Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
Dark19side86
Sylvanus
Silver II
Level 159
God Stats
26W - 29L
1,476 SR
Queue Stats
102W - 112L
1,082 MMR
Solo
Zeus
Zeus
Silver II
Raziel666v1
Zeus
Silver II
Level 69
God Stats
13W - 16L
1,448 SR
Queue Stats
36W - 71L
1,084 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,474 SR
1,222 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,330 SR
1,223 MMR
Kuzenbo
Kuzenbo
Bronze IV
Sr_hurr1cane
Kuzenbo
Bronze IV
Level 68
God Stats
0W - 2L
1,239 SR
Queue Stats
2W - 12L
1,008 MMR
Solo
Janus
Janus
Bronze III
StGEMSONtS
Janus
Bronze III
Level 107
God Stats
3W - 3L
1,311 SR
Queue Stats
52W - 73L
1,266 MMR
Party 1
Nemesis
Nemesis
Silver III
rayshicava
Nemesis
Silver III
Level 103
God Stats
11W - 8L
1,439 SR
Queue Stats
36W - 45L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 3 / 12
10,328
738
14,413
13,607
5,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Dark19side86
Sylvanus
15
6 / 1 / 11
11,462
819
9,844
11,578
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 1 / 7
11,007
786
9,367
7,181
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacGuan YuYmirDanzaburouThoth

VS

Bans
AphroditeBacchusSetCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sr_hurr1cane
Kuzenbo
12
1 / 6 / 4
8,890
635
5,172
13,511
6,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
12
1 / 7 / 1
8,478
606
8,275
9,762
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
rayshicava
Nemesis
12
3 / 5 / 2
9,146
653
6,200
15,246
4,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
12
3.33
W
Sylvanus
Dark19side86
Sylvanus
6
1
11
11.5
W
8
1
7
11.5
L
Kuzenbo
Sr_hurr1cane
Kuzenbo
1
6
4
0.5
L
Janus
1
7
1
0.21
L
Nemesis
rayshicava
Nemesis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
19,647
32,366
Taken
38,519
18,137
Mitigated
14,422
13,835
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,413
5,522
935
1,652
13,607
5,134
2,524
5,136
8,200
0
51,439
W
Sylvanus
Dark19side86
Sylvanus
9,844
1,457
4,408
5,071
11,578
10,447
431
4,295
7,103
24,789
0
W
9,367
959
745
1,024
7,181
2,556
346
3,938
3,035
52,536
0
L
Kuzenbo
Sr_hurr1cane
Kuzenbo
5,172
1,570
0
1,256
13,511
6,873
0
8,206
5,305
19,231
0
L
Janus
8,275
83
0
250
9,762
2,752
0
4,441
5,321
42,416
0
L
Nemesis
rayshicava
Nemesis
6,200
2,758
0
2,524
15,246
4,797
0
6,637
8,609
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
26,514
169
Minions Killed
143
0
Camps Cleared
0
756,828
Distance Traveled
769,986
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,328
738
56
4
0
246,067
0
W
Sylvanus
11,462
819
37
3
0
265,159
5
W
Zeus
11,007
786
76
5
0
245,602
1
L
Kuzenbo
8,890
635
17
1
0
248,100
1
L
Janus
8,478
606
84
6
0
242,429
3
L
Nemesis
9,146
653
42
3
0
279,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role