Player Matchup

Kuzenbo
Kuzenbo
DGM-Sgreatkiller
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,069 Elo+
Solo
Vulcan
Vulcan
DNBAEP
Vulcan
Level 16
God Stats
1W - 1L
1,709 SR
Queue Stats
26W - 27L
1,483 Elo+
Solo
Arachne
Arachne
Oryol
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,141 Elo+
Solo
Sun Wukong
Sun Wukong
Tsushima-x
Sun Wukong
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 13L
1,293 Elo+
Solo
Tiamat
Tiamat
vJxxh
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,383 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,274 Elo+

VS

Team Averages
Level 14
1,632 SR
1,405 Elo+
Izanami
Izanami
BloodyFunGuy
Izanami
Level 6
God Stats
10W - 12L
1,699 SR
Queue Stats
32W - 34L
1,378 Elo+
Party 1
Zeus
Zeus
IIBalzaacII
Zeus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 24L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItsNemocake
Cu Chulainn
Level 15
God Stats
20W - 15L
1,500 SR
Queue Stats
41W - 41L
1,330 Elo+
Solo
Yemoja
Yemoja
LGNxMommyMoon
Yemoja
Level 16
God Stats
9W - 6L
1,775 SR
Queue Stats
117W - 117L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
LittleDummy
The Morrigan
Level 18
God Stats
13W - 12L
1,688 SR
Queue Stats
500W - 399L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
11,748
979
18,894
23,479
31,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
DNBAEP
Vulcan
16
1 / 5 / 2
10,779
898
17,092
13,497
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Oryol
Arachne
16
1 / 9 / 3
10,388
866
8,839
21,610
8,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Tsushima-x
Sun Wukong
16
1 / 7 / 3
10,400
867
10,634
21,636
20,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
vJxxh
Tiamat
16
0 / 8 / 4
10,225
852
6,361
17,294
9,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BloodyFunGuy
Izanami
18
2 / 2 / 11
11,447
954
13,726
12,691
4,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
4 / 5 / 11
12,237
1,020
13,734
12,349
4,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ItsNemocake
Cu Chulainn
19
3 / 1 / 15
11,626
969
17,835
20,630
17,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 1 / 16
12,207
1,017
8,180
7,592
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
LittleDummy
The Morrigan
20
25 / 0 / 9
16,666
1,389
38,257
13,416
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
9
Kills
35
35
Deaths
9
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Izanami
BloodyFunGuy
Izanami
2
2
11
3.75
L
6
6
2
1.17
L
Vulcan
DNBAEP
Vulcan
1
5
2
0.4
W
4
5
11
1.9
W
Cu Chulainn
ItsNemocake
Cu Chulainn
3
1
15
10.5
W
1
1
16
9
W
The Morrigan
LittleDummy
The Morrigan
25
0
9
29.5
L
Arachne
Oryol
Arachne
1
9
3
0.28
L
Sun Wukong
Tsushima-x
Sun Wukong
1
7
3
0.36
L
Tiamat
vJxxh
Tiamat
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,820
Damage
91,732
97,516
Taken
66,678
74,862
Mitigated
38,404
3,756
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BloodyFunGuy
Izanami
13,726
8,058
470
2,471
12,691
4,865
0
9,103
3,588
0
44,584
L
18,894
5,377
0
0
23,479
31,359
0
14,335
9,144
30,155
0
L
Vulcan
DNBAEP
Vulcan
17,092
3,451
0
0
13,497
5,236
0
9,764
3,733
56,767
0
W
13,734
2,255
0
0
12,349
4,938
0
8,479
3,870
29,529
0
W
Cu Chulainn
ItsNemocake
Cu Chulainn
17,835
2,871
0
7,246
20,630
17,167
0
9,593
11,037
0
41,470
W
8,180
2,383
7,875
3,139
7,592
6,153
0
4,781
2,811
20,770
0
W
The Morrigan
LittleDummy
The Morrigan
38,257
8,694
0
1,346
13,416
5,281
0
10,399
3,017
66,616
1,408
L
Arachne
Oryol
Arachne
8,839
6,760
0
1,902
21,610
8,419
0
12,605
9,005
0
16,454
L
Sun Wukong
Tsushima-x
Sun Wukong
10,634
2,887
0
591
21,636
20,567
0
10,786
10,487
8
25,485
L
Tiamat
vJxxh
Tiamat
6,361
575
0
1,263
17,294
9,281
0
12,377
4,917
29,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,540
Gold Earned
64,183
194
Minions Killed
310
5
Camps Cleared
7
1,128,915
Distance Traveled
1,030,448
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,447
954
93
8
1
181,990
0
L
Kuzenbo
11,748
979
17
1
1
268,228
1
L
Vulcan
10,779
898
80
7
2
253,540
0
W
Zeus
12,237
1,020
47
4
1
193,615
0
W
Cu Chulainn
11,626
969
45
4
0
260,911
0
W
Yemoja
12,207
1,017
39
3
1
173,497
0
W
The Morrigan
16,666
1,389
86
7
4
220,435
0
L
Arachne
10,388
866
10
1
1
232,551
0
L
Sun Wukong
10,400
867
38
3
1
195,935
0
L
Tiamat
10,225
852
49
4
0
178,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role