Player Matchup

Fenrir
Fenrir
Miniklos_
Fenrir
Level 27
God Stats
14W - 8L
1,798 SR
Queue Stats
114W - 132L
1,412 Elo+
Solo
Ymir
Ymir
Slamkinghun
Ymir
Level 6
God Stats
13W - 12L
1,259 SR
Queue Stats
69W - 72L
1,357 Elo+
Party 1
Anhur
Anhur
X_THE_BIG_DAVE_X
Anhur
Level 4
God Stats
8W - 9L
1,192 SR
Queue Stats
66W - 66L
1,111 Elo+
Party 1
Ra
Ra
linyera_errante
Ra
Level 5
God Stats
1W - 7L
1,199 SR
Queue Stats
6W - 9L
1,131 Elo+
Solo
Ares
Ares
valentino2015
Ares
Level 5
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 3L
1,067 Elo+
Solo
Team Averages
Level 9
1,340 SR
1,216 Elo+

VS

Team Averages
Level 22
1,407 SR
1,301 Elo+
Guan Yu
Guan Yu
Afro-Kiz
Guan Yu
Level 7
God Stats
3W - 4L
1,434 SR
Queue Stats
3W - 9L
1,271 Elo+
Solo
Izanami
Izanami
CiccioRas
Izanami
Level 26
God Stats
36W - 34L
1,319 SR
Queue Stats
354W - 420L
1,286 Elo+
Solo
Artemis
Artemis
VerlAyn
Artemis
Level 26
God Stats
42W - 51L
1,418 SR
Queue Stats
53W - 73L
1,309 Elo+
Solo
Ah Puch
Ah Puch
Xanderules
Ah Puch
Level 29
God Stats
3W - 2L
1,364 SR
Queue Stats
264W - 350L
1,336 Elo+
Solo
Thor
Thor
jose_ct_2005190
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Miniklos_
Fenrir
2
0 / 0 / 1
6,310
252
0
579
118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
2 / 2 / 10
9,798
392
6,393
18,428
17,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 6 / 1
11,793
472
18,735
19,803
6,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 11 / 4
11,083
443
11,132
16,903
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 8 / 1
7,111
284
1,114
9,952
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Afro-Kiz
Guan Yu
15
1 / 2 / 7
10,725
429
6,498
18,645
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
CiccioRas
Izanami
20
8 / 2 / 2
13,634
545
11,091
14,209
5,478
Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
VerlAyn
Artemis
20
4 / 3 / 2
13,822
553
8,435
17,232
7,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Xanderules
Ah Puch
20
9 / 3 / 3
14,253
570
16,464
19,706
8,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 6 / 4
10,996
440
10,148
15,207
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
15
Kills
27
27
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Afro-Kiz
Guan Yu
1
2
7
2.25
W
Izanami
CiccioRas
Izanami
8
2
2
4.5
L
Fenrir
Miniklos_
Fenrir
0
0
1
0.5
L
2
2
10
3.5
W
Artemis
VerlAyn
Artemis
4
3
2
1.67
L
10
6
1
1.75
W
Ah Puch
Xanderules
Ah Puch
9
3
3
3.5
W
5
6
4
1.17
L
3
11
4
0.45
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,374
Damage
52,636
65,665
Taken
84,999
34,622
Mitigated
36,692
7,019
Healing
27,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Afro-Kiz
Guan Yu
6,498
1,683
1,773
4,046
18,645
11,470
775
3,104
15,391
0
28,354
W
Izanami
CiccioRas
Izanami
11,091
8,466
0
3,016
14,209
5,478
2,077
2,906
11,127
0
118,126
L
Fenrir
Miniklos_
Fenrir
0
0
0
0
579
118
0
0
579
0
0
L
6,393
1,923
0
950
18,428
17,040
0
4,335
13,986
23,920
0
W
Artemis
VerlAyn
Artemis
8,435
4,456
0
7,464
17,232
7,363
7,408
2,362
14,812
323
99,820
L
18,735
9,463
0
4,542
19,803
6,664
18
3,931
15,229
0
44,395
W
Ah Puch
Xanderules
Ah Puch
16,464
3,216
522
10,282
19,706
8,100
3,226
6,305
13,141
114,503
0
W
10,148
2,536
0
840
15,207
4,281
333
3,272
11,889
0
28,606
L
11,132
831
686
817
16,903
6,233
474
5,725
11,103
49,247
0
L
1,114
268
0
24
9,952
4,567
310
2,668
7,234
8,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,095
Gold Earned
63,430
207
Minions Killed
564
0
Camps Cleared
0
1,436,645
Distance Traveled
2,096,587
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,725
429
44
2
0
480,511
0
W
Izanami
13,634
545
178
7
0
411,438
2
L
Fenrir
6,310
252
0
0
0
3,718
0
L
Ymir
9,798
392
35
1
0
441,135
1
W
Artemis
13,822
553
161
6
0
349,440
4
L
Anhur
11,793
472
64
3
0
393,354
2
W
Ah Puch
14,253
570
161
6
0
362,216
2
W
Thor
10,996
440
20
1
0
492,982
0
L
Ra
11,083
443
98
4
0
408,742
0
L
Ares
7,111
284
10
0
0
189,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role