Player Matchup

Vulcan
Vulcan
AimClock
Vulcan
Level 27
God Stats
1W - 0L
1,275 SR
Queue Stats
7W - 1L
1,917 Elo+
Party 1
Hercules
Hercules
H4RTMAN
Hercules
Level 82
God Stats
1W - 1L
1,326 SR
Queue Stats
19W - 25L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
LeeSinOP
Danzaburou
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
15W - 5L
1,925 Elo+
Party 1
Fenrir
Fenrir
Templarrr
Fenrir
Level 17
God Stats
3W - 0L
1,699 SR
Queue Stats
4W - 1L
1,598 Elo+
Party 1
Ah Puch
Ah Puch
UlnIn
Ah Puch
Level 27
God Stats
4W - 16L
1,481 SR
Queue Stats
917W - 928L
1,605 Elo+
Solo
Team Averages
Level 36
1,499 SR
1,744 Elo+

VS

Team Averages
Level 25
1,593 SR
1,539 Elo+
Ra
Ra
Dutchehh
Ra
Level 29
God Stats
8W - 6L
1,512 SR
Queue Stats
86W - 65L
1,652 Elo+
Solo
Jing Wei
Jing Wei
GangstaJobz
Jing Wei
Level 26
God Stats
2W - 1L
1,661 SR
Queue Stats
25W - 20L
1,500 Elo+
Solo
Janus
Janus
Sethek44
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Wullock
Cabrakan
Level 28
God Stats
23W - 20L
1,550 SR
Queue Stats
266W - 264L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
goggrui
Cu Chulainn
Level 29
God Stats
8W - 6L
1,740 SR
Queue Stats
220W - 249L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AimClock
Vulcan
20
4 / 6 / 23
14,353
1,025
20,500
14,465
5,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
H4RTMAN
Hercules
20
11 / 5 / 15
15,728
1,123
17,868
28,991
22,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
LeeSinOP
Danzaburou
20
4 / 10 / 20
14,154
1,011
25,209
21,227
7,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Templarrr
Fenrir
20
17 / 5 / 11
16,522
1,180
17,102
17,828
11,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
UlnIn
Ah Puch
20
4 / 5 / 21
14,056
1,004
27,087
19,279
7,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 15
15,946
1,139
23,060
17,625
7,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
GangstaJobz
Jing Wei
20
1 / 8 / 17
12,661
904
9,601
19,517
7,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sethek44
Janus
20
4 / 7 / 13
13,353
954
17,606
18,145
7,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Wullock
Cabrakan
20
8 / 8 / 17
14,793
1,057
27,479
25,693
14,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
goggrui
Cu Chulainn
20
8 / 12 / 12
14,906
1,065
16,925
32,248
27,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
105
40
Kills
31
31
Deaths
40
90
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AimClock
Vulcan
4
6
23
2.58
L
10
5
15
3.5
L
Jing Wei
GangstaJobz
Jing Wei
1
8
17
1.19
W
Hercules
H4RTMAN
Hercules
11
5
15
3.7
W
Danzaburou
LeeSinOP
Danzaburou
4
10
20
1.4
L
Janus
Sethek44
Janus
4
7
13
1.5
W
Fenrir
Templarrr
Fenrir
17
5
11
4.5
W
Ah Puch
UlnIn
Ah Puch
4
5
21
2.9
L
Cabrakan
Wullock
Cabrakan
8
8
17
2.06
L
Cu Chulainn
goggrui
Cu Chulainn
8
12
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,766
Damage
94,671
101,790
Taken
113,228
54,934
Mitigated
65,448
17,791
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AimClock
Vulcan
20,500
3,807
0
0
14,465
5,872
0
10,139
4,258
50,097
0
L
23,060
1,342
3,866
2,976
17,625
7,472
0
4,783
12,842
70,390
0
L
Jing Wei
GangstaJobz
Jing Wei
9,601
6,997
0
2,407
19,517
7,955
0
7,819
11,698
0
29,429
W
Hercules
H4RTMAN
Hercules
17,868
8,266
0
7,568
28,991
22,780
0
17,760
10,885
494
35,351
W
Danzaburou
LeeSinOP
Danzaburou
25,209
12,944
0
3,844
21,227
7,986
0
16,383
4,626
0
42,064
L
Janus
Sethek44
Janus
17,606
1,585
0
274
18,145
7,360
0
7,389
10,756
40,654
0
W
Fenrir
Templarrr
Fenrir
17,102
4,203
0
2,019
17,828
11,250
0
11,905
5,679
0
25,262
W
Ah Puch
UlnIn
Ah Puch
27,087
1,126
1,916
2,444
19,279
7,046
0
13,292
5,891
75,678
0
L
Cabrakan
Wullock
Cabrakan
27,479
2,380
0
1,802
25,693
14,947
0
15,027
10,666
38,512
0
L
Cu Chulainn
goggrui
Cu Chulainn
16,925
2,670
0
1,973
32,248
27,714
0
13,063
19,185
5,781
39,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,813
Gold Earned
71,659
271
Minions Killed
310
8
Camps Cleared
9
1,314,352
Distance Traveled
1,334,983
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,353
1,025
70
5
2
280,347
0
L
Ra
15,946
1,139
125
9
2
268,136
0
L
Jing Wei
12,661
904
47
3
2
267,125
0
W
Hercules
15,728
1,123
38
3
1
298,029
0
W
Danzaburou
14,154
1,011
32
2
1
216,044
2
L
Janus
13,353
954
57
4
0
254,841
0
W
Fenrir
16,522
1,180
9
1
1
269,747
0
W
Ah Puch
14,056
1,004
122
9
3
250,185
3
L
Cabrakan
14,793
1,057
12
1
1
289,296
0
L
Cu Chulainn
14,906
1,065
69
5
4
255,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role