Puch
Level 108
God Stats
2W - 3L
1,173 SR
Queue Stats
112W - 94L
1,541 Elo+
Party 1
Team Averages
Level 108
1,406 SR
1,494 Elo+

VS

Team Averages
Level 89
1,491 SR
1,447 Elo+
Thanatos
Thanatos
BlizzardzHD
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CengizhaNN
Cerberus
Level 124
God Stats
1W - 2L
1,227 SR
Queue Stats
102W - 86L
1,360 Elo+
Solo
Artemis
Artemis
GodfridM
Artemis
Level 83
God Stats
8W - 6L
1,545 SR
Queue Stats
267W - 278L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Mat9380
Kukulkan
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 104L
1,493 Elo+
Solo
Guan Yu
Guan Yu
SeductiveSwain
Guan Yu
Level 67
God Stats
16W - 9L
1,684 SR
Queue Stats
305W - 299L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CORVIKNIGHT
Tsukuyomi
16
10 / 4 / 5
11,258
593
15,243
18,096
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
DJPETISUY14
Guan Yu
15
3 / 3 / 9
10,946
576
3,707
18,806
14,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 3
9,991
526
7,279
10,322
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JamboJimbo
Danzaburou
18
9 / 2 / 4
12,544
660
14,692
19,717
7,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Toddiie
Ah Puch
15
8 / 5 / 8
11,166
588
12,016
12,064
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlizzardzHD
Thanatos
18
12 / 3 / 2
11,623
612
20,979
17,770
8,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
CengizhaNN
Cerberus
7
0 / 5 / 4
6,868
361
3,296
7,360
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
GodfridM
Artemis
14
4 / 10 / 3
9,304
490
12,150
14,387
4,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Mat9380
Kukulkan
12
1 / 10 / 4
7,769
409
6,852
14,483
4,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 9
9,053
476
6,902
17,490
14,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
30
Kills
18
18
Deaths
32
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BlizzardzHD
Thanatos
12
3
2
4.33
W
Tsukuyomi
CORVIKNIGHT
Tsukuyomi
10
4
5
3.13
L
Cerberus
CengizhaNN
Cerberus
0
5
4
0.4
W
Guan Yu
DJPETISUY14
Guan Yu
3
3
9
2.5
W
0
4
3
0.38
L
Artemis
GodfridM
Artemis
4
10
3
0.55
W
Danzaburou
JamboJimbo
Danzaburou
9
2
4
5.5
L
Kukulkan
Mat9380
Kukulkan
1
10
4
0.3
L
1
4
9
1.38
W
Ah Puch
Toddiie
Ah Puch
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,937
Damage
50,179
79,005
Taken
71,490
35,449
Mitigated
34,461
32,577
Healing
27,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BlizzardzHD
Thanatos
20,979
6,500
0
11,738
17,770
8,879
0
4,711
12,979
0
66,906
W
Tsukuyomi
CORVIKNIGHT
Tsukuyomi
15,243
3,401
0
4,179
18,096
5,489
580
1,636
16,460
0
68,236
L
Cerberus
CengizhaNN
Cerberus
3,296
171
0
1,960
7,360
2,606
500
293
7,067
13,737
0
W
Guan Yu
DJPETISUY14
Guan Yu
3,707
677
5,019
8,515
18,806
14,486
814
3,360
15,446
0
32,219
W
7,279
857
0
2,254
10,322
5,118
995
895
9,427
44,696
0
L
Artemis
GodfridM
Artemis
12,150
7,105
0
2,097
14,387
4,144
549
3,612
10,735
0
43,529
W
Danzaburou
JamboJimbo
Danzaburou
14,692
8,198
0
10,768
19,717
7,519
6,717
2,292
17,425
0
102,859
L
Kukulkan
Mat9380
Kukulkan
6,852
289
513
3,645
14,483
4,342
0
5,638
8,841
40,540
0
L
6,902
716
1,042
6,009
17,490
14,490
0
7,300
9,564
0
43,156
W
Ah Puch
Toddiie
Ah Puch
12,016
706
0
1,842
12,064
2,837
1,002
1,965
10,099
51,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,905
Gold Earned
44,617
465
Minions Killed
347
0
Camps Cleared
0
1,817,623
Distance Traveled
1,561,290
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,623
612
98
5
0
423,120
1
W
Tsukuyomi
11,258
593
93
5
0
357,225
5
L
Cerberus
6,868
361
20
1
0
180,550
4
W
Guan Yu
10,946
576
50
3
0
409,319
9
W
Tiamat
9,991
526
96
5
0
335,148
0
L
Artemis
9,304
490
88
5
0
306,863
4
W
Danzaburou
12,544
660
136
7
0
367,173
3
L
Kukulkan
7,769
409
66
3
0
291,643
7
L
Guan Yu
9,053
476
75
4
0
359,114
5
W
Ah Puch
11,166
588
90
5
0
348,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role