Player Matchup

Jormungandr
Jormungandr
LE x CAMP420
Jormungandr
Level 106
God Stats
18W - 9L
1,601 SR
Queue Stats
47W - 41L
1,528 Elo+
Party 1
Hades
Hades
Luma2019
Hades
Level 139
God Stats
6W - 3L
1,654 SR
Queue Stats
55W - 35L
1,565 Elo+
Party 1
Fenrir
Fenrir
my busch
Fenrir
Level 142
God Stats
5W - 6L
1,769 SR
Queue Stats
518W - 541L
1,561 Elo+
Party 1
Team Averages
Level 129
1,675 SR
1,552 Elo+

VS

Team Averages
Level 59
1,781 SR
1,484 Elo+
Fenrir
Fenrir
Lok127
Fenrir
Level 40
God Stats
12W - 6L
1,873 SR
Queue Stats
42W - 36L
1,471 Elo+
Solo
Ares
Ares
Mangoicedtea-
Ares
Level 69
God Stats
36W - 26L
1,635 SR
Queue Stats
533W - 618L
1,561 Elo+
Solo
Kukulkan
Kukulkan
Phase_Phantom
Kukulkan
Level 68
God Stats
3W - 5L
1,835 SR
Queue Stats
50W - 86L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LE x CAMP420
Jormungandr
14
9 / 6 / 9
11,398
814
15,346
18,223
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Luma2019
Hades
14
5 / 2 / 10
10,432
745
9,753
8,995
6,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
my busch
Fenrir
14
5 / 2 / 11
10,408
743
8,174
13,317
8,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lok127
Fenrir
12
3 / 6 / 5
10,059
719
7,329
15,893
8,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 7 / 6
9,348
668
6,874
16,149
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Phase_Phantom
Kukulkan
13
3 / 6 / 6
9,837
703
10,565
11,463
4,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
8
10
Deaths
19
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
LE x CAMP420
Jormungandr
9
6
9
2.25
L
Fenrir
Lok127
Fenrir
3
6
5
0.92
W
Hades
Luma2019
Hades
5
2
10
5
L
2
7
6
0.71
L
Kukulkan
Phase_Phantom
Kukulkan
3
6
6
1
W
Fenrir
my busch
Fenrir
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
24,768
40,535
Taken
43,505
29,919
Mitigated
26,295
11,154
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
LE x CAMP420
Jormungandr
15,346
3,904
1,017
4,153
18,223
14,744
1,290
6,552
11,671
47,572
0
L
Fenrir
Lok127
Fenrir
7,329
2,171
0
1,953
15,893
8,749
0
7,650
8,031
0
31,326
W
Hades
Luma2019
Hades
9,753
659
445
3,446
8,995
6,244
869
4,372
4,623
47,231
0
L
6,874
607
660
1,164
16,149
13,005
0
9,099
6,804
18,123
0
L
Kukulkan
Phase_Phantom
Kukulkan
10,565
797
0
1,356
11,463
4,541
301
7,786
3,547
40,077
0
W
Fenrir
my busch
Fenrir
8,174
1,846
496
1,597
13,317
8,931
888
6,563
6,514
0
32,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
29,244
166
Minions Killed
109
0
Camps Cleared
0
774,078
Distance Traveled
658,430
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,398
814
51
4
0
240,950
1
L
Fenrir
10,059
719
39
3
0
236,043
1
W
Hades
10,432
745
70
5
0
253,138
3
L
Ares
9,348
668
6
0
0
205,791
0
L
Kukulkan
9,837
703
64
5
0
216,596
0
W
Fenrir
10,408
743
45
3
0
279,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role