Player Matchup

Achilles
Achilles
Legend_Slayer55
Achilles
Level 56
God Stats
22W - 17L
1,556 SR
Queue Stats
265W - 314L
1,567 Elo+
Solo
Ganesha
Ganesha
MerguezT90
Ganesha
Level 100
God Stats
9W - 6L
1,552 SR
Queue Stats
118W - 127L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
xGravity_SpeedzZ
Heimdallr
Level 81
God Stats
25W - 29L
1,557 SR
Queue Stats
109W - 131L
1,415 Elo+
Party 1
Team Averages
Level 79
1,555 SR
1,484 Elo+

VS

Team Averages
Level 51
1,344 SR
1,260 Elo+
Skadi
Skadi
APR369
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,263 Elo+
Party 2
Ra
Ra
bycarles13
Ra
Level 49
God Stats
0W - 3L
1,144 SR
Queue Stats
51W - 95L
1,278 Elo+
Party 2
Fenrir
Fenrir
byfranpdg
Fenrir
Level 47
God Stats
8W - 12L
1,387 SR
Queue Stats
42W - 101L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
15 / 1 / 9
12,708
847
14,627
12,702
11,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
MerguezT90
Ganesha
13
0 / 2 / 23
10,211
681
8,908
17,632
17,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
15
9 / 1 / 13
11,815
788
12,037
11,080
4,798
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
APR369
Skadi
13
1 / 7 / 3
9,780
652
7,775
12,632
3,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 6 / 2
9,415
628
12,336
10,909
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
byfranpdg
Fenrir
10
3 / 11 / 1
9,196
613
5,528
16,354
4,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
24
Kills
4
4
Deaths
24
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
APR369
Skadi
1
7
3
0.36
W
Achilles
15
1
9
19.5
W
Ganesha
MerguezT90
Ganesha
0
2
23
5.75
L
0
6
2
0.17
L
Fenrir
byfranpdg
Fenrir
3
11
1
0.32
W
Heimdallr
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,572
Damage
25,639
41,414
Taken
39,895
33,199
Mitigated
12,296
14,093
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
APR369
Skadi
7,775
3,952
123
1,353
12,632
3,689
1,119
2,601
9,753
0
31,354
W
Achilles
14,627
4,250
0
3,957
12,702
11,275
1,835
5,102
6,113
0
29,418
W
Ganesha
MerguezT90
Ganesha
8,908
856
1,084
5,373
17,632
17,126
149
4,807
12,337
29,218
0
L
12,336
1,113
516
806
10,909
3,752
549
2,122
8,436
52,835
0
L
Fenrir
byfranpdg
Fenrir
5,528
2,292
123
1,901
16,354
4,855
0
3,620
12,152
0
23,594
W
Heimdallr
12,037
5,632
0
3,679
11,080
4,798
905
1,527
9,359
0
65,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
28,391
149
Minions Killed
171
0
Camps Cleared
0
859,709
Distance Traveled
822,131
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,780
652
45
3
0
264,359
0
W
Achilles
12,708
847
43
3
0
297,259
0
W
Ganesha
10,211
681
4
0
0
278,661
2
L
Ra
9,415
628
94
6
0
257,849
1
L
Fenrir
9,196
613
32
2
0
299,923
0
W
Heimdallr
11,815
788
102
7
0
283,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role