Player Matchup

Ymir
Ymir
Gold IV
Darknetic
Ymir
Gold IV
Level 127
God Stats
13W - 9L
1,646 SR
Queue Stats
288W - 292L
1,329 MMR
Solo
Thanatos
Thanatos
Silver III
JordanTheVet
Thanatos
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,344 MMR
Party 2
Neith
Neith
Bronze III
finnmorg6n
Neith
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,322 MMR
Solo
Persephone
Persephone
Gold V
krysztalowy420
Persephone
Gold V
Level 102
God Stats
19W - 26L
1,556 SR
Queue Stats
452W - 461L
1,359 MMR
Solo
Osiris
Osiris
Silver III
kuwatso
Osiris
Silver III
Level 124
God Stats
2W - 2L
1,615 SR
Queue Stats
14W - 21L
1,344 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,563 SR
1,340 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,665 SR
1,339 MMR
Da Ji
Da Ji
Silver II
DeadlyDenley
Da Ji
Silver II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 192L
1,313 MMR
Solo
Danzaburou
Danzaburou
Gold I
ItsAezy
Danzaburou
Gold I
Level 124
God Stats
17W - 8L
1,741 SR
Queue Stats
125W - 111L
1,492 MMR
Party 1
Ra
Ra
Gold V
Kawauso5010
Ra
Gold V
Level 157
God Stats
26W - 19L
1,675 SR
Queue Stats
342W - 341L
1,224 MMR
Party 1
Ganesha
Ganesha
Silver IV
Twitch_Defqon
Ganesha
Silver IV
Level 135
God Stats
3W - 1L
1,643 SR
Queue Stats
53W - 58L
1,314 MMR
Solo
Tyr
Tyr
Bronze III
VallekaStrolling
Tyr
Bronze III
Level 37
God Stats
2W - 0L
1,767 SR
Queue Stats
4W - 3L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 6 / 3
9,558
478
7,438
16,335
13,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
JordanTheVet
Thanatos
12
2 / 6 / 4
8,286
414
5,452
15,314
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
0 / 4 / 3
8,311
416
7,985
12,150
4,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
krysztalowy420
Persephone
16
3 / 5 / 5
10,284
514
12,048
11,535
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
kuwatso
Osiris
16
1 / 4 / 2
9,686
484
11,594
17,745
12,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ApolloSetNemesisNu WaAo Kuang

VS

Bans
JanusSobekTsukuyomiCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
10,408
520
4,547
14,635
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ItsAezy
Danzaburou
19
12 / 1 / 5
12,327
616
19,265
16,630
8,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 7
10,880
544
11,592
10,816
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
13
0 / 3 / 17
9,390
470
5,478
16,098
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 1 / 3
11,816
591
6,594
13,917
12,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
11
Kills
25
25
Deaths
11
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
6
3
1.08
W
5
3
6
2.67
W
Danzaburou
ItsAezy
Danzaburou
12
1
5
14.5
L
Thanatos
JordanTheVet
Thanatos
2
6
4
0.67
W
4
3
7
2.5
W
Ganesha
0
3
17
2.83
W
4
1
3
5.5
L
Neith
0
4
3
0.38
L
Persephone
krysztalowy420
Persephone
3
5
5
1.1
L
Osiris
kuwatso
Osiris
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
47,476
73,079
Taken
72,096
39,470
Mitigated
43,765
24,783
Healing
27,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,438
1,579
216
1,468
16,335
13,003
440
5,182
10,995
32,417
0
W
4,547
1,285
0
5,518
14,635
5,799
1,176
2,662
11,909
0
56,116
W
Danzaburou
ItsAezy
Danzaburou
19,265
10,709
0
9,464
16,630
8,496
330
4,393
12,171
0
100,015
L
Thanatos
JordanTheVet
Thanatos
5,452
1,159
0
9,197
15,314
5,114
98
2,624
12,648
0
45,035
W
11,592
448
583
3,041
10,816
3,979
1,111
6,603
3,931
70,864
0
W
Ganesha
5,478
844
0
3,375
16,098
12,956
197
4,485
11,409
23,064
0
W
6,594
1,627
0
5,789
13,917
12,535
0
685
13,190
0
82,625
L
Neith
7,985
3,678
0
3,271
12,150
4,218
0
3,885
8,104
0
44,291
L
Persephone
krysztalowy420
Persephone
12,048
615
0
2,744
11,535
4,319
636
3,121
8,283
70,638
0
L
Osiris
kuwatso
Osiris
11,594
4,803
0
7,887
17,745
12,816
1,641
1,701
15,977
0
67,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,125
Gold Earned
54,821
483
Minions Killed
571
0
Camps Cleared
0
1,806,175
Distance Traveled
1,976,416
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,558
478
43
2
0
338,279
9
W
Da Ji
10,408
520
104
5
0
379,488
2
W
Danzaburou
12,327
616
142
7
0
350,078
2
L
Thanatos
8,286
414
78
4
0
373,111
8
W
Ra
10,880
544
153
8
0
389,880
5
W
Ganesha
9,390
470
6
0
0
414,633
10
W
Tyr
11,816
591
166
8
0
442,337
1
L
Neith
8,311
416
93
5
0
391,293
0
L
Persephone
10,284
514
138
7
0
360,370
6
L
Osiris
9,686
484
131
7
0
343,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role