Player Matchup

Ra
Ra
Bas10
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Janus
Janus
Euphor1
Janus
Level 29
God Stats
0W - 2L
1,394 SR
Queue Stats
31W - 31L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Klaus1308
Cthulhu
Level 18
God Stats
1W - 2L
1,702 SR
Queue Stats
185W - 230L
1,423 Elo+
Solo
Skadi
Skadi
Nikitaanlnost
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
sklamp_
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,519 SR
1,479 Elo+

VS

Team Averages
Level 30
1,578 SR
1,632 Elo+
Raijin
Raijin
BaekUnHo
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,430 Elo+
Solo
Ra
Ra
DenBanane
Ra
Level 13
God Stats
11W - 5L
1,863 SR
Queue Stats
12W - 5L
1,815 Elo+
Party 2
Izanami
Izanami
PutzigerFranz
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,734 Elo+
Party 2
Persephone
Persephone
azula12
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Sobek
Sobek
kampfpille
Sobek
Level 87
God Stats
4W - 3L
1,528 SR
Queue Stats
41W - 28L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
4 / 8 / 2
10,387
1,039
10,276
9,880
3,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Euphor1
Janus
16
3 / 10 / 4
10,626
1,063
14,913
14,945
4,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Klaus1308
Cthulhu
16
2 / 11 / 6
10,075
1,008
11,962
22,334
18,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 11 / 2
9,098
910
11,144
14,424
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
15
1 / 15 / 7
9,573
957
5,251
19,720
6,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BaekUnHo
Raijin
19
15 / 3 / 23
12,892
1,289
17,653
12,217
4,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
20 / 3 / 26
13,878
1,388
24,389
10,473
4,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
17
4 / 3 / 28
11,027
1,103
11,798
9,932
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
azula12
Persephone
18
6 / 1 / 25
11,380
1,138
10,667
10,053
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
19
10 / 2 / 31
12,465
1,247
9,573
15,101
19,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
188
12
Kills
55
55
Deaths
12
21
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Raijin
BaekUnHo
Raijin
15
3
23
8.83
L
Ra
4
8
2
0.63
W
20
3
26
11
L
Janus
Euphor1
Janus
3
10
4
0.5
L
Cthulhu
Klaus1308
Cthulhu
2
11
6
0.45
L
2
11
2
0.27
W
Izanami
4
3
28
6
W
Persephone
azula12
Persephone
6
1
25
18.5
W
Sobek
10
2
31
12.75
L
Set
1
15
7
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
74,080
81,303
Taken
57,776
37,095
Mitigated
35,982
2,405
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BaekUnHo
Raijin
17,653
2,640
0
140
12,217
4,677
0
7,163
4,900
27,963
0
L
Ra
10,276
1,204
966
639
9,880
3,251
0
9,055
825
25,247
0
W
24,389
4,429
4,471
4,256
10,473
4,510
0
7,535
2,822
49,089
0
L
Janus
Euphor1
Janus
14,913
732
0
0
14,945
4,734
0
13,020
1,925
35,860
0
L
Cthulhu
Klaus1308
Cthulhu
11,962
531
232
0
22,334
18,329
0
13,604
8,730
32,731
0
L
11,144
5,960
0
480
14,424
4,493
0
11,484
2,940
0
24,159
W
Izanami
11,798
9,310
0
170
9,932
4,035
0
8,093
1,759
0
24,054
W
Persephone
azula12
Persephone
10,667
1,967
1,380
3,079
10,053
3,625
0
5,635
4,281
21,820
0
W
Sobek
9,573
986
0
2,257
15,101
19,135
0
7,975
6,862
17,258
0
L
Set
5,251
1,534
0
88
19,720
6,288
0
15,119
4,601
0
14,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,759
Gold Earned
61,642
151
Minions Killed
155
3
Camps Cleared
3
864,706
Distance Traveled
860,863
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,892
1,289
25
3
0
161,951
1
L
Ra
10,387
1,039
30
3
0
134,084
2
W
Ra
13,878
1,388
56
6
0
189,062
1
L
Janus
10,626
1,063
56
6
1
187,679
0
L
Cthulhu
10,075
1,008
39
4
1
195,956
2
L
Skadi
9,098
910
6
1
0
162,070
1
W
Izanami
11,027
1,103
33
3
2
136,075
1
W
Persephone
11,380
1,138
21
2
0
174,011
2
W
Sobek
12,465
1,247
20
2
1
199,764
0
L
Set
9,573
957
20
2
1
184,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role