Player Matchup

Danzaburou
Danzaburou
Amneesiaa
Danzaburou
Level 27
God Stats
18W - 12L
1,522 SR
Queue Stats
42W - 46L
1,387 Elo+
Party 3
Fenrir
Fenrir
I3 I2 4 D L 3 Y
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,619 Elo+
Party 3
Vamana
Vamana
Igor27sed
Vamana
Level 28
God Stats
13W - 10L
1,576 SR
Queue Stats
40W - 46L
1,376 Elo+
Party 2
Scylla
Scylla
JazzMaster
Scylla
Level 43
God Stats
13W - 13L
1,510 SR
Queue Stats
44W - 49L
1,392 Elo+
Party 3
Artio
Artio
WH_Vesemir_Eskel
Artio
Level 29
God Stats
10W - 10L
1,504 SR
Queue Stats
49W - 53L
1,379 Elo+
Party 2
Team Averages
Level 29
1,523 SR
1,431 Elo+

VS

Team Averages
Level 18
1,408 SR
1,256 Elo+
Kukulkan
Kukulkan
Captain-Headaa
Kukulkan
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
160W - 218L
1,023 Elo+
Party 1
Sobek
Sobek
Der_Poebel_
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 241L
1,284 Elo+
Party 1
Arachne
Arachne
Owned2win
Arachne
Level 26
God Stats
0W - 2L
1,179 SR
Queue Stats
429W - 529L
1,222 Elo+
Party 1
Awilix
Awilix
TheMrMeeseek
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,403 Elo+
Solo
Neith
Neith
Tulpenkilla
Neith
Level 13
God Stats
26W - 37L
1,363 SR
Queue Stats
296W - 372L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amneesiaa
Danzaburou
18
6 / 1 / 16
12,647
527
14,877
15,335
5,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 1 / 14
13,607
567
12,009
20,287
9,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
Igor27sed
Vamana
18
9 / 3 / 11
13,235
551
15,053
19,074
13,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
JazzMaster
Scylla
20
19 / 1 / 9
14,350
598
27,285
11,002
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 11
11,216
467
9,828
22,808
20,707
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 10 / 4
10,529
439
16,253
14,461
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 4
7,870
328
4,254
24,765
19,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Owned2win
Arachne
16
6 / 9 / 3
10,580
441
14,299
23,269
9,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
14
0 / 10 / 2
8,866
369
6,432
16,831
5,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 11 / 2
9,652
402
12,425
18,029
6,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
49
Kills
11
11
Deaths
49
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Amneesiaa
Danzaburou
6
1
16
14
L
Kukulkan
2
10
4
0.4
L
0
9
4
0.22
W
11
1
14
18
W
Vamana
Igor27sed
Vamana
9
3
11
4.83
W
Scylla
JazzMaster
Scylla
19
1
9
23.5
L
Arachne
Owned2win
Arachne
6
9
3
0.83
L
Awilix
0
10
2
0.1
L
3
11
2
0.36
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,052
Damage
53,663
88,506
Taken
97,355
53,641
Mitigated
44,630
34,016
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Amneesiaa
Danzaburou
14,877
9,206
0
7,330
15,335
5,554
2,398
5,262
9,891
0
71,516
L
Kukulkan
16,253
1,097
0
0
14,461
4,667
0
6,909
7,192
62,926
0
L
4,254
411
0
1,906
24,765
19,254
104
9,938
14,657
17,013
0
W
12,009
3,622
0
8,764
20,287
9,214
3,201
1,755
18,470
0
107,503
W
Vamana
Igor27sed
Vamana
15,053
7,716
0
5,101
19,074
13,766
2,656
6,672
12,146
0
58,997
W
Scylla
JazzMaster
Scylla
27,285
4,072
392
4,546
11,002
4,400
2,881
2,809
7,985
94,989
0
L
Arachne
Owned2win
Arachne
14,299
9,004
0
5,725
23,269
9,298
0
9,193
13,892
0
57,176
L
Awilix
6,432
2,070
0
1,218
16,831
5,372
416
4,185
12,600
0
39,054
L
12,425
4,135
0
2,998
18,029
6,039
666
6,038
11,901
0
53,311
W
9,828
754
936
6,947
22,808
20,707
91
3,187
19,507
44,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,055
Gold Earned
47,497
522
Minions Killed
381
0
Camps Cleared
0
2,145,495
Distance Traveled
1,804,720
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,647
527
89
4
0
436,929
2
L
Kukulkan
10,529
439
131
5
0
386,220
0
L
Sobek
7,870
328
26
1
0
373,849
1
W
Fenrir
13,607
567
115
5
0
469,805
3
W
Vamana
13,235
551
107
4
0
428,913
0
W
Scylla
14,350
598
147
6
0
416,445
4
L
Arachne
10,580
441
76
3
0
366,010
1
L
Awilix
8,866
369
74
3
0
343,262
3
L
Neith
9,652
402
74
3
0
335,379
0
W
Artio
11,216
467
64
3
0
393,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role