Player Matchup

Tiamat
Tiamat
MagmaDrake09
Tiamat
Level 27
God Stats
25W - 23L
1,533 SR
Queue Stats
137W - 125L
1,414 Elo+
Solo
Neith
Neith
Mombot3100
Neith
Level 9
God Stats
48W - 47L
1,315 SR
Queue Stats
151W - 143L
1,232 Elo+
Solo
Skadi
Skadi
PepeElGrillo674
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 92L
1,235 Elo+
Solo
Cthulhu
Cthulhu
SolvingLotus837
Cthulhu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Willian-Raasch
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,356 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,347 Elo+

VS

Team Averages
Level 11
1,504 SR
1,281 Elo+
Nox
Nox
Darky_YT0_0
Nox
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 61L
1,288 Elo+
Solo
The Morrigan
The Morrigan
Lethalvolley
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,228 Elo+
Solo
Olorun
Olorun
anttonio_guedes
Olorun
Level 7
God Stats
3W - 13L
1,548 SR
Queue Stats
397W - 438L
1,156 Elo+
Solo
Arachne
Arachne
brandha
Arachne
Level 15
God Stats
1W - 3L
1,472 SR
Queue Stats
32W - 21L
1,325 Elo+
Solo
Medusa
Medusa
candypop_26
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
15 / 0 / 15
15,497
1,192
25,597
8,558
9,927
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
20
9 / 0 / 17
14,725
1,133
15,953
3,248
1,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 5 / 15
12,104
931
10,303
13,378
5,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 4 / 18
12,571
967
12,475
14,009
13,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
19
7 / 6 / 12
12,824
986
10,716
11,327
4,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
10,740
826
7,270
12,963
5,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Lethalvolley
The Morrigan
18
2 / 7 / 4
11,838
911
7,433
14,964
5,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 5
11,532
887
5,058
15,536
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
brandha
Arachne
18
13 / 13 / 2
13,920
1,071
24,646
29,690
13,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
17
0 / 7 / 7
10,733
826
966
9,979
3,895

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
37
Kills
15
15
Deaths
37
77
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
The Morrigan
Lethalvolley
The Morrigan
2
7
4
0.57
W
Tiamat
15
0
15
22.5
W
Neith
9
0
17
17.5
W
3
5
15
2.1
W
3
4
18
3
W
Thanatos
7
6
12
2.17
L
0
6
5
0.42
L
Arachne
brandha
Arachne
13
13
2
1.08
L
Medusa
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,044
Damage
45,373
50,520
Taken
83,132
34,918
Mitigated
36,030
12,928
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,270
1,869
0
577
12,963
5,086
0
4,765
8,198
22,968
0
L
The Morrigan
Lethalvolley
The Morrigan
7,433
2,439
0
0
14,964
5,644
0
9,095
5,869
38,493
319
W
Tiamat
25,597
2,510
244
5,693
8,558
9,927
0
4,261
4,297
54,560
0
W
Neith
15,953
7,556
0
1,133
3,248
1,295
0
2,181
1,067
0
51,606
W
10,303
4,665
0
0
13,378
5,156
0
3,365
10,013
0
26,244
W
12,475
1,195
473
0
14,009
13,584
0
6,243
7,766
29,597
0
W
Thanatos
10,716
3,103
0
5,385
11,327
4,956
0
3,392
7,935
0
26,183
L
5,058
2,289
636
2,609
15,536
7,549
0
7,811
7,725
23,326
0
L
Arachne
brandha
Arachne
24,646
17,667
0
3,183
29,690
13,856
0
12,721
16,969
0
42,392
L
Medusa
966
499
0
0
9,979
3,895
0
3,680
6,299
0
4,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,721
Gold Earned
58,763
247
Minions Killed
167
4
Camps Cleared
5
1,120,611
Distance Traveled
1,026,531
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,740
826
40
3
5
236,688
0
L
The Morrigan
11,838
911
52
4
0
213,354
0
W
Tiamat
15,497
1,192
53
4
0
238,637
0
W
Neith
14,725
1,133
80
6
0
211,914
0
W
Skadi
12,104
931
41
3
2
200,608
0
W
Cthulhu
12,571
967
42
3
2
260,680
0
W
Thanatos
12,824
986
31
2
0
208,772
0
L
Olorun
11,532
887
36
3
0
165,390
1
L
Arachne
13,920
1,071
32
2
0
295,602
3
L
Medusa
10,733
826
7
1
0
115,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role