Player Matchup

Zeus
Zeus
Azaruell
Zeus
Level 27
God Stats
4W - 2L
1,790 SR
Queue Stats
73W - 61L
1,511 Elo+
Solo
Yemoja
Yemoja
Biscoito1010
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
RFA FAFY
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,128 Elo+
Solo
Khepri
Khepri
TioSamn
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
depoimento
Pele
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,558 SR
1,428 Elo+

VS

Team Averages
Level 26
1,536 SR
1,447 Elo+
Fenrir
Fenrir
DxNaur2006
Fenrir
Level 27
God Stats
13W - 8L
1,676 SR
Queue Stats
65W - 73L
1,462 Elo+
Solo
Heimdallr
Heimdallr
LeoYTB640
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,238 Elo+
Solo
Tiamat
Tiamat
biribinha333
Tiamat
Level 23
God Stats
10W - 10L
1,511 SR
Queue Stats
151W - 142L
1,464 Elo+
Solo
King Arthur
King Arthur
kintokis
King Arthur
Level 29
God Stats
16W - 9L
1,710 SR
Queue Stats
73W - 50L
1,719 Elo+
Solo
Nu Wa
Nu Wa
maximoff_06
Nu Wa
Level 22
God Stats
15W - 24L
1,281 SR
Queue Stats
24W - 31L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
9 / 9 / 6
14,804
1,139
33,632
24,723
12,079
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
2 / 4 / 12
13,800
1,062
8,791
20,748
20,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
0 / 11 / 3
10,439
803
1,486
17,944
17,694
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
TioSamn
Khepri
19
4 / 6 / 10
13,066
1,005
7,437
28,843
39,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 12 / 9
12,669
975
18,987
25,590
14,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DxNaur2006
Fenrir
19
13 / 4 / 10
14,169
1,090
20,625
19,320
8,753
Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
LeoYTB640
Heimdallr
20
5 / 1 / 20
12,994
1,000
11,535
6,423
2,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
20
7 / 3 / 19
14,077
1,083
21,590
13,188
17,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kintokis
King Arthur
20
13 / 4 / 15
16,313
1,255
39,615
25,203
36,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 7 / 14
12,245
942
17,252
15,126
5,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
120
19
Kills
42
42
Deaths
19
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zeus
9
9
6
1.33
L
Yemoja
2
4
12
2
W
Fenrir
DxNaur2006
Fenrir
13
4
10
4.5
W
Heimdallr
LeoYTB640
Heimdallr
5
1
20
15
L
Thor
0
11
3
0.14
L
Khepri
TioSamn
Khepri
4
6
10
1.5
W
Tiamat
7
3
19
5.5
L
4
12
9
0.71
W
King Arthur
kintokis
King Arthur
13
4
15
5.13
W
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,333
Damage
110,617
117,848
Taken
79,260
103,750
Mitigated
70,732
18,665
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
33,632
7,027
0
1,259
24,723
12,079
0
8,601
15,927
66,094
0
L
Yemoja
8,791
2,818
12,186
4,393
20,748
20,226
0
6,043
14,435
33,904
0
W
Fenrir
DxNaur2006
Fenrir
20,625
11,723
0
394
19,320
8,753
0
14,176
5,144
0
34,636
W
Heimdallr
LeoYTB640
Heimdallr
11,535
4,786
0
779
6,423
2,730
0
3,682
2,741
0
25,673
L
Thor
1,486
758
0
0
17,944
17,694
0
5,353
12,591
0
9,178
L
Khepri
TioSamn
Khepri
7,437
1,829
0
0
28,843
39,345
0
11,025
17,818
20,152
0
W
Tiamat
21,590
2,072
538
2,160
13,188
17,776
0
9,431
3,757
47,025
0
L
18,987
4,397
0
827
25,590
14,406
0
8,563
17,027
0
59,060
W
King Arthur
kintokis
King Arthur
39,615
5,506
0
0
25,203
36,027
0
13,662
11,541
1,068
74,061
W
17,252
4,778
0
423
15,126
5,446
0
8,909
6,217
36,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,778
Gold Earned
69,798
258
Minions Killed
244
3
Camps Cleared
11
995,967
Distance Traveled
1,197,307
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,804
1,139
70
5
0
205,522
2
L
Yemoja
13,800
1,062
58
4
2
198,781
0
W
Fenrir
14,169
1,090
44
3
2
245,414
0
W
Heimdallr
12,994
1,000
33
3
1
243,085
0
L
Thor
10,439
803
11
1
1
116,288
1
L
Khepri
13,066
1,005
28
2
0
238,922
0
W
Tiamat
14,077
1,083
68
5
0
256,207
1
L
Pele
12,669
975
91
7
0
236,454
1
W
King Arthur
16,313
1,255
73
6
6
257,113
2
W
Nu Wa
12,245
942
26
2
2
195,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role