Player Matchup

Tiamat
Tiamat
BunaSpliff
Tiamat
Level 26
God Stats
72W - 52L
1,661 SR
Queue Stats
143W - 116L
1,563 Elo+
Solo
Nemesis
Nemesis
Corcho05
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NoMoreShowers
Kukulkan
Level 27
God Stats
1W - 3L
1,357 SR
Queue Stats
93W - 99L
1,503 Elo+
Solo
Cerberus
Cerberus
Pezky
Cerberus
Level 27
God Stats
23W - 15L
1,669 SR
Queue Stats
105W - 84L
1,574 Elo+
Solo
Xbalanque
Xbalanque
Scadger
Xbalanque
Level 29
God Stats
1W - 1L
1,593 SR
Queue Stats
25W - 24L
1,610 Elo+
Solo
Team Averages
Level 26
1,556 SR
1,550 Elo+

VS

Team Averages
Level 18
1,610 SR
1,584 Elo+
Janus
Janus
Brôôksies
Janus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 70L
1,621 Elo+
Solo
Thor
Thor
ComcastSupport
Thor
Level 25
God Stats
6W - 5L
1,895 SR
Queue Stats
185W - 155L
1,674 Elo+
Solo
Ah Puch
Ah Puch
RR0id
Ah Puch
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 65L
1,718 Elo+
Solo
Yemoja
Yemoja
caerbear
Yemoja
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,310 Elo+
Solo
Neith
Neith
doorknoblicker
Neith
Level 15
God Stats
16W - 13L
1,654 SR
Queue Stats
34W - 34L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BunaSpliff
Tiamat
15
0 / 4 / 2
8,869
493
7,786
12,533
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Corcho05
Nemesis
16
4 / 5 / 1
10,459
581
6,272
14,758
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
NoMoreShowers
Kukulkan
14
1 / 7 / 2
8,314
462
7,168
12,053
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Pezky
Cerberus
11
0 / 6 / 1
7,392
411
8,856
17,410
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Scadger
Xbalanque
12
1 / 7 / 2
7,596
422
6,441
13,396
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
10,559
587
12,447
9,764
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 2 / 3
10,995
611
15,237
12,087
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
RR0id
Ah Puch
16
2 / 0 / 9
10,086
560
10,693
9,778
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
caerbear
Yemoja
13
0 / 1 / 12
8,381
466
2,079
7,542
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 7
8,259
459
13,056
13,369
4,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
6
Kills
29
29
Deaths
6
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Tiamat
BunaSpliff
Tiamat
0
4
2
0.25
W
14
2
3
7.75
L
Nemesis
Corcho05
Nemesis
4
5
1
0.9
L
Kukulkan
NoMoreShowers
Kukulkan
1
7
2
0.29
L
Cerberus
Pezky
Cerberus
0
6
1
0.08
W
Ah Puch
RR0id
Ah Puch
2
0
9
6.5
L
Xbalanque
Scadger
Xbalanque
1
7
2
0.29
W
Yemoja
caerbear
Yemoja
0
1
12
6
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
53,512
70,150
Taken
52,540
37,821
Mitigated
24,296
13,315
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,447
665
0
1,545
9,764
3,150
290
5,338
4,426
67,435
0
L
Tiamat
BunaSpliff
Tiamat
7,786
528
0
3,032
12,533
8,896
445
5,469
6,679
52,256
0
W
15,237
5,655
0
3,932
12,087
6,596
0
2,192
9,895
0
74,195
L
Nemesis
Corcho05
Nemesis
6,272
2,015
0
1,528
14,758
5,902
0
4,253
10,480
0
53,452
L
Kukulkan
NoMoreShowers
Kukulkan
7,168
315
0
1,080
12,053
4,099
0
5,354
6,624
55,976
0
L
Cerberus
Pezky
Cerberus
8,856
428
0
6,002
17,410
14,489
0
5,378
11,932
37,719
0
W
Ah Puch
RR0id
Ah Puch
10,693
1,408
0
5,439
9,778
5,078
1,751
6,198
3,580
63,610
0
L
Xbalanque
Scadger
Xbalanque
6,441
2,188
0
1,673
13,396
4,435
0
4,155
9,216
0
46,052
W
Yemoja
caerbear
Yemoja
2,079
319
6,350
2,420
7,542
4,514
294
4,342
3,150
10,771
0
W
13,056
7,426
0
3,548
13,369
4,958
2,425
5,322
7,679
0
54,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
48,280
484
Minions Killed
501
0
Camps Cleared
0
1,541,349
Distance Traveled
1,652,233
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,559
587
129
7
0
336,319
1
L
Tiamat
8,869
493
106
6
0
289,407
2
W
Thor
10,995
611
131
7
0
330,023
1
L
Nemesis
10,459
581
93
5
0
377,676
4
L
Kukulkan
8,314
462
115
6
0
306,241
4
L
Cerberus
7,392
411
86
5
0
295,477
3
W
Ah Puch
10,086
560
137
8
0
323,064
7
L
Xbalanque
7,596
422
84
5
0
272,548
2
W
Yemoja
8,381
466
19
1
0
367,569
0
W
Neith
8,259
459
85
5
0
295,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role