Player Matchup

Pele
Pele
LatinKiri
Pele
Level 29
God Stats
21W - 19L
1,560 SR
Queue Stats
333W - 355L
1,470 Elo+
Solo
Scylla
Scylla
Nasty--Nevets
Scylla
Level 28
God Stats
12W - 12L
1,521 SR
Queue Stats
25W - 41L
1,402 Elo+
Party 1
Ganesha
Ganesha
OutboundHett
Ganesha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SnowmanLA720
Danzaburou
Level 22
God Stats
21W - 19L
1,484 SR
Queue Stats
42W - 41L
1,405 Elo+
Solo
Tiamat
Tiamat
Turtlepaw123
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 24
1,513 SR
1,455 Elo+

VS

Team Averages
Level 14
1,492 SR
1,407 Elo+
Ra
Ra
Dragon-Grand2302
Ra
Level 5
God Stats
4W - 7L
1,454 SR
Queue Stats
13W - 17L
1,396 Elo+
Solo
Medusa
Medusa
FYI Sean
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo
Anubis
Anubis
Sosssaaa410
Anubis
Level 26
God Stats
27W - 24L
1,631 SR
Queue Stats
113W - 132L
1,438 Elo+
Solo
Thor
Thor
hayabusawar1
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,359 Elo+
Solo
King Arthur
King Arthur
slgbearjew
King Arthur
Level 23
God Stats
17W - 28L
1,377 SR
Queue Stats
67W - 81L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
13 / 2 / 8
10,457
1,494
5,288
7,171
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 0 / 14
8,732
1,247
8,408
3,674
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
OutboundHett
Ganesha
15
1 / 1 / 21
9,176
1,311
6,181
12,107
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SnowmanLA720
Danzaburou
14
8 / 0 / 11
9,468
1,353
14,017
6,584
2,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
13
0 / 2 / 9
7,009
1,001
3,327
6,439
3,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

356

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,385
912
877
2,490
729
Medusa
FYI Sean
Medusa
12
1 / 7 / 2
7,004
1,001
3,218
8,140
2,667
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
1 / 8 / 3
8,075
1,154
17,695
13,106
6,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 3 / 0
6,543
935
3,093
6,397
2,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
slgbearjew
King Arthur
13
3 / 5 / 0
7,896
1,128
6,189
12,367
6,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
26
Kills
5
5
Deaths
26
63
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Medusa
FYI Sean
Medusa
1
7
2
0.29
W
Pele
13
2
8
8.5
W
4
0
14
11
W
Ganesha
OutboundHett
Ganesha
1
1
21
11.5
W
Danzaburou
SnowmanLA720
Danzaburou
8
0
11
13.5
L
Anubis
1
8
3
0.31
W
Tiamat
0
2
9
2.25
L
0
3
0
0
L
King Arthur
slgbearjew
King Arthur
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,221
Damage
31,072
35,975
Taken
42,500
19,317
Mitigated
19,359
7,523
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
877
459
0
0
2,490
729
0
478
2,012
4,131
0
L
Medusa
FYI Sean
Medusa
3,218
2,246
0
0
8,140
2,667
0
4,485
3,655
0
11,340
W
Pele
5,288
2,943
354
1,328
7,171
1,964
0
4,760
2,411
0
23,676
W
8,408
1,006
219
228
3,674
1,232
0
923
2,751
24,927
0
W
Ganesha
OutboundHett
Ganesha
6,181
1,277
0
3,611
12,107
10,905
0
5,683
6,424
10,244
0
W
Danzaburou
SnowmanLA720
Danzaburou
14,017
7,981
0
631
6,584
2,130
0
3,885
2,699
0
18,970
L
Anubis
17,695
1,760
0
2,770
13,106
6,764
0
3,630
9,476
37,237
0
W
Tiamat
3,327
608
54
1,098
6,439
3,086
0
3,321
3,118
6,743
0
L
3,093
216
0
590
6,397
2,436
0
3,012
3,385
0
8,638
L
King Arthur
slgbearjew
King Arthur
6,189
715
0
0
12,367
6,763
0
6,311
6,056
0
17,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,842
Gold Earned
35,903
121
Minions Killed
99
3
Camps Cleared
5
658,783
Distance Traveled
495,760
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,385
912
6
1
0
46,459
1
L
Medusa
7,004
1,001
7
1
1
91,992
1
W
Pele
10,457
1,494
43
6
2
139,424
0
W
Scylla
8,732
1,247
55
8
0
142,840
0
W
Ganesha
9,176
1,311
0
0
0
146,576
1
W
Danzaburou
9,468
1,353
8
1
1
117,313
1
L
Anubis
8,075
1,154
54
8
3
95,567
0
W
Tiamat
7,009
1,001
15
2
0
112,630
1
L
Thor
6,543
935
12
2
0
123,503
1
L
King Arthur
7,896
1,128
20
3
1
138,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role