Player Matchup

Izanami
Izanami
G2_nauzet
Izanami
Level 101
God Stats
1W - 0L
1,322 SR
Queue Stats
25W - 28L
1,345 Elo+
Party 1
Tiamat
Tiamat
Mystic_Wolf_5312
Tiamat
Level 28
God Stats
7W - 12L
1,270 SR
Queue Stats
96W - 117L
1,342 Elo+
Party 1
Awilix
Awilix
Snaaake93
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,585 Elo+
Solo
Tyr
Tyr
Xpartaxian
Tyr
Level 99
God Stats
11W - 7L
1,699 SR
Queue Stats
68W - 69L
1,466 Elo+
Solo
Fafnir
Fafnir
soldomon
Fafnir
Level 84
God Stats
6W - 1L
1,740 SR
Queue Stats
22W - 12L
1,513 Elo+
Solo
Team Averages
Level 87
1,506 SR
1,450 Elo+

VS

Team Averages
Level 89
1,398 SR
1,462 Elo+
Anubis
Anubis
Albanczyk357
Anubis
Level 68
God Stats
51W - 65L
1,233 SR
Queue Stats
753W - 882L
1,395 Elo+
Solo
Achilles
Achilles
Raytechs1
Achilles
Level 73
God Stats
3W - 3L
1,316 SR
Queue Stats
532W - 509L
1,388 Elo+
Solo
Hachiman
Hachiman
Razamatazle
Hachiman
Level 82
God Stats
8W - 8L
1,538 SR
Queue Stats
408W - 372L
1,501 Elo+
Solo
Ne Zha
Ne Zha
ZitterpappelTroy
Ne Zha
Level 64
God Stats
4W - 6L
1,256 SR
Queue Stats
283W - 272L
1,533 Elo+
Solo
Artio
Artio
pandaloup83
Artio
Level 159
God Stats
1W - 2L
1,646 SR
Queue Stats
57W - 48L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G2_nauzet
Izanami
14
2 / 0 / 3
8,502
531
7,605
9,906
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 0 / 4
9,159
572
6,748
6,014
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Snaaake93
Awilix
17
10 / 0 / 3
10,534
658
7,917
9,979
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 3
10,230
639
11,378
15,575
12,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
soldomon
Fafnir
12
1 / 1 / 8
8,013
501
4,444
9,921
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 4 / 0
7,430
464
5,460
9,675
4,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Raytechs1
Achilles
12
2 / 6 / 0
7,147
447
5,956
13,574
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Razamatazle
Hachiman
11
0 / 5 / 1
6,798
425
6,693
10,722
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 6 / 1
6,943
434
3,687
13,414
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
7,351
459
3,196
10,732
4,197
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
23
Kills
3
3
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
0
0
W
Izanami
G2_nauzet
Izanami
2
0
3
3.5
W
4
0
4
6
L
Achilles
Raytechs1
Achilles
2
6
0
0.33
L
Hachiman
Razamatazle
Hachiman
0
5
1
0.1
W
Awilix
Snaaake93
Awilix
10
0
3
11.5
W
6
2
3
3.75
L
1
6
1
0.25
L
0
2
0
0
W
Fafnir
soldomon
Fafnir
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,092
Damage
24,992
51,395
Taken
58,117
31,605
Mitigated
27,173
21,842
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,460
117
0
3,360
9,675
4,848
312
2,714
6,699
50,767
0
W
Izanami
G2_nauzet
Izanami
7,605
4,983
0
5,466
9,906
2,852
774
3,226
6,680
0
59,888
W
6,748
670
0
2,068
6,014
3,772
698
2,328
3,661
42,015
0
L
Achilles
Raytechs1
Achilles
5,956
1,589
0
2,662
13,574
10,833
0
1,819
11,637
0
31,631
L
Hachiman
Razamatazle
Hachiman
6,693
2,748
0
2,568
10,722
3,136
0
2,718
7,976
0
36,164
W
Awilix
Snaaake93
Awilix
7,917
2,820
0
3,579
9,979
3,917
1,073
750
9,204
0
66,557
W
11,378
1,651
0
7,930
15,575
12,434
2,481
65
15,035
0
64,849
L
3,687
1,138
0
3,628
13,414
4,159
0
1,671
11,689
0
43,942
L
3,196
274
435
3,059
10,732
4,197
0
1,764
8,924
27,539
0
W
Fafnir
soldomon
Fafnir
4,444
1,082
0
2,799
9,921
8,630
885
2,287
7,609
16,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,438
Gold Earned
35,669
443
Minions Killed
371
0
Camps Cleared
0
1,519,828
Distance Traveled
1,309,779
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,430
464
116
7
0
230,291
4
W
Izanami
8,502
531
111
7
0
247,139
2
W
Tiamat
9,159
572
80
5
0
326,498
0
L
Achilles
7,147
447
65
4
0
270,465
3
L
Hachiman
6,798
425
67
4
0
248,733
1
W
Awilix
10,534
658
117
7
0
348,694
6
W
Tyr
10,230
639
112
7
0
297,972
2
L
Ne Zha
6,943
434
74
5
0
304,691
2
L
Artio
7,351
459
49
3
0
255,599
0
W
Fafnir
8,013
501
23
1
0
299,525
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role