Player Matchup

Pele
Pele
 
Pele
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Fiestyarashnnid
Hachiman
Level 45
God Stats
3W - 0L
1,792 SR
Queue Stats
25W - 16L
1,687 Elo+
Party 2
Bellona
Bellona
Helkran_
Bellona
Level 42
God Stats
41W - 25L
1,725 SR
Queue Stats
77W - 72L
1,587 Elo+
Party 2
Anubis
Anubis
Juanesteban081
Anubis
Level 49
God Stats
3W - 0L
1,875 SR
Queue Stats
21W - 12L
1,678 Elo+
Party 2
Baron Samedi
Baron Samedi
iAngelStrxnge--x
Baron Samedi
Level 62
God Stats
65W - 37L
1,673 SR
Queue Stats
495W - 466L
1,515 Elo+
Party 2
Team Averages
Level 62
1,713 SR
1,593 Elo+

VS

Team Averages
Level 84
1,582 SR
1,593 Elo+
Ares
Ares
ATiltedSupport
Ares
Level 117
God Stats
12W - 11L
1,594 SR
Queue Stats
354W - 360L
1,606 Elo+
Party 3
King Arthur
King Arthur
BigStu1217
King Arthur
Level 28
God Stats
162W - 111L
1,656 SR
Queue Stats
688W - 666L
1,610 Elo+
Party 3
Cernunnos
Cernunnos
Chevoram
Cernunnos
Level 125
God Stats
110W - 82L
1,659 SR
Queue Stats
272W - 226L
1,622 Elo+
Party 3
Chronos
Chronos
GreenPokemon2009
Chronos
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 436L
1,604 Elo+
Party 1
Loki
Loki
Kamonosuke
Loki
Level 138
God Stats
22W - 21L
1,500 SR
Queue Stats
424W - 490L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 0
3,301
660
715
2,599
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
5
0 / 0 / 0
3,200
640
1,775
2,660
375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Helkran_
Bellona
7
3 / 2 / 0
3,990
798
1,405
3,529
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

7
2 / 0 / 0
4,253
851
1,338
744
314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
iAngelStrxnge--x
Baron Samedi
5
0 / 1 / 1
3,393
679
1,123
1,969
930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,245
649
930
3,612
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
BigStu1217
King Arthur
6
2 / 3 / 0
3,715
743
2,457
5,016
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Chevoram
Cernunnos
5
1 / 0 / 0
3,169
634
3,392
3,092
683
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 0
2,588
518
84
677
128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 0 / 0
2,604
521
185
334
55
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
3
3
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
0
0
L
0
1
1
0.5
L
King Arthur
BigStu1217
King Arthur
2
3
0
0.67
L
Cernunnos
Chevoram
Cernunnos
1
0
0
1
W
Hachiman
0
0
0
0
L
0
1
0
0
W
Bellona
Helkran_
Bellona
3
2
0
1.5
W
2
0
0
2
L
0
0
0
0
W
Baron Samedi
iAngelStrxnge--x
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,356
Damage
7,048
11,501
Taken
12,731
3,969
Mitigated
4,627
5,574
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
715
73
0
1,390
2,599
526
0
131
2,468
0
12,759
L
930
168
0
1,542
3,612
1,254
0
1,438
2,130
4,487
0
L
King Arthur
BigStu1217
King Arthur
2,457
416
0
1,970
5,016
2,507
0
0
5,016
0
11,863
L
Cernunnos
Chevoram
Cernunnos
3,392
2,146
0
1,625
3,092
683
0
472
2,614
0
15,341
W
Hachiman
1,775
1,021
0
1,601
2,660
375
0
532
2,128
0
9,579
L
84
84
0
0
677
128
0
294
369
2,074
0
W
Bellona
Helkran_
Bellona
1,405
244
0
1,072
3,529
1,824
0
0
3,254
0
13,366
W
1,338
175
0
381
744
314
774
84
660
16,964
0
L
185
141
0
192
334
55
0
186
141
0
1,990
W
Baron Samedi
iAngelStrxnge--x
Baron Samedi
1,123
372
247
883
1,969
930
0
267
1,702
8,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,137
Gold Earned
15,321
142
Minions Killed
66
0
Camps Cleared
0
445,832
Distance Traveled
342,627
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,301
660
26
5
0
101,586
1
L
Ares
3,245
649
4
1
0
92,122
0
L
King Arthur
3,715
743
23
5
0
96,433
0
L
Cernunnos
3,169
634
30
6
0
86,600
1
W
Hachiman
3,200
640
26
5
0
83,109
0
L
Chronos
2,588
518
3
1
0
32,732
0
W
Bellona
3,990
798
30
6
0
83,694
1
W
Anubis
4,253
851
47
9
0
88,839
1
L
Loki
2,604
521
6
1
0
34,740
1
W
Baron Samedi
3,393
679
13
3
0
88,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role