Player Matchup

Terra
Terra
Pathogen015
Terra
Level 106
God Stats
43W - 23L
1,602 SR
Queue Stats
94W - 45L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
Septic Fatality
Jing Wei
Level 28
God Stats
7W - 3L
1,551 SR
Queue Stats
72W - 44L
1,646 Elo+
Party 1
Merlin
Merlin
chardy14f
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 59L
1,728 Elo+
Party 1
Team Averages
Level 93
1,551 SR
1,668 Elo+

VS

Team Averages
Level 26
1,556 SR
1,383 Elo+
Ra
Ra
Septieme_Ciel95
Ra
Level 24
God Stats
2W - 2L
1,804 SR
Queue Stats
11W - 18L
1,357 Elo+
Solo
Hercules
Hercules
warlordwld
Hercules
Level 26
God Stats
2W - 9L
1,135 SR
Queue Stats
84W - 102L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
willii027
Heimdallr
Level 29
God Stats
5W - 3L
1,731 SR
Queue Stats
93W - 115L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
7,428
743
4,850
6,551
4,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
10
2 / 2 / 8
7,082
708
4,785
5,993
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
chardy14f
Merlin
11
7 / 1 / 3
7,905
791
13,210
6,722
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,388
739
4,698
7,056
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
warlordwld
Hercules
8
1 / 4 / 2
6,147
615
4,368
11,171
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
willii027
Heimdallr
9
1 / 3 / 2
6,183
618
3,391
8,663
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
4
4
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Jing Wei
2
2
8
3
L
2
3
2
1
W
Merlin
chardy14f
Merlin
7
1
3
8.5
L
Hercules
warlordwld
Hercules
1
4
2
0.5
L
Heimdallr
willii027
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
12,457
19,266
Taken
26,890
9,067
Mitigated
8,805
8,724
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,850
225
2,306
2,712
6,551
4,137
180
1,392
5,159
12,976
0
W
Jing Wei
4,785
3,431
0
1,020
5,993
2,680
1,009
2,244
3,749
0
20,754
L
4,698
219
687
1,953
7,056
2,127
0
4,978
1,764
33,171
0
W
Merlin
chardy14f
Merlin
13,210
325
0
2,686
6,722
2,250
238
1,110
5,612
39,337
0
L
Hercules
warlordwld
Hercules
4,368
1,535
624
3,389
11,171
4,136
0
5,256
5,666
0
12,897
L
Heimdallr
willii027
Heimdallr
3,391
1,225
414
1,967
8,663
2,542
0
7,010
1,307
0
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,415
Gold Earned
19,718
108
Minions Killed
105
0
Camps Cleared
0
503,761
Distance Traveled
502,112
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,428
743
22
2
0
180,638
3
W
Jing Wei
7,082
708
33
3
0
156,281
4
L
Ra
7,388
739
62
6
0
167,023
1
W
Merlin
7,905
791
53
5
0
166,842
3
L
Hercules
6,147
615
23
2
0
158,721
2
L
Heimdallr
6,183
618
20
2
0
176,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role