Player Matchup

Ymir
Ymir
NightDolphin440
Ymir
Level 46
God Stats
61W - 51L
1,596 SR
Queue Stats
221W - 224L
1,514 Elo+
Solo
Hades
Hades
RAG3 ECLIPES
Hades
Level 68
God Stats
118W - 72L
1,698 SR
Queue Stats
504W - 460L
1,521 Elo+
Solo
Nemesis
Nemesis
ShadowClaw1147
Nemesis
Level 73
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 96L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tri-Edge93
Ah Muzen Cab
Level 136
God Stats
0W - 2L
1,505 SR
Queue Stats
119W - 101L
1,494 Elo+
Solo
Bellona
Bellona
el juanelas
Bellona
Level 123
God Stats
0W - 1L
1,653 SR
Queue Stats
298W - 272L
1,497 Elo+
Solo
Team Averages
Level 89
1,590 SR
1,499 Elo+

VS

Team Averages
Level 63
1,599 SR
1,598 Elo+
Hachiman
Hachiman
Fiestyarashnnid
Hachiman
Level 46
God Stats
3W - 0L
1,872 SR
Queue Stats
25W - 16L
1,703 Elo+
Party 1
Bellona
Bellona
Helkran_
Bellona
Level 42
God Stats
41W - 25L
1,777 SR
Queue Stats
77W - 72L
1,601 Elo+
Party 1
Thanatos
Thanatos
Juanesteban081
Thanatos
Level 49
God Stats
2W - 1L
1,557 SR
Queue Stats
21W - 12L
1,701 Elo+
Party 1
Ymir
Ymir
iAngelStrxnge--x
Ymir
Level 62
God Stats
14W - 12L
1,332 SR
Queue Stats
495W - 466L
1,528 Elo+
Party 1
Tiamat
Tiamat
thewolfblack108
Tiamat
Level 117
God Stats
7W - 4L
1,458 SR
Queue Stats
92W - 61L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,462
497
3,363
6,897
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 4 / 2
5,374
489
4,325
7,344
3,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 6 / 3
5,192
472
3,542
9,139
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
Tri-Edge93
Ah Muzen Cab
9
0 / 2 / 0
5,117
465
2,950
5,907
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
el juanelas
Bellona
10
4 / 3 / 1
6,161
560
7,190
8,951
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
3 / 0 / 0
6,518
593
5,205
5,912
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Helkran_
Bellona
10
1 / 3 / 6
6,060
551
5,442
8,859
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
10
4 / 3 / 3
6,384
580
4,310
7,492
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 5
4,783
435
2,530
4,964
2,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
9 / 1 / 3
6,776
616
8,584
5,565
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
0
0
3
W
Bellona
Helkran_
Bellona
1
3
6
1.33
W
Thanatos
4
3
3
1.83
L
1
2
0
0.5
L
2
4
2
0.75
L
0
6
3
0.25
L
Ah Muzen Cab
Tri-Edge93
Ah Muzen Cab
0
2
0
0
L
Bellona
el juanelas
Bellona
4
3
1
1.5
W
0
0
5
2.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
26,071
38,238
Taken
32,792
17,911
Mitigated
16,055
10,690
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,205
2,930
0
4,298
5,912
1,662
1,134
699
5,213
0
42,228
W
Bellona
Helkran_
Bellona
5,442
1,860
0
1,845
8,859
5,144
0
1,377
7,032
0
29,175
W
Thanatos
4,310
1,648
0
4,899
7,492
2,482
0
1,684
5,758
0
24,074
L
3,363
586
0
1,346
6,897
3,275
0
2,264
4,633
22,221
0
L
4,325
606
462
2,139
7,344
3,592
0
3,974
3,370
17,269
0
L
3,542
1,240
0
2,392
9,139
2,853
0
3,155
5,984
0
21,771
L
Ah Muzen Cab
Tri-Edge93
Ah Muzen Cab
2,950
1,449
0
1,841
5,907
1,448
155
0
5,907
0
27,251
L
Bellona
el juanelas
Bellona
7,190
2,079
0
2,510
8,951
6,743
531
1,721
7,230
0
29,787
W
2,530
533
0
500
4,964
2,858
0
1,369
3,595
17,148
0
W
8,584
966
823
3,073
5,565
3,909
0
2,559
2,996
25,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
30,521
249
Minions Killed
271
0
Camps Cleared
0
965,764
Distance Traveled
1,042,233
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,518
593
89
8
0
178,726
4
W
Bellona
6,060
551
75
7
0
200,526
1
W
Thanatos
6,384
580
47
4
0
232,305
0
L
Ymir
5,462
497
39
4
0
208,795
3
L
Hades
5,374
489
43
4
0
186,146
4
L
Nemesis
5,192
472
46
4
0
211,126
2
L
Ah Muzen Cab
5,117
465
56
5
0
162,831
2
L
Bellona
6,161
560
65
6
0
196,866
3
W
Ymir
4,783
435
25
2
0
227,128
1
W
Tiamat
6,776
616
35
3
0
203,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role