Player Matchup

Thor
Thor
Devil-Angelina
Thor
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
Lafademfi
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
NotUrFriend3374
Kumbhakarna
Level 27
God Stats
37W - 29L
1,500 SR
Queue Stats
224W - 225L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ravn_Alpha7
Tsukuyomi
Level 25
God Stats
3W - 8L
1,245 SR
Queue Stats
20W - 31L
1,319 Elo+
Solo
Aphrodite
Aphrodite
karssnost
Aphrodite
Level 105
God Stats
7W - 4L
1,485 SR
Queue Stats
244W - 235L
1,483 Elo+
Party 1
Team Averages
Level 35
1,446 SR
1,409 Elo+

VS

Team Averages
Level 11
1,477 SR
1,495 Elo+
Chronos
Chronos
AtoMiCk_Freezer
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 79L
1,539 Elo+
Party 2
Merlin
Merlin
CengizAts61
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 24L
1,501 Elo+
Solo
Tiamat
Tiamat
Draconis796
Tiamat
Level 5
God Stats
1W - 4L
1,383 SR
Queue Stats
2W - 9L
1,260 Elo+
Solo
Ah Puch
Ah Puch
Zilla_yana_18
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,453 Elo+
Solo
Loki
Loki
zShadow_BurN_R6
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 5
11,909
851
6,682
20,863
7,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lafademfi
Baron Samedi
17
1 / 3 / 5
11,447
818
5,684
6,571
2,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
NotUrFriend3374
Kumbhakarna
20
0 / 2 / 18
13,230
945
10,161
22,475
27,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Ravn_Alpha7
Tsukuyomi
20
12 / 2 / 10
15,694
1,121
24,783
22,688
13,163
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
karssnost
Aphrodite
20
9 / 0 / 10
14,660
1,047
11,563
9,698
4,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

206

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 8
13,629
974
21,718
14,160
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
15
0 / 2 / 1
10,324
737
490
1,466
393
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
18
3 / 8 / 7
12,725
909
18,889
20,238
10,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
19
2 / 4 / 7
12,612
901
17,112
10,143
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 6 / 3
12,274
877
14,408
18,097
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
24
Kills
12
12
Deaths
24
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
L
Merlin
0
2
1
0.25
W
2
5
5
0.9
L
Tiamat
3
8
7
0.81
W
Baron Samedi
Lafademfi
Baron Samedi
1
3
5
1.17
W
Kumbhakarna
NotUrFriend3374
Kumbhakarna
0
2
18
4.5
W
Tsukuyomi
Ravn_Alpha7
Tsukuyomi
12
2
10
8.5
L
Ah Puch
2
4
7
1.38
W
Aphrodite
karssnost
Aphrodite
9
0
10
14
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,873
Damage
72,617
82,295
Taken
64,104
55,817
Mitigated
27,194
26,633
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,718
6,361
0
1,997
14,160
5,816
0
5,602
8,558
45,498
0
L
Merlin
490
143
0
0
1,466
393
0
476
990
2,150
0
W
6,682
4,436
0
0
20,863
7,982
0
16,100
4,537
0
16,027
L
Tiamat
18,889
2,354
0
1,808
20,238
10,295
0
7,598
12,640
37,408
0
W
Baron Samedi
Lafademfi
Baron Samedi
5,684
755
1,246
1,643
6,571
2,654
0
4,410
2,037
17,817
0
W
Kumbhakarna
NotUrFriend3374
Kumbhakarna
10,161
970
233
488
22,475
27,072
0
15,628
6,489
28,442
0
W
Tsukuyomi
Ravn_Alpha7
Tsukuyomi
24,783
6,611
656
1,671
22,688
13,163
0
15,306
7,071
0
56,063
L
Ah Puch
17,112
3,419
0
976
10,143
3,802
0
5,423
4,720
47,648
0
W
Aphrodite
karssnost
Aphrodite
11,563
772
14,158
6,538
9,698
4,946
0
5,632
3,952
30,791
0
L
14,408
3,872
0
616
18,097
6,888
0
8,309
9,788
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,940
Gold Earned
61,564
253
Minions Killed
193
2
Camps Cleared
8
1,172,373
Distance Traveled
1,049,858
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,629
974
68
5
3
281,951
0
L
Merlin
10,324
737
0
0
0
23,878
1
W
Thor
11,909
851
21
2
0
235,242
0
L
Tiamat
12,725
909
46
3
0
239,112
0
W
Baron Samedi
11,447
818
29
2
0
112,745
0
W
Kumbhakarna
13,230
945
61
4
2
253,149
0
W
Tsukuyomi
15,694
1,121
57
4
0
300,199
5
L
Ah Puch
12,612
901
55
4
0
238,555
0
W
Aphrodite
14,660
1,047
85
6
0
271,038
0
L
Loki
12,274
877
24
2
5
266,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role