Player Matchup

Fenrir
Fenrir
Crislex3785
Fenrir
Level 17
God Stats
4W - 6L
1,400 SR
Queue Stats
4W - 10L
1,326 Elo+
Solo
Vulcan
Vulcan
Diego-Teran16
Vulcan
Level 25
God Stats
3W - 1L
1,881 SR
Queue Stats
29W - 22L
1,406 Elo+
Solo
Sylvanus
Sylvanus
KING PYROX
Sylvanus
Level 13
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 7L
1,205 Elo+
Solo
Hercules
Hercules
NMR C Moon
Hercules
Level 29
God Stats
6W - 8L
1,523 SR
Queue Stats
274W - 223L
1,433 Elo+
Solo
Scylla
Scylla
The_krazy_guy420
Scylla
Level 18
God Stats
0W - 2L
1,307 SR
Queue Stats
170W - 155L
1,354 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,345 Elo+

VS

Team Averages
Level 25
1,563 SR
1,446 Elo+
Thanatos
Thanatos
Masta_CH3_dOiNks
Thanatos
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 34L
1,398 Elo+
Solo
Athena
Athena
No ToothTrav
Athena
Level 26
God Stats
39W - 17L
1,676 SR
Queue Stats
60W - 27L
1,629 Elo+
Solo
Janus
Janus
THEPASTA11
Janus
Level 36
God Stats
5W - 0L
1,828 SR
Queue Stats
103W - 126L
1,399 Elo+
Party 1
Ares
Ares
WOLF5323
Ares
Level 24
God Stats
13W - 12L
1,404 SR
Queue Stats
94W - 88L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
Yanni58
Heimdallr
Level 29
God Stats
21W - 16L
1,404 SR
Queue Stats
117W - 113L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 7 / 0
6,098
407
2,777
9,108
3,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 5 / 0
7,514
501
9,467
8,352
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
KING PYROX
Sylvanus
10
3 / 4 / 0
6,605
440
5,441
8,445
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
NMR C Moon
Hercules
13
1 / 3 / 0
7,294
486
5,191
10,119
5,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 3
7,030
469
5,114
6,743
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 6
6,939
463
4,355
10,730
3,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
15
12 / 1 / 3
9,109
607
9,291
12,699
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
13
5 / 3 / 1
7,798
520
5,844
9,759
2,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
2 / 1 / 1
7,492
499
3,682
8,932
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Yanni58
Heimdallr
11
0 / 0 / 3
6,409
427
3,281
3,568
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
10
Kills
24
25
Deaths
10
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
0
0.14
L
4
5
0
0.8
L
Sylvanus
KING PYROX
Sylvanus
3
4
0
0.75
W
5
5
6
1.6
L
Hercules
NMR C Moon
Hercules
1
3
0
0.33
W
Athena
12
1
3
13.5
W
Janus
5
3
1
1.83
L
1
6
3
0.42
W
Ares
2
1
1
2.5
W
Heimdallr
Yanni58
Heimdallr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,990
Damage
26,453
42,767
Taken
45,688
18,923
Mitigated
18,015
7,012
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,777
720
0
1,237
9,108
3,104
458
2,896
6,162
0
20,312
L
9,467
3,111
72
1,864
8,352
3,226
608
5,378
2,644
38,377
0
L
Sylvanus
KING PYROX
Sylvanus
5,441
1,946
268
1,240
8,445
5,731
1,113
3,722
4,681
17,505
2,791
W
4,355
985
0
5,798
10,730
3,631
0
6,762
3,502
0
19,055
L
Hercules
NMR C Moon
Hercules
5,191
903
0
2,331
10,119
5,046
0
4,244
5,875
0
37,700
W
Athena
9,291
3,465
0
6,666
12,699
5,473
565
5,424
7,113
50,287
0
W
Janus
5,844
507
0
2,051
9,759
2,857
668
5,169
4,242
43,158
0
L
5,114
279
0
0
6,743
1,816
829
2,155
4,588
29,855
0
W
Ares
3,682
561
0
3,406
8,932
4,714
464
746
8,160
30,883
0
W
Heimdallr
Yanni58
Heimdallr
3,281
1,515
0
777
3,568
1,340
964
523
3,015
0
29,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
37,747
277
Minions Killed
323
0
Camps Cleared
0
1,377,288
Distance Traveled
1,362,944
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,098
407
42
3
0
256,737
1
L
Vulcan
7,514
501
64
4
0
300,282
0
L
Sylvanus
6,605
440
35
2
0
256,794
0
W
Thanatos
6,939
463
36
2
0
257,388
0
L
Hercules
7,294
486
79
5
0
330,326
1
W
Athena
9,109
607
89
6
0
319,705
0
W
Janus
7,798
520
81
5
0
244,665
3
L
Scylla
7,030
469
57
4
0
233,149
0
W
Ares
7,492
499
58
4
0
283,219
3
W
Heimdallr
6,409
427
59
4
0
257,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role